Player Matchup

Chernobog
Chernobog
Gunever
Chernobog
Level 57
God Stats
0W - 2L
1,265 SR
Queue Stats
10W - 11L
1,480 Elo+
Party 2
Sol
Sol
W0LLyWo0D
Sol
Level 87
God Stats
5W - 11L
1,242 SR
Queue Stats
286W - 296L
1,463 Elo+
Solo
Chronos
Chronos
Wilkenit
Chronos
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 37L
1,470 Elo+
Party 2
Bakasura
Bakasura
g0ingtogetya
Bakasura
Level 104
God Stats
0W - 8L
1,482 SR
Queue Stats
50W - 58L
1,526 Elo+
Party 2
Thoth
Thoth
keltech
Thoth
Level 62
God Stats
3W - 2L
1,505 SR
Queue Stats
76W - 62L
1,565 Elo+
Solo
Team Averages
Level 75
1,399 SR
1,501 Elo+

VS

Team Averages
Level 113
1,436 SR
1,495 Elo+
Sol
Sol
AlkollüSürüccü
Sol
Level 147
God Stats
12W - 6L
1,500 SR
Queue Stats
379W - 403L
1,508 Elo+
Solo
Bellona
Bellona
ArcentarSnK
Bellona
Level 120
God Stats
2W - 2L
1,298 SR
Queue Stats
193W - 172L
1,451 Elo+
Party 1
Agni
Agni
Ferival
Agni
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
193W - 174L
1,451 Elo+
Party 1
Hou Yi
Hou Yi
Mik7187
Hou Yi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 54L
1,546 Elo+
Solo
Artio
Artio
Sparkmind
Artio
Level 48
God Stats
3W - 3L
1,379 SR
Queue Stats
328W - 308L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gunever
Chernobog
16
0 / 5 / 6
9,010
563
6,637
15,166
5,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 2 / 8
10,277
642
27,633
19,118
7,002
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
Wilkenit
Chronos
18
1 / 3 / 5
10,167
635
12,536
14,819
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
g0ingtogetya
Bakasura
16
4 / 9 / 7
9,909
619
6,348
16,790
6,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
keltech
Thoth
19
6 / 4 / 5
11,290
706
29,022
15,169
6,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 13
12,064
754
16,124
20,370
9,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ArcentarSnK
Bellona
18
7 / 3 / 12
11,743
734
18,225
15,875
12,787
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Agni
Ferival
Agni
17
2 / 4 / 15
10,744
672
17,976
16,900
7,086
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Mik7187
Hou Yi
19
8 / 2 / 8
11,800
738
14,958
17,903
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
Sparkmind
Artio
17
1 / 4 / 15
10,723
670
9,413
27,593
34,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
86
14
Kills
23
23
Deaths
15
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
5
2
13
5.75
W
Bellona
ArcentarSnK
Bellona
7
3
12
4.33
W
Agni
Ferival
Agni
2
4
15
2.38
L
Chernobog
Gunever
Chernobog
0
5
6
0.6
W
Hou Yi
Mik7187
Hou Yi
8
2
8
6
W
Artio
Sparkmind
Artio
1
4
15
2.13
L
3
2
8
3.5
L
Chronos
Wilkenit
Chronos
1
3
5
1.17
L
Bakasura
g0ingtogetya
Bakasura
4
9
7
0.83
L
Thoth
keltech
Thoth
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,176
Damage
76,696
81,062
Taken
98,641
31,024
Mitigated
71,482
34,952
Healing
52,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,124
1,629
6,587
10,831
20,370
9,047
1,638
15,694
4,034
47,892
0
W
Bellona
ArcentarSnK
Bellona
18,225
4,339
3,618
1,966
15,875
12,787
839
9,753
5,722
531
28,089
W
Agni
Ferival
Agni
17,976
533
2,738
4,713
16,900
7,086
200
11,937
4,333
36,252
0
L
Chernobog
Gunever
Chernobog
6,637
3,915
2,385
2,402
15,166
5,828
0
8,502
6,664
0
16,393
W
Hou Yi
Mik7187
Hou Yi
14,958
6,004
4,947
7,712
17,903
8,070
2,042
14,509
3,050
0
33,271
W
Artio
Sparkmind
Artio
9,413
1,105
3,978
5,435
27,593
34,492
0
15,976
10,721
17,623
0
L
27,633
2,355
3,922
7,511
19,118
7,002
70
10,709
8,409
40,991
0
L
Chronos
Wilkenit
Chronos
12,536
889
2,311
4,246
14,819
6,011
0
8,498
6,321
31,274
0
L
Bakasura
g0ingtogetya
Bakasura
6,348
3,716
2,364
2,086
16,790
6,130
0
8,690
8,100
0
6,888
L
Thoth
keltech
Thoth
29,022
794
2,929
4,796
15,169
6,053
0
7,628
7,541
54,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,653
Gold Earned
57,074
154
Minions Killed
177
0
Camps Cleared
0
1,492,504
Distance Traveled
1,477,505
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,064
754
67
4
0
304,288
0
W
Bellona
11,743
734
16
1
0
278,263
0
W
Agni
10,744
672
30
2
0
326,498
0
L
Chernobog
9,010
563
20
1
0
261,143
0
W
Hou Yi
11,800
738
50
3
0
292,546
0
W
Artio
10,723
670
14
1
0
275,910
0
L
Sol
10,277
642
16
1
0
341,765
6
L
Chronos
10,167
635
50
3
0
308,726
1
L
Bakasura
9,909
619
15
1
0
275,441
0
L
Thoth
11,290
706
53
3
0
305,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role