Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
BlueyTrist
Medusa
Level 121
God Stats
19W - 9L
1,609 SR
Queue Stats
371W - 319L
1,569 Elo+
Party 3
Baron Samedi
Baron Samedi
Homemademadness
Baron Samedi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,366 Elo+
Party 3
Da Ji
Da Ji
gandolftheok
Da Ji
Level 46
God Stats
10W - 3L
1,969 SR
Queue Stats
188W - 230L
1,461 Elo+
Party 3
Bacchus
Bacchus
playjoshie222
Bacchus
Level 46
God Stats
3W - 4L
1,855 SR
Queue Stats
165W - 178L
1,523 Elo+
Party 3
Team Averages
Level 78
1,687 SR
1,484 Elo+

VS

Team Averages
Level 72
1,603 SR
1,495 Elo+
Ra
Ra
Axaik
Ra
Level 8
God Stats
31W - 31L
1,893 SR
Queue Stats
43W - 47L
1,653 Elo+
Party 2
Osiris
Osiris
MIK33M
Osiris
Level 144
God Stats
4W - 5L
1,659 SR
Queue Stats
350W - 318L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
Stoney Smurf
Kuzenbo
Level 26
God Stats
3W - 8L
1,482 SR
Queue Stats
13W - 14L
1,244 Elo+
Party 1
Danzaburou
Danzaburou
TurboFister1774
Danzaburou
Level 54
God Stats
5W - 9L
1,478 SR
Queue Stats
14W - 25L
1,439 Elo+
Party 1
Mercury
Mercury
oiSolar
Mercury
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
83W - 78L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
7 / 1 / 6
9,721
608
11,553
18,564
11,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
BlueyTrist
Medusa
14
6 / 2 / 2
8,949
559
8,438
8,402
2,935
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Homemademadness
Baron Samedi
14
3 / 1 / 7
8,622
539
4,578
6,507
2,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 2 / 6
8,896
556
5,665
10,903
4,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
13
1 / 1 / 13
8,508
532
7,206
8,608
5,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 2 / 2
8,259
516
3,743
6,961
3,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
MIK33M
Osiris
13
0 / 6 / 2
7,711
482
9,163
11,232
9,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Stoney Smurf
Kuzenbo
11
0 / 4 / 4
7,091
443
5,247
12,590
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
TurboFister1774
Danzaburou
10
1 / 6 / 2
6,942
434
5,882
10,225
3,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
oiSolar
Mercury
14
5 / 4 / 0
8,787
549
7,373
12,261
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
17
22
Kills
7
7
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
7
1
6
10
L
Ra
1
2
2
1
W
Medusa
BlueyTrist
Medusa
6
2
2
3.5
W
Baron Samedi
Homemademadness
Baron Samedi
3
1
7
6.5
L
Osiris
MIK33M
Osiris
0
6
2
0.17
L
Kuzenbo
Stoney Smurf
Kuzenbo
0
4
4
0.5
L
Danzaburou
TurboFister1774
Danzaburou
1
6
2
0.33
W
5
2
6
4
L
Mercury
oiSolar
Mercury
5
4
0
1.25
W
Bacchus
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,440
Damage
31,408
52,984
Taken
53,269
26,852
Mitigated
28,767
23,576
Healing
14,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,553
5,977
0
10,433
18,564
11,512
2,754
894
17,670
0
57,278
L
Ra
3,743
816
258
2,685
6,961
3,623
372
1,693
5,268
54,611
0
W
Medusa
BlueyTrist
Medusa
8,438
3,189
0
3,194
8,402
2,935
325
1,952
6,450
0
63,473
W
Baron Samedi
Homemademadness
Baron Samedi
4,578
761
194
2,876
6,507
2,623
616
2,931
3,576
36,543
0
L
Osiris
MIK33M
Osiris
9,163
3,842
0
1,805
11,232
9,013
480
2,046
9,186
0
44,711
L
Kuzenbo
Stoney Smurf
Kuzenbo
5,247
2,266
0
3,885
12,590
8,161
120
3,686
8,904
20,859
0
L
Danzaburou
TurboFister1774
Danzaburou
5,882
1,074
0
1,967
10,225
3,269
405
2,047
8,178
0
31,741
W
5,665
1,273
0
4,272
10,903
4,005
0
362
10,541
0
41,326
L
Mercury
oiSolar
Mercury
7,373
3,998
0
4,008
12,261
4,701
0
2,312
9,949
0
48,259
W
Bacchus
7,206
857
0
2,607
8,608
5,777
245
2,851
5,757
18,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,696
Gold Earned
38,790
386
Minions Killed
379
0
Camps Cleared
0
1,575,632
Distance Traveled
1,508,112
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,721
608
103
6
0
318,734
1
L
Ra
8,259
516
112
7
0
310,530
1
W
Medusa
8,949
559
118
7
0
289,740
6
W
Baron Samedi
8,622
539
58
4
0
300,428
2
L
Osiris
7,711
482
90
6
0
282,636
0
L
Kuzenbo
7,091
443
35
2
0
288,422
2
L
Danzaburou
6,942
434
51
3
0
289,882
3
W
Da Ji
8,896
556
75
5
0
343,385
4
L
Mercury
8,787
549
91
6
0
336,642
3
W
Bacchus
8,508
532
32
2
0
323,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role