Player Matchup

Artemis
Artemis
Cptcitymountainn
Artemis
Level 77
God Stats
9W - 11L
1,328 SR
Queue Stats
289W - 274L
1,292 Elo+
Party 2
Nu Wa
Nu Wa
NiteScar
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Openlegs
Ra
Level 65
God Stats
2W - 3L
1,289 SR
Queue Stats
172W - 185L
1,291 Elo+
Party 2
Heimdallr
Heimdallr
Zurox09
Heimdallr
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
easylemons
Hun Batz
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,367 Elo+
Party 1
Team Averages
Level 62
1,423 SR
1,390 Elo+

VS

Team Averages
Level 82
1,520 SR
1,459 Elo+
Janus
Janus
CaffeinecheeseG
Janus
Level 58
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 32L
1,431 Elo+
Solo
Nemesis
Nemesis
Li0nSin0fPrid3
Nemesis
Level 109
God Stats
7W - 7L
1,594 SR
Queue Stats
157W - 183L
1,496 Elo+
Solo
Yemoja
Yemoja
WrothHorse37776
Yemoja
Level 67
God Stats
2W - 3L
1,504 SR
Queue Stats
26W - 26L
1,405 Elo+
Solo
Chernobog
Chernobog
fattyfro
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 214L
1,514 Elo+
Solo
Osiris
Osiris
hawper
Osiris
Level 68
God Stats
2W - 7L
1,500 SR
Queue Stats
995W - 984L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,208
473
4,034
6,417
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
NiteScar
Nu Wa
13
5 / 0 / 3
7,306
664
4,025
1,767
500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 0
6,315
574
2,808
6,076
1,823
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Zurox09
Heimdallr
10
3 / 2 / 1
5,762
524
7,871
7,238
2,157
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
easylemons
Hun Batz
10
1 / 1 / 4
6,038
549
3,792
8,326
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
5,884
535
2,740
5,943
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 2 / 1
6,294
572
2,276
5,354
3,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 0 / 2
5,552
505
3,254
5,125
3,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
fattyfro
Chernobog
9
1 / 3 / 1
5,378
489
5,721
11,426
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Osiris
hawper
Osiris
10
1 / 1 / 1
5,827
530
3,674
7,745
5,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
10
Kills
6
6
Deaths
10
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
0
2
4
1
L
2
2
1
1.25
W
Nu Wa
NiteScar
Nu Wa
5
0
3
6.5
W
1
1
0
1
L
1
0
2
2
W
Heimdallr
Zurox09
Heimdallr
3
2
1
1.75
W
Hun Batz
easylemons
Hun Batz
1
1
4
3
L
Chernobog
fattyfro
Chernobog
1
3
1
0.5
L
Osiris
hawper
Osiris
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,530
Damage
17,665
29,824
Taken
35,593
8,803
Mitigated
16,832
12,907
Healing
13,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,740
338
0
1,080
5,943
1,467
0
3,077
2,866
32,723
0
W
4,034
2,197
0
2,285
6,417
1,718
144
1,643
4,768
0
18,183
L
2,276
901
0
197
5,354
3,067
68
35
5,319
0
32,600
W
Nu Wa
NiteScar
Nu Wa
4,025
1,398
0
310
1,767
500
1,041
755
926
38,756
0
W
2,808
444
0
3,099
6,076
1,823
377
480
5,193
31,456
0
L
3,254
227
1,258
2,542
5,125
3,964
336
367
4,758
14,691
0
W
Heimdallr
Zurox09
Heimdallr
7,871
4,801
222
2,852
7,238
2,157
0
2,260
4,938
0
28,884
W
Hun Batz
easylemons
Hun Batz
3,792
1,417
0
4,139
8,326
2,605
0
660
7,605
0
29,981
L
Chernobog
fattyfro
Chernobog
5,721
3,125
0
4,408
11,426
3,000
820
376
11,050
0
34,078
L
Osiris
hawper
Osiris
3,674
648
0
3,590
7,745
5,334
344
2,978
4,767
0
25,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,629
Gold Earned
28,935
285
Minions Killed
264
0
Camps Cleared
0
1,019,969
Distance Traveled
1,081,171
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,884
535
77
7
0
207,660
1
W
Artemis
5,208
473
39
4
0
179,301
1
L
Nemesis
6,294
572
60
5
0
216,838
0
W
Nu Wa
7,306
664
79
7
0
201,546
1
W
Ra
6,315
574
66
6
0
215,472
1
L
Yemoja
5,552
505
21
2
0
200,833
1
W
Heimdallr
5,762
524
37
3
0
217,330
2
W
Hun Batz
6,038
549
64
6
0
206,320
1
L
Chernobog
5,378
489
55
5
0
239,950
2
L
Osiris
5,827
530
51
5
0
215,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role