Player Matchup

Nu Wa
Nu Wa
Bomberyno91
Nu Wa
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
Cus68
Pele
Level 103
God Stats
5W - 9L
1,822 SR
Queue Stats
89W - 113L
1,499 Elo+
Party 2
Erlang Shen
Erlang Shen
IgneoBell
Erlang Shen
Level 127
God Stats
11W - 5L
1,358 SR
Queue Stats
164W - 165L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
KAY117
Heimdallr
Level 157
God Stats
5W - 7L
1,482 SR
Queue Stats
227W - 234L
1,483 Elo+
Party 2
Khepri
Khepri
Primus Century
Khepri
Level 134
God Stats
6W - 4L
1,500 SR
Queue Stats
650W - 631L
1,562 Elo+
Solo
Team Averages
Level 124
1,532 SR
1,496 Elo+

VS

Team Averages
Level 90
1,697 SR
1,591 Elo+
Izanami
Izanami
 
Izanami
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ashuraa666
King Arthur
Level 60
God Stats
26W - 18L
1,767 SR
Queue Stats
289W - 188L
1,572 Elo+
Party 1
Chang'e
Chang'e
FullBerserk24
Chang'e
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
239W - 199L
1,620 Elo+
Party 1
Kuzenbo
Kuzenbo
Henta-i-Senpai-1
Kuzenbo
Level 89
God Stats
9W - 2L
1,911 SR
Queue Stats
252W - 152L
1,644 Elo+
Party 1
Ravana
Ravana
RenoiSoin_
Ravana
Level 67
God Stats
32W - 12L
1,806 SR
Queue Stats
550W - 376L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,919
493
7,262
5,427
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
Cus68
Pele
13
6 / 1 / 1
7,326
611
7,552
8,827
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
IgneoBell
Erlang Shen
12
1 / 0 / 1
6,466
539
5,252
6,702
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
KAY117
Heimdallr
10
0 / 3 / 3
5,633
469
4,844
6,918
3,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 2 / 2
5,760
480
2,816
9,141
5,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 3
6,397
533
5,866
6,067
1,710
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Ashuraa666
King Arthur
12
0 / 1 / 0
7,039
587
3,758
9,086
3,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
11
2 / 3 / 3
6,565
547
5,805
8,585
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 5
5,963
497
4,410
9,697
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
RenoiSoin_
Ravana
12
4 / 1 / 3
6,941
578
4,654
6,075
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
23
9
Kills
9
9
Deaths
9
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
3
1.75
W
King Arthur
Ashuraa666
King Arthur
0
1
0
0
L
1
3
3
0.83
L
Pele
Cus68
Pele
6
1
1
6.5
W
Chang'e
2
3
3
1.17
W
1
2
5
1.75
L
Erlang Shen
IgneoBell
Erlang Shen
1
0
1
1.5
L
Heimdallr
KAY117
Heimdallr
0
3
3
0.5
L
1
2
2
1
W
Ravana
RenoiSoin_
Ravana
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,726
Damage
24,493
37,015
Taken
39,510
19,935
Mitigated
18,085
11,851
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,866
4,562
0
2,214
6,067
1,710
0
1,403
4,664
0
49,086
W
King Arthur
Ashuraa666
King Arthur
3,758
1,175
0
2,299
9,086
3,975
0
1,162
7,924
0
47,961
L
7,262
1,647
0
1,252
5,427
1,716
176
3,347
1,898
35,381
0
L
Pele
Cus68
Pele
7,552
1,879
0
2,648
8,827
4,575
13
1,746
6,974
0
41,781
W
Chang'e
5,805
469
233
3,019
8,585
2,735
160
4,024
4,561
40,657
0
W
4,410
1,491
0
1,923
9,697
7,384
113
2,323
7,374
13,619
0
L
Erlang Shen
IgneoBell
Erlang Shen
5,252
2,050
0
3,831
6,702
5,311
425
0
6,702
0
35,976
L
Heimdallr
KAY117
Heimdallr
4,844
2,477
0
1,792
6,918
3,322
44
2,628
4,287
0
36,324
L
2,816
172
0
2,328
9,141
5,011
0
2,084
6,939
12,862
0
W
Ravana
RenoiSoin_
Ravana
4,654
1,372
0
3,067
6,075
2,281
0
1,166
4,909
0
37,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,104
Gold Earned
32,905
303
Minions Killed
400
0
Camps Cleared
0
1,172,817
Distance Traveled
1,163,425
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,397
533
97
8
0
217,955
2
W
King Arthur
7,039
587
115
10
0
234,784
2
L
Nu Wa
5,919
493
62
5
0
220,339
1
L
Pele
7,326
611
71
6
0
286,902
2
W
Chang'e
6,565
547
86
7
0
230,409
5
W
Kuzenbo
5,963
497
23
2
0
209,165
2
L
Erlang Shen
6,466
539
84
7
0
236,977
1
L
Heimdallr
5,633
469
63
5
0
203,644
6
L
Khepri
5,760
480
23
2
0
224,955
3
W
Ravana
6,941
578
79
7
0
271,112
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role