Player Matchup

Cerberus
Cerberus
Advenserys
Cerberus
Level 11
God Stats
8W - 4L
1,910 SR
Queue Stats
46W - 29L
1,513 Elo+
Party 1
Nike
Nike
BigMeatyClaws556
Nike
Level 64
God Stats
17W - 14L
1,500 SR
Queue Stats
138W - 115L
1,285 Elo+
Party 3
Neith
Neith
BroodleNoodle23
Neith
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,588 Elo+
Party 1
Nu Wa
Nu Wa
CalmBelligerent
Nu Wa
Level 124
God Stats
5W - 5L
1,500 SR
Queue Stats
129W - 125L
1,283 Elo+
Party 3
Hera
Hera
Patsnipe
Hera
Level 87
God Stats
1W - 0L
1,559 SR
Queue Stats
36W - 31L
1,513 Elo+
Party 1
Team Averages
Level 79
1,594 SR
1,437 Elo+

VS

Team Averages
Level 35
1,579 SR
1,521 Elo+
Heimdallr
Heimdallr
Beontly
Heimdallr
Level 47
God Stats
5W - 4L
1,687 SR
Queue Stats
48W - 41L
1,628 Elo+
Solo
The Morrigan
The Morrigan
DAYR1823
The Morrigan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 63L
1,393 Elo+
Party 2
Izanami
Izanami
Fankema32
Izanami
Level 23
God Stats
16W - 21L
1,467 SR
Queue Stats
18W - 22L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
Kunnus
Kukulkan
Level 33
God Stats
64W - 44L
1,742 SR
Queue Stats
916W - 942L
1,556 Elo+
Solo
Mercury
Mercury
sh4d2512
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 80L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Advenserys
Cerberus
18
4 / 2 / 26
11,451
1,041
11,566
18,123
18,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
13 / 0 / 24
12,999
1,182
16,278
9,754
7,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
9 / 0 / 27
13,080
1,189
26,196
15,338
7,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
7 / 2 / 28
12,220
1,111
17,581
7,536
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
20
14 / 2 / 29
13,921
1,266
34,886
10,921
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

262

VS

Team 2 Tickets

13

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beontly
Heimdallr
16
1 / 8 / 4
10,314
938
10,676
20,197
11,551
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
DAYR1823
The Morrigan
16
0 / 8 / 5
9,843
895
10,812
18,813
5,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Fankema32
Izanami
16
4 / 11 / 2
11,072
1,007
15,369
30,109
8,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Kunnus
Kukulkan
16
1 / 6 / 4
10,271
934
12,347
14,823
5,087
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
sh4d2512
Mercury
16
0 / 14 / 5
9,717
883
5,638
30,929
8,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
26
47
Kills
6
6
Deaths
47
134
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Advenserys
Cerberus
4
2
26
8.5
L
Heimdallr
Beontly
Heimdallr
1
8
4
0.38
W
13
0
24
25
W
9
0
27
22.5
W
7
2
28
10.5
L
The Morrigan
DAYR1823
The Morrigan
0
8
5
0.31
L
Izanami
Fankema32
Izanami
4
11
2
0.45
L
Kukulkan
Kunnus
Kukulkan
1
6
4
0.5
W
Hera
14
2
29
14.25
L
Mercury
sh4d2512
Mercury
0
14
5
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,507
Damage
54,842
61,672
Taken
114,871
41,619
Mitigated
39,352
13,577
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Advenserys
Cerberus
11,566
1,309
0
3,953
18,123
18,700
0
6,818
11,259
22,708
0
L
Heimdallr
Beontly
Heimdallr
10,676
4,747
0
1,309
20,197
11,551
0
9,163
10,594
636
43,021
W
16,278
2,046
890
820
9,754
7,642
0
4,514
5,200
0
28,886
W
26,196
12,920
0
3,755
15,338
7,261
0
5,166
10,136
0
59,307
W
17,581
3,735
0
727
7,536
3,256
0
2,753
4,747
37,269
0
L
The Morrigan
DAYR1823
The Morrigan
10,812
1,190
0
263
18,813
5,278
0
11,353
7,046
36,594
0
L
Izanami
Fankema32
Izanami
15,369
9,758
437
1,777
30,109
8,451
0
17,743
11,828
0
31,000
L
Kukulkan
Kunnus
Kukulkan
12,347
900
0
365
14,823
5,087
0
6,871
7,706
49,693
0
W
Hera
34,886
7,958
0
3,432
10,921
4,760
0
4,506
6,371
50,045
0
L
Mercury
sh4d2512
Mercury
5,638
1,545
0
812
30,929
8,985
0
16,691
13,664
0
19,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,671
Gold Earned
51,217
226
Minions Killed
215
5
Camps Cleared
7
1,173,590
Distance Traveled
1,022,380
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,451
1,041
25
2
0
207,867
1
L
Heimdallr
10,314
938
64
6
2
211,324
0
W
Nike
12,999
1,182
30
3
2
266,396
0
W
Neith
13,080
1,189
84
8
1
254,910
0
W
Nu Wa
12,220
1,111
44
4
2
199,598
0
L
The Morrigan
9,843
895
40
4
0
197,339
0
L
Izanami
11,072
1,007
20
2
1
186,214
0
L
Kukulkan
10,271
934
67
6
1
189,386
1
W
Hera
13,921
1,266
43
4
0
244,819
0
L
Mercury
9,717
883
24
2
3
238,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role