Player Matchup

Ra
Ra
StepMomsNewToy
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,649 Elo+
Solo
Pele
Pele
WcrkCurtis
Pele
Level 27
God Stats
19W - 15L
1,579 SR
Queue Stats
164W - 186L
1,503 Elo+
Solo
Yemoja
Yemoja
malenamedryan
Yemoja
Level 3
God Stats
1W - 4L
1,743 SR
Queue Stats
1W - 4L
1,657 Elo+
Solo
Neith
Neith
misfit2299
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
pecular305
Vamana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 12
1,564 SR
1,562 Elo+

VS

Team Averages
Level 23
1,733 SR
1,605 Elo+
Medusa
Medusa
Klewklew
Medusa
Level 5
God Stats
3W - 1L
1,819 SR
Queue Stats
3W - 1L
1,763 Elo+
Party 1
Chaac
Chaac
LisandroLXV
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Set
Set
albinausse132
Set
Level 28
God Stats
7W - 2L
1,834 SR
Queue Stats
59W - 43L
1,565 Elo+
Party 1
Nox
Nox
jaimexavier2020
Nox
Level 26
God Stats
2W - 0L
1,831 SR
Queue Stats
13W - 12L
1,553 Elo+
Party 1
Ymir
Ymir
pitlord
Ymir
Level 35
God Stats
8W - 1L
1,683 SR
Queue Stats
28W - 19L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
6,260
626
3,191
5,681
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 2
5,147
515
2,068
6,095
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 3 / 2
4,806
481
2,893
4,949
1,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
4
0 / 5 / 1
3,905
391
744
4,865
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
pecular305
Vamana
9
3 / 1 / 1
5,535
554
4,821
6,328
3,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Klewklew
Medusa
10
6 / 0 / 1
6,075
608
4,954
3,418
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 1
4,913
491
2,290
6,207
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 3
5,185
519
2,671
6,632
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 2 / 3
5,421
542
2,944
4,123
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
pitlord
Ymir
9
2 / 1 / 6
5,772
577
4,046
4,801
2,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
8
Kills
13
13
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
Klewklew
Medusa
6
0
1
6.5
W
1
3
1
0.5
L
3
2
1
1.75
L
2
2
2
1.5
W
2
2
3
1.75
W
2
2
3
1.75
L
0
3
2
0.33
L
Neith
0
5
1
0.1
L
Vamana
pecular305
Vamana
3
1
1
3.5
W
Ymir
pitlord
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,717
Damage
16,905
27,918
Taken
25,181
10,773
Mitigated
13,050
6,705
Healing
6,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Klewklew
Medusa
4,954
2,619
0
1,691
3,418
1,074
1,069
464
2,923
0
23,538
W
2,290
645
0
1,093
6,207
5,714
68
580
5,308
0
15,554
L
3,191
218
281
1,619
5,681
1,968
0
1,321
4,360
35,599
0
L
2,068
343
0
1,246
6,095
2,278
0
2,754
3,316
0
15,259
W
2,671
1,408
0
2,894
6,632
2,051
253
961
5,564
0
20,492
W
2,944
695
0
250
4,123
1,458
1,308
2,266
1,755
20,557
0
L
2,893
905
294
430
4,949
1,815
135
1,741
3,208
14,357
0
L
Neith
744
456
0
973
4,865
1,104
175
1,174
3,666
0
6,987
L
Vamana
pecular305
Vamana
4,821
2,455
0
1,862
6,328
3,608
0
0
6,128
0
24,593
W
Ymir
pitlord
Ymir
4,046
539
184
483
4,801
2,753
620
1,613
3,147
24,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,653
Gold Earned
27,366
202
Minions Killed
219
0
Camps Cleared
0
896,624
Distance Traveled
894,579
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,075
608
45
5
0
185,950
0
W
Chaac
4,913
491
29
3
0
156,623
0
L
Ra
6,260
626
86
9
0
180,059
3
L
Pele
5,147
515
34
3
0
179,558
1
W
Set
5,185
519
47
5
0
190,138
1
W
Nox
5,421
542
53
5
0
174,824
0
L
Yemoja
4,806
481
21
2
0
195,268
1
L
Neith
3,905
391
13
1
0
126,616
0
L
Vamana
5,535
554
48
5
0
215,123
0
W
Ymir
5,772
577
45
5
0
187,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role