Player Matchup

Izanami
Izanami
Kryzxus1991
Izanami
Level 68
God Stats
2W - 5L
1,500 SR
Queue Stats
13W - 15L
1,482 Elo+
Solo
Discordia
Discordia
LazyTurtle80
Discordia
Level 129
God Stats
26W - 10L
1,823 SR
Queue Stats
851W - 820L
1,398 Elo+
Solo
Amaterasu
Amaterasu
Vangaurd21
Amaterasu
Level 97
God Stats
10W - 3L
1,968 SR
Queue Stats
91W - 75L
1,497 Elo+
Party 2
Heimdallr
Heimdallr
Vulkka
Heimdallr
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 74L
1,551 Elo+
Party 2
Khepri
Khepri
Wirrzle
Khepri
Level 68
God Stats
10W - 7L
1,496 SR
Queue Stats
24W - 24L
1,491 Elo+
Solo
Team Averages
Level 85
1,658 SR
1,484 Elo+

VS

Team Averages
Level 102
1,540 SR
1,476 Elo+
Ra
Ra
LewisTheCarry
Ra
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
357W - 339L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
RodriixX
Danzaburou
Level 118
God Stats
25W - 22L
1,476 SR
Queue Stats
181W - 204L
1,522 Elo+
Solo
Yemoja
Yemoja
SNOW-WOLF95
Yemoja
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 215L
1,477 Elo+
Party 1
Thanatos
Thanatos
frkone01
Thanatos
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 40L
1,447 Elo+
Party 3
Olorun
Olorun
igualquetuvieja
Olorun
Level 108
God Stats
3W - 3L
1,725 SR
Queue Stats
47W - 54L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kryzxus1991
Izanami
11
2 / 0 / 0
6,223
479
4,378
5,781
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
LazyTurtle80
Discordia
12
4 / 1 / 4
7,193
553
8,244
2,934
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Vangaurd21
Amaterasu
14
3 / 1 / 2
7,722
594
5,353
7,969
5,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Vulkka
Heimdallr
13
11 / 0 / 3
7,994
615
10,731
6,935
3,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
Wirrzle
Khepri
10
0 / 0 / 4
6,324
486
3,151
5,973
3,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,382
491
1,948
7,899
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RodriixX
Danzaburou
11
0 / 2 / 0
6,473
498
5,526
8,576
2,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
0 / 3 / 0
5,721
440
2,577
9,517
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
frkone01
Thanatos
9
0 / 6 / 1
5,789
445
3,643
10,376
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 0
6,611
509
4,602
8,663
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
20
Kills
2
2
Deaths
21
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kryzxus1991
Izanami
2
0
0
2
W
Discordia
LazyTurtle80
Discordia
4
1
4
6
L
1
6
0
0.17
L
Danzaburou
RodriixX
Danzaburou
0
2
0
0
L
Yemoja
0
3
0
0
W
Amaterasu
Vangaurd21
Amaterasu
3
1
2
4
W
Heimdallr
Vulkka
Heimdallr
11
0
3
12.5
W
Khepri
Wirrzle
Khepri
0
0
4
2
L
Thanatos
frkone01
Thanatos
0
6
1
0.08
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,857
Damage
18,296
29,592
Taken
45,031
15,436
Mitigated
14,179
7,962
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kryzxus1991
Izanami
4,378
3,197
366
2,031
5,781
1,559
0
967
4,810
0
32,965
W
Discordia
LazyTurtle80
Discordia
8,244
463
0
551
2,934
740
368
737
2,149
35,617
0
L
1,948
319
41
1,933
7,899
2,296
170
4,194
3,307
32,005
0
L
Danzaburou
RodriixX
Danzaburou
5,526
1,787
0
3,397
8,576
2,409
540
1,677
6,831
0
46,396
L
Yemoja
2,577
374
807
1,732
9,517
3,717
0
3,434
5,929
16,705
0
W
Amaterasu
Vangaurd21
Amaterasu
5,353
2,080
0
2,043
7,969
5,570
374
4,015
3,954
318
44,182
W
Heimdallr
Vulkka
Heimdallr
10,731
5,706
0
1,125
6,935
3,945
562
2,055
4,767
0
44,206
W
Khepri
Wirrzle
Khepri
3,151
117
393
1,453
5,973
3,622
158
1,148
4,785
20,149
0
L
Thanatos
frkone01
Thanatos
3,643
1,062
0
6,270
10,376
2,951
0
1,254
8,968
0
25,669
L
4,602
2,858
0
3,091
8,663
2,806
336
199
8,462
37,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
30,976
303
Minions Killed
310
0
Camps Cleared
0
1,207,893
Distance Traveled
1,208,206
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,223
479
66
5
0
214,993
2
W
Discordia
7,193
553
57
4
0
236,913
3
L
Ra
6,382
491
71
5
0
210,595
2
L
Danzaburou
6,473
498
83
6
0
230,982
6
L
Yemoja
5,721
440
31
2
0
256,800
2
W
Amaterasu
7,722
594
87
7
0
245,289
1
W
Heimdallr
7,994
615
71
5
0
238,341
0
W
Khepri
6,324
486
22
2
0
272,357
5
L
Thanatos
5,789
445
57
4
0
313,326
3
L
Olorun
6,611
509
68
5
0
196,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role