Player Matchup

Hel
Hel
Alfganzo
Hel
Level 26
God Stats
17W - 14L
1,514 SR
Queue Stats
21W - 18L
1,401 Elo+
Solo
Guan Yu
Guan Yu
EliteSmiter1
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Logar246
Artio
Level 8
God Stats
3W - 3L
1,461 SR
Queue Stats
257W - 224L
1,333 Elo+
Solo
Nemesis
Nemesis
Yctmetic
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,452 Elo+
Solo
Izanami
Izanami
lavenduress
Izanami
Level 17
God Stats
5W - 7L
1,574 SR
Queue Stats
9W - 11L
1,371 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,411 Elo+

VS

Team Averages
Level 23
1,441 SR
1,416 Elo+
Kukulkan
Kukulkan
DawnTDS
Kukulkan
Level 54
God Stats
3W - 4L
1,431 SR
Queue Stats
58W - 80L
1,319 Elo+
Party 1
Ymir
Ymir
Kristina137
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
OofMister
Mercury
Level 26
God Stats
15W - 9L
1,527 SR
Queue Stats
69W - 47L
1,513 Elo+
Solo
Danzaburou
Danzaburou
Pickosaurus
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
makingze
Ah Muzen Cab
Level 10
God Stats
7W - 13L
1,247 SR
Queue Stats
12W - 27L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
9,538
561
9,282
9,456
3,980
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
EliteSmiter1
Guan Yu
11
1 / 4 / 0
6,894
406
2,344
6,893
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artio
Logar246
Artio
12
1 / 3 / 2
7,883
464
4,743
14,463
12,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Yctmetic
Nemesis
13
1 / 2 / 1
7,544
444
2,692
10,211
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
lavenduress
Izanami
12
2 / 5 / 0
7,602
447
7,471
13,336
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DawnTDS
Kukulkan
14
1 / 5 / 1
8,296
488
4,690
9,813
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 1 / 5
8,235
484
9,208
10,579
7,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
OofMister
Mercury
15
5 / 2 / 2
9,388
552
6,531
10,321
4,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Pickosaurus
Danzaburou
14
4 / 1 / 3
8,198
482
11,334
7,894
3,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
makingze
Ah Muzen Cab
16
3 / 1 / 0
9,503
559
5,359
5,227
1,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
16
16
Deaths
10
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
W
Kukulkan
DawnTDS
Kukulkan
1
5
1
0.3
L
Guan Yu
EliteSmiter1
Guan Yu
1
4
0
0.25
W
3
1
5
5.5
L
Artio
Logar246
Artio
1
3
2
0.67
W
Mercury
OofMister
Mercury
5
2
2
3
W
Danzaburou
Pickosaurus
Danzaburou
4
1
3
5.5
L
Nemesis
Yctmetic
Nemesis
1
2
1
0.75
L
Izanami
lavenduress
Izanami
2
5
0
0.4
W
Ah Muzen Cab
makingze
Ah Muzen Cab
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,532
Damage
37,122
54,359
Taken
43,834
27,667
Mitigated
20,620
18,214
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,282
158
175
3,739
9,456
3,980
2,190
3,526
5,930
61,988
0
W
Kukulkan
DawnTDS
Kukulkan
4,690
467
0
0
9,813
3,636
808
6,716
3,097
54,720
0
L
Guan Yu
EliteSmiter1
Guan Yu
2,344
298
0
714
6,893
3,610
262
0
6,893
0
10,530
W
9,208
1,755
219
1,883
10,579
7,918
124
2,530
8,049
18,394
0
L
Artio
Logar246
Artio
4,743
575
1,139
4,490
14,463
12,622
0
4,249
10,214
20,044
0
W
Mercury
OofMister
Mercury
6,531
3,344
0
1,664
10,321
4,140
208
3,022
7,274
0
52,291
W
Danzaburou
Pickosaurus
Danzaburou
11,334
6,832
0
2,885
7,894
3,147
1,176
1,757
6,137
0
48,017
L
Nemesis
Yctmetic
Nemesis
2,692
655
0
3,447
10,211
3,004
0
1,869
8,342
0
37,609
L
Izanami
lavenduress
Izanami
7,471
5,301
0
4,510
13,336
4,451
804
4,254
9,082
0
48,812
W
Ah Muzen Cab
makingze
Ah Muzen Cab
5,359
2,128
0
2,112
5,227
1,779
3,888
0
5,152
0
66,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
43,620
353
Minions Killed
431
0
Camps Cleared
0
1,442,224
Distance Traveled
1,447,599
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,538
561
120
7
0
368,486
0
W
Kukulkan
8,296
488
107
6
0
248,576
0
L
Guan Yu
6,894
406
29
2
0
156,692
0
W
Ymir
8,235
484
19
1
0
293,661
0
L
Artio
7,883
464
35
2
0
298,043
6
W
Mercury
9,388
552
80
5
0
373,018
0
W
Danzaburou
8,198
482
82
5
0
304,963
2
L
Nemesis
7,544
444
74
4
0
345,962
5
L
Izanami
7,602
447
95
6
0
273,041
4
W
Ah Muzen Cab
9,503
559
143
8
0
227,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role