Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cernunnos
Cernunnos
DJAINK27zb
Cernunnos
Level 49
God Stats
2W - 2L
1,417 SR
Queue Stats
3W - 4L
1,458 Elo+
Party 1
Ne Zha
Ne Zha
ELeMeNts-cRoKo
Ne Zha
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 17L
1,888 Elo+
Party 4
Tyr
Tyr
Elements_Croco
Tyr
Level 88
God Stats
16W - 20L
1,496 SR
Queue Stats
118W - 124L
1,568 Elo+
Party 4
Ganesha
Ganesha
carbine m15a4
Ganesha
Level 89
God Stats
2W - 4L
1,568 SR
Queue Stats
3W - 5L
1,458 Elo+
Party 1
Team Averages
Level 63
1,496 SR
1,575 Elo+

VS

Team Averages
Level 73
1,556 SR
1,472 Elo+
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
MarsupialMan178
Nu Wa
Level 29
God Stats
13W - 14L
1,437 SR
Queue Stats
46W - 50L
1,505 Elo+
Party 3
Cupid
Cupid
Wett_ASE
Cupid
Level 119
God Stats
6W - 1L
1,845 SR
Queue Stats
145W - 155L
1,505 Elo+
Party 2
Cerberus
Cerberus
drex9er-ASAP_
Cerberus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,374 Elo+
Party 2
Heimdallr
Heimdallr
xI LokiTr1xz Ix
Heimdallr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 164L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 0 / 9
10,328
544
11,621
6,273
2,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DJAINK27zb
Cernunnos
16
5 / 2 / 10
9,984
525
9,157
13,259
4,834
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 3 / 7
10,217
538
6,672
14,840
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

19
9 / 0 / 4
11,753
619
10,470
13,678
12,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
16
3 / 3 / 16
9,470
498
12,807
17,566
13,125
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
3 / 3 / 0
9,633
507
6,158
15,073
5,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 5 / 4
8,261
435
10,513
8,938
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Wett_ASE
Cupid
14
3 / 4 / 3
9,101
479
9,124
13,088
3,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
drex9er-ASAP_
Cerberus
11
1 / 6 / 5
7,932
417
4,376
16,525
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
xI LokiTr1xz Ix
Heimdallr
13
0 / 6 / 1
7,935
418
7,691
14,866
9,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
24
Kills
8
8
Deaths
24
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
9
7.5
L
Mercury
 
Mercury
3
3
0
1
W
Cernunnos
DJAINK27zb
Cernunnos
5
2
10
5
W
4
3
7
2.5
W
9
0
4
11
L
1
5
4
0.6
L
Cupid
Wett_ASE
Cupid
3
4
3
1.13
W
Ganesha
3
3
16
3.67
L
Cerberus
drex9er-ASAP_
Cerberus
1
6
5
0.58
L
Heimdallr
xI LokiTr1xz Ix
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,727
Damage
37,862
65,616
Taken
68,490
39,128
Mitigated
29,746
26,217
Healing
17,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,621
3,227
0
368
6,273
2,335
687
3,402
2,419
67,412
0
L
Mercury
 
Mercury
6,158
3,125
0
2,476
15,073
5,652
0
4,368
10,600
0
66,601
W
Cernunnos
DJAINK27zb
Cernunnos
9,157
5,628
159
6,382
13,259
4,834
5,146
1,749
11,312
0
53,834
W
6,672
3,010
0
6,720
14,840
6,170
233
1,266
13,298
0
64,603
W
10,470
1,184
0
7,436
13,678
12,664
0
3,190
10,188
0
78,231
L
10,513
1,088
0
1,230
8,938
1,576
38
4,225
4,469
51,426
0
L
Cupid
Wett_ASE
Cupid
9,124
5,727
50
5,365
13,088
3,368
0
6,067
6,955
0
51,561
W
Ganesha
12,807
1,625
499
4,653
17,566
13,125
0
3,852
13,476
44,588
0
L
Cerberus
drex9er-ASAP_
Cerberus
4,376
385
556
4,231
16,525
9,829
0
5,912
10,453
31,573
0
L
Heimdallr
xI LokiTr1xz Ix
Heimdallr
7,691
3,532
0
3,316
14,866
9,321
0
3,167
11,585
0
46,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,752
Gold Earned
42,862
563
Minions Killed
468
0
Camps Cleared
0
1,977,178
Distance Traveled
1,563,922
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,328
544
133
7
0
366,138
3
L
Mercury
9,633
507
119
6
0
397,660
5
W
Cernunnos
9,984
525
126
7
0
351,626
5
W
Ne Zha
10,217
538
115
6
0
409,295
4
W
Tyr
11,753
619
170
9
0
436,515
7
L
Nu Wa
8,261
435
99
5
0
294,856
3
L
Cupid
9,101
479
115
6
0
305,305
8
W
Ganesha
9,470
498
19
1
0
413,604
5
L
Cerberus
7,932
417
37
2
0
298,693
0
L
Heimdallr
7,935
418
98
5
0
267,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role