Player Matchup

Danzaburou
Danzaburou
CRIS-_-15-04
Danzaburou
Level 23
God Stats
16W - 12L
1,307 SR
Queue Stats
518W - 540L
989 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Enzod783
Tsukuyomi
Level 48
God Stats
27W - 45L
1,153 SR
Queue Stats
532W - 556L
1,060 Elo+
Party 2
Jormungandr
Jormungandr
Raul_666-2004
Jormungandr
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
296W - 345L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
oierpro2004
Baron Samedi
Level 70
God Stats
3W - 4L
1,944 SR
Queue Stats
379W - 369L
1,380 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sarri_12
Cu Chulainn
Level 52
God Stats
15W - 12L
1,594 SR
Queue Stats
505W - 548L
1,383 Elo+
Party 2
Team Averages
Level 44
1,500 SR
1,248 Elo+

VS

Team Averages
Level 67
1,520 SR
1,408 Elo+
Bellona
Bellona
ChefBoyyAreDee
Bellona
Level 41
God Stats
125W - 102L
1,599 SR
Queue Stats
584W - 618L
1,422 Elo+
Party 3
Discordia
Discordia
ElevatedInigma
Discordia
Level 99
God Stats
17W - 21L
1,608 SR
Queue Stats
1,623W - 1,674L
1,447 Elo+
Party 3
Hel
Hel
KinkyWaifu xoxo
Hel
Level 28
God Stats
5W - 4L
1,535 SR
Queue Stats
18W - 9L
1,400 Elo+
Party 1
Kali
Kali
R17 POLAR
Kali
Level 105
God Stats
5W - 3L
1,500 SR
Queue Stats
276W - 235L
1,400 Elo+
Party 1
Danzaburou
Danzaburou
jimmydakilla105
Danzaburou
Level 61
God Stats
105W - 121L
1,356 SR
Queue Stats
367W - 453L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CRIS-_-15-04
Danzaburou
15
2 / 1 / 8
9,168
417
7,692
11,356
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Enzod783
Tsukuyomi
17
5 / 5 / 4
10,780
490
8,791
16,333
6,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Raul_666-2004
Jormungandr
14
2 / 3 / 8
9,031
411
5,035
15,130
9,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
oierpro2004
Baron Samedi
19
8 / 2 / 6
11,958
544
13,389
12,934
5,171
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cu Chulainn
sarri_12
Cu Chulainn
17
1 / 5 / 1
10,553
480
8,693
22,007
24,437
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 3
11,664
530
16,207
14,181
16,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
ElevatedInigma
Discordia
18
2 / 3 / 1
11,304
514
8,800
10,420
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 6 / 1
8,723
397
7,964
15,540
4,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
19
8 / 3 / 3
11,972
544
14,878
18,677
13,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
jimmydakilla105
Danzaburou
14
0 / 5 / 1
8,745
398
6,589
10,898
3,961
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
18
Kills
16
16
Deaths
18
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CRIS-_-15-04
Danzaburou
2
1
8
6
L
5
1
3
6.5
L
Discordia
ElevatedInigma
Discordia
2
3
1
0.83
W
Tsukuyomi
Enzod783
Tsukuyomi
5
5
4
1.4
L
1
6
1
0.25
L
Kali
8
3
3
3.17
W
Jormungandr
Raul_666-2004
Jormungandr
2
3
8
2
L
Danzaburou
jimmydakilla105
Danzaburou
0
5
1
0.1
W
Baron Samedi
oierpro2004
Baron Samedi
8
2
6
5.5
W
Cu Chulainn
sarri_12
Cu Chulainn
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,600
Damage
54,438
77,760
Taken
69,716
50,429
Mitigated
42,025
24,159
Healing
24,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CRIS-_-15-04
Danzaburou
7,692
3,282
378
3,828
11,356
4,801
93
6,008
5,192
0
40,225
L
16,207
7,564
0
3,214
14,181
16,060
1,556
2,334
11,788
433
69,482
L
Discordia
ElevatedInigma
Discordia
8,800
376
0
2,120
10,420
4,395
0
4,611
5,687
76,741
0
W
Tsukuyomi
Enzod783
Tsukuyomi
8,791
3,228
349
5,548
16,333
6,318
31
1,558
14,667
0
67,468
L
7,964
1,208
1,077
7,255
15,540
4,603
1,693
5,557
9,879
31,765
0
L
Kali
14,878
9,056
0
7,723
18,677
13,006
1,719
1,478
17,164
0
86,189
W
Jormungandr
Raul_666-2004
Jormungandr
5,035
896
354
1,755
15,130
9,702
39
4,361
10,539
38,132
0
L
Danzaburou
jimmydakilla105
Danzaburou
6,589
1,589
0
3,195
10,898
3,961
620
4,182
6,658
0
55,257
W
Baron Samedi
oierpro2004
Baron Samedi
13,389
753
1,772
4,681
12,934
5,171
1,005
4,030
8,316
66,813
0
W
Cu Chulainn
sarri_12
Cu Chulainn
8,693
1,354
0
5,494
22,007
24,437
839
98
21,909
116
60,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
52,408
498
Minions Killed
563
0
Camps Cleared
0
1,910,226
Distance Traveled
1,988,553
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,168
417
70
3
0
370,869
3
L
Bellona
11,664
530
136
6
0
425,148
7
L
Discordia
11,304
514
159
7
0
390,408
5
W
Tsukuyomi
10,780
490
121
6
0
442,037
2
L
Hel
8,723
397
49
2
0
387,670
0
L
Kali
11,972
544
133
6
0
402,105
0
W
Jormungandr
9,031
411
69
3
0
356,038
0
L
Danzaburou
8,745
398
86
4
0
383,222
8
W
Baron Samedi
11,958
544
112
5
0
412,971
1
W
Cu Chulainn
10,553
480
126
6
0
328,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role