Player Matchup

Cernunnos
Cernunnos
JojolapinaX
Cernunnos
Level 156
God Stats
2W - 1L
1,516 SR
Queue Stats
241W - 273L
1,450 Elo+
Solo
Khepri
Khepri
Kingsburg54
Khepri
Level 101
God Stats
3W - 1L
1,525 SR
Queue Stats
26W - 22L
1,562 Elo+
Party 3
Arachne
Arachne
MaduGS
Arachne
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 92L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Yakamoneye
Hou Yi
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
naruaen
Kukulkan
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
8W - 11L
1,692 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,533 Elo+

VS

Team Averages
Level 78
1,392 SR
1,512 Elo+
Ymir
Ymir
DK ExTaZi
Ymir
Level 99
God Stats
0W - 1L
1,512 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Nox
Nox
Mamadouzombie
Nox
Level 54
God Stats
0W - 1L
1,183 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Zaccix
Chaac
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 238L
1,577 Elo+
Party 1
Hachiman
Hachiman
europeanian9
Hachiman
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 78L
1,453 Elo+
Solo
Janus
Janus
lunafury
Janus
Level 159
God Stats
0W - 1L
1,263 SR
Queue Stats
123W - 131L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JojolapinaX
Cernunnos
17
1 / 2 / 23
10,335
1,034
10,861
8,068
4,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
17
3 / 0 / 15
11,076
1,108
5,275
10,821
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
MaduGS
Arachne
16
6 / 1 / 12
10,359
1,036
8,579
7,865
3,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Yakamoneye
Hou Yi
17
6 / 1 / 19
10,663
1,066
24,318
8,664
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
naruaen
Kukulkan
17
10 / 0 / 13
11,845
1,185
16,504
4,888
3,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

275

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 7 / 2
8,922
892
8,207
20,884
18,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
0 / 5 / 4
8,816
882
8,478
12,997
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Zaccix
Chaac
14
1 / 7 / 2
8,554
855
4,611
16,857
16,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
europeanian9
Hachiman
14
1 / 6 / 2
8,864
886
11,193
14,797
5,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
lunafury
Janus
14
1 / 1 / 0
9,185
919
5,475
5,581
1,812
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
14
26
Kills
4
4
Deaths
26
82
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
2
0.29
W
Cernunnos
JojolapinaX
Cernunnos
1
2
23
6.25
W
Khepri
3
0
15
10.5
W
Arachne
MaduGS
Arachne
6
1
12
12
L
0
5
4
0.4
W
Hou Yi
Yakamoneye
Hou Yi
6
1
19
15.5
L
Chaac
Zaccix
Chaac
1
7
2
0.29
L
Hachiman
europeanian9
Hachiman
1
6
2
0.33
L
Janus
lunafury
Janus
1
1
0
1
W
Kukulkan
naruaen
Kukulkan
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,537
Damage
37,964
40,306
Taken
71,116
31,699
Mitigated
48,827
3,774
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
8,207
575
939
3,992
20,884
18,692
0
8,127
12,757
23,662
0
W
Cernunnos
JojolapinaX
Cernunnos
10,861
3,310
0
655
8,068
4,957
0
5,037
2,981
0
30,734
W
Khepri
5,275
279
0
799
10,821
15,598
0
5,658
5,081
15,854
0
W
Arachne
MaduGS
Arachne
8,579
6,483
0
402
7,865
3,850
0
4,031
3,759
0
14,702
L
8,478
651
255
1,364
12,997
5,833
0
2,489
10,508
26,021
0
W
Hou Yi
Yakamoneye
Hou Yi
24,318
11,623
0
1,918
8,664
4,274
0
4,378
4,186
0
46,162
L
Chaac
Zaccix
Chaac
4,611
1,390
0
1,403
16,857
16,729
0
5,517
11,340
0
8,254
L
Hachiman
europeanian9
Hachiman
11,193
6,499
0
647
14,797
5,761
0
5,020
9,777
0
28,335
L
Janus
lunafury
Janus
5,475
151
90
262
5,581
1,812
0
626
4,955
39,966
0
W
Kukulkan
naruaen
Kukulkan
16,504
2,584
0
0
4,888
3,020
0
3,056
1,807
43,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,278
Gold Earned
44,341
197
Minions Killed
211
13
Camps Cleared
3
935,403
Distance Traveled
896,558
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,922
892
21
2
0
177,358
0
W
Cernunnos
10,335
1,034
48
5
4
171,385
0
W
Khepri
11,076
1,108
21
2
0
196,675
0
W
Arachne
10,359
1,036
8
1
4
195,944
0
L
Nox
8,816
882
45
5
0
174,186
0
W
Hou Yi
10,663
1,066
46
5
4
166,249
0
L
Chaac
8,554
855
7
1
0
179,781
0
L
Hachiman
8,864
886
24
2
2
178,951
0
L
Janus
9,185
919
114
11
1
186,282
0
W
Kukulkan
11,845
1,185
74
7
1
205,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role