Player Matchup

Neith
Neith
FTGBez3rk
Neith
Level 124
God Stats
5W - 4L
1,720 SR
Queue Stats
427W - 407L
1,494 Elo+
Party 1
Cupid
Cupid
FTGHerbo
Cupid
Level 107
God Stats
3W - 4L
1,631 SR
Queue Stats
230W - 236L
1,475 Elo+
Party 1
Chang'e
Chang'e
McClan-3
Chang'e
Level 64
God Stats
16W - 20L
1,618 SR
Queue Stats
602W - 582L
1,442 Elo+
Party 1
Sol
Sol
Vapgner
Sol
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
210W - 198L
1,560 Elo+
Party 3
Ymir
Ymir
ruizluna
Ymir
Level 109
God Stats
114W - 84L
1,601 SR
Queue Stats
465W - 441L
1,533 Elo+
Party 3
Team Averages
Level 110
1,614 SR
1,501 Elo+

VS

Team Averages
Level 102
1,545 SR
1,471 Elo+
Vulcan
Vulcan
BigFoal14010061
Vulcan
Level 79
God Stats
53W - 32L
1,710 SR
Queue Stats
134W - 113L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Demigods420
Danzaburou
Level 82
God Stats
27W - 22L
1,620 SR
Queue Stats
131W - 106L
1,590 Elo+
Party 2
Anubis
Anubis
Fewmrchow420
Anubis
Level 105
God Stats
12W - 9L
1,596 SR
Queue Stats
523W - 510L
1,527 Elo+
Party 2
Sobek
Sobek
Hates_Sall
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,312 Elo+
Solo
Chaac
Chaac
HeroicVeNoM
Chaac
Level 160
God Stats
6W - 6L
1,299 SR
Queue Stats
585W - 557L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FTGBez3rk
Neith
10
1 / 1 / 1
5,567
557
2,936
4,554
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
FTGHerbo
Cupid
7
0 / 3 / 0
4,256
426
3,181
6,829
1,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
McClan-3
Chang'e
7
1 / 2 / 0
4,469
447
4,604
7,491
2,595
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sol
8
0 / 2 / 1
4,847
485
1,979
6,997
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ymir
9
1 / 2 / 0
5,564
556
1,854
7,784
5,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,076
608
5,720
4,008
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Demigods420
Danzaburou
9
2 / 0 / 3
5,502
550
4,661
6,352
2,014
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
2 / 2 / 4
5,953
595
5,408
6,537
2,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
8
3 / 0 / 1
5,579
558
3,019
7,558
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
1 / 1 / 1
6,417
642
5,196
4,256
1,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
10
10
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Danzaburou
Demigods420
Danzaburou
2
0
3
3.5
L
Neith
FTGBez3rk
Neith
1
1
1
1.5
L
Cupid
FTGHerbo
Cupid
0
3
0
0
W
Anubis
2
2
4
2
W
Sobek
3
0
1
3.5
W
1
1
1
1.5
L
Chang'e
McClan-3
Chang'e
1
2
0
0.5
L
Sol
0
2
1
0.25
L
Ymir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,554
Damage
24,004
33,655
Taken
28,711
14,130
Mitigated
12,717
14,802
Healing
11,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,720
2,255
0
1,872
4,008
1,308
694
1,805
2,203
36,664
0
W
Danzaburou
Demigods420
Danzaburou
4,661
2,290
0
1,492
6,352
2,014
462
1,812
4,540
0
27,129
L
Neith
FTGBez3rk
Neith
2,936
1,552
0
1,369
4,554
1,985
0
2,475
2,079
0
35,293
L
Cupid
FTGHerbo
Cupid
3,181
1,433
546
2,410
6,829
1,532
0
3,069
3,760
0
16,361
W
Anubis
5,408
361
0
3,794
6,537
2,567
0
637
5,900
30,691
0
W
Sobek
3,019
280
0
2,988
7,558
4,900
0
2,329
5,229
11,474
0
W
5,196
1,178
0
1,319
4,256
1,928
0
1,854
2,402
0
38,061
L
Chang'e
McClan-3
Chang'e
4,604
480
902
3,759
7,491
2,595
0
2,115
5,376
17,194
0
L
Sol
1,979
836
0
3,400
6,997
2,059
522
5,629
1,368
24,658
0
L
Ymir
1,854
538
0
2,416
7,784
5,959
0
859
6,925
24,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,703
Gold Earned
29,527
237
Minions Killed
277
0
Camps Cleared
0
850,798
Distance Traveled
906,984
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,076
608
70
7
0
200,447
3
W
Danzaburou
5,502
550
55
6
0
165,389
2
L
Neith
5,567
557
67
7
0
169,207
2
L
Cupid
4,256
426
36
4
0
179,576
2
W
Anubis
5,953
595
50
5
0
158,763
1
W
Sobek
5,579
558
11
1
0
193,952
1
W
Chaac
6,417
642
91
9
0
188,433
0
L
Chang'e
4,469
447
21
2
0
179,333
1
L
Sol
4,847
485
51
5
0
148,552
0
L
Ymir
5,564
556
62
6
0
174,130
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role