Player Matchup

Thor
Thor
Curs3d_Mo0n73
Thor
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,517 Elo+
Party 1
Izanami
Izanami
Kaleabra2
Izanami
Level 12
God Stats
6W - 3L
1,698 SR
Queue Stats
31W - 21L
1,538 Elo+
Party 1
Artio
Artio
NoticedSand8734
Artio
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 90L
1,603 Elo+
Solo
Nike
Nike
blueholes3
Nike
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,461 Elo+
Party 1
Agni
Agni
papachongo03450
Agni
Level 26
God Stats
4W - 3L
1,258 SR
Queue Stats
116W - 143L
1,557 Elo+
Solo
Team Averages
Level 15
1,491 SR
1,535 Elo+

VS

Team Averages
Level 14
1,512 SR
1,561 Elo+
Nox
Nox
IGNEME92
Nox
Level 29
God Stats
0W - 3L
1,433 SR
Queue Stats
32W - 33L
1,630 Elo+
Solo
Danzaburou
Danzaburou
Kevinimparable9
Danzaburou
Level 13
God Stats
3W - 2L
1,605 SR
Queue Stats
38W - 26L
1,676 Elo+
Solo
Neith
Neith
Trabeeeeeerg
Neith
Level 16
God Stats
13W - 16L
1,129 SR
Queue Stats
72W - 64L
1,307 Elo+
Solo
Thor
Thor
fusebot
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,600 Elo+
Solo
Bellona
Bellona
timbs_are_my_wor
Bellona
Level 7
God Stats
4W - 1L
1,892 SR
Queue Stats
498W - 453L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
9,426
496
4,837
10,997
3,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Kaleabra2
Izanami
16
8 / 6 / 4
10,554
555
12,375
16,687
6,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 12
10,602
558
8,121
18,952
17,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
7 / 4 / 1
10,654
561
7,688
12,484
13,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
6 / 5 / 6
11,387
599
15,311
12,665
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
9,476
499
7,527
9,294
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kevinimparable9
Danzaburou
17
7 / 6 / 4
10,771
567
14,583
16,747
8,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 3 / 6
9,379
494
9,914
11,446
4,021
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
fusebot
Thor
9
0 / 13 / 0
6,793
358
2,210
13,837
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
7 / 4 / 8
10,065
530
10,779
18,271
12,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
48
28
Kills
23
23
Deaths
28
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
4
6
1.75
L
3
2
7
3.25
W
Izanami
Kaleabra2
Izanami
8
6
4
1.67
L
Danzaburou
Kevinimparable9
Danzaburou
7
6
4
1.5
W
3
4
12
2.25
L
6
3
6
3
W
7
4
1
1.88
L
Thor
fusebot
Thor
0
13
0
0
W
6
5
6
1.8
L
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,332
Damage
45,013
71,785
Taken
69,595
46,053
Mitigated
34,795
18,991
Healing
14,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,837
1,410
0
100
10,997
3,959
0
2,345
8,652
0
40,759
L
7,527
910
429
1,314
9,294
6,252
693
3,528
5,602
38,189
0
W
Izanami
Kaleabra2
Izanami
12,375
8,061
0
6,361
16,687
6,213
4,991
1,337
15,350
0
73,379
L
Danzaburou
Kevinimparable9
Danzaburou
14,583
6,591
0
4,101
16,747
8,613
2,081
5,865
10,770
0
76,693
W
8,121
323
716
5,340
18,952
17,141
695
2,057
16,895
20,074
0
L
9,914
4,843
0
4,205
11,446
4,021
33
3,327
7,849
0
39,814
W
7,688
1,977
0
2,225
12,484
13,864
816
0
12,484
0
42,334
L
Thor
fusebot
Thor
2,210
987
0
624
13,837
3,455
549
1,501
12,022
0
20,346
W
15,311
1,198
385
3,864
12,665
4,876
60
1,788
10,877
80,824
0
L
10,779
4,207
0
3,522
18,271
12,454
0
8,383
9,348
0
45,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,623
Gold Earned
46,484
425
Minions Killed
368
0
Camps Cleared
0
1,678,587
Distance Traveled
1,576,443
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,426
496
72
4
0
374,396
0
L
Nox
9,476
499
61
3
0
275,015
2
W
Izanami
10,554
555
130
7
0
294,283
1
L
Danzaburou
10,771
567
134
7
0
324,926
2
W
Artio
10,602
558
19
1
0
344,703
1
L
Neith
9,379
494
60
3
0
328,242
1
W
Nike
10,654
561
80
4
0
318,337
1
L
Thor
6,793
358
40
2
0
289,377
2
W
Agni
11,387
599
124
7
0
346,868
1
L
Bellona
10,065
530
73
4
0
358,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role