Player Matchup

Ymir
Ymir
Carlosvmz
Ymir
Level 22
God Stats
44W - 38L
1,735 SR
Queue Stats
93W - 103L
1,601 Elo+
Party 3
Bellona
Bellona
Xx_kr4keTT_xX
Bellona
Level 28
God Stats
34W - 22L
1,586 SR
Queue Stats
44W - 39L
1,525 Elo+
Party 2
Camazotz
Camazotz
benii201
Camazotz
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 60L
1,685 Elo+
Party 3
Anubis
Anubis
thomasagustiin
Anubis
Level 27
God Stats
22W - 18L
1,511 SR
Queue Stats
55W - 85L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
thoomi_rc
Nu Wa
Level 30
God Stats
3W - 6L
1,033 SR
Queue Stats
62W - 93L
1,432 Elo+
Party 2
Team Averages
Level 26
1,473 SR
1,533 Elo+

VS

Team Averages
Level 24
1,525 SR
1,443 Elo+
Cthulhu
Cthulhu
XxNAZGULxX777
Cthulhu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,583 Elo+
Solo
Neith
Neith
chert232
Neith
Level 15
God Stats
4W - 3L
1,701 SR
Queue Stats
39W - 46L
1,328 Elo+
Solo
Cernunnos
Cernunnos
farinety
Cernunnos
Level 30
God Stats
26W - 42L
1,342 SR
Queue Stats
64W - 96L
1,413 Elo+
Party 1
Hun Batz
Hun Batz
iruy1992
Hun Batz
Level 28
God Stats
48W - 59L
1,582 SR
Queue Stats
111W - 128L
1,493 Elo+
Solo
Eset
Eset
marielaveau01
Eset
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
6 / 5 / 17
10,496
525
9,464
16,015
7,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
16
4 / 2 / 11
10,396
520
5,491
12,254
13,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Camazotz
benii201
Camazotz
15
5 / 3 / 9
10,036
502
8,296
17,401
6,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
21 / 1 / 10
12,020
601
29,940
14,755
7,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
thoomi_rc
Nu Wa
17
9 / 3 / 18
11,175
559
23,488
9,669
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 10 / 6
8,765
438
5,261
22,326
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
chert232
Neith
10
2 / 9 / 1
6,922
346
8,186
16,954
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
farinety
Cernunnos
15
7 / 8 / 2
9,586
479
12,340
18,347
4,936
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hun Batz
iruy1992
Hun Batz
15
4 / 6 / 3
9,424
471
9,169
15,405
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 12 / 5
7,084
354
3,902
16,266
3,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
31
45
Kills
14
14
Deaths
45
65
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
6
5
17
2.9
L
Cthulhu
1
10
6
0.4
W
Bellona
4
2
11
4.75
W
Camazotz
benii201
Camazotz
5
3
9
3.17
L
Neith
chert232
Neith
2
9
1
0.28
L
Cernunnos
farinety
Cernunnos
7
8
2
1
L
Hun Batz
iruy1992
Hun Batz
4
6
3
0.92
L
0
12
5
0.21
W
21
1
10
26
W
Nu Wa
thoomi_rc
Nu Wa
9
3
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,679
Damage
38,858
70,094
Taken
89,298
38,930
Mitigated
24,208
26,089
Healing
13,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,464
1,731
1,628
3,809
16,015
7,949
1,473
2,154
13,861
48,375
0
L
Cthulhu
5,261
270
0
1,008
22,326
7,899
0
18,068
3,488
24,391
0
W
Bellona
5,491
456
255
2,202
12,254
13,001
2,187
1,270
10,984
6,835
49,274
W
Camazotz
benii201
Camazotz
8,296
2,750
0
8,930
17,401
6,755
28
1,781
15,620
0
48,916
L
Neith
chert232
Neith
8,186
3,598
0
3,675
16,954
3,535
0
12,841
3,319
0
27,352
L
Cernunnos
farinety
Cernunnos
12,340
4,885
0
4,584
18,347
4,936
0
10,679
7,022
0
41,797
L
Hun Batz
iruy1992
Hun Batz
9,169
1,395
0
3,786
15,405
3,902
876
7,348
7,762
0
55,831
L
3,902
763
0
421
16,266
3,936
129
11,270
4,216
28,367
0
W
29,940
379
0
7,497
14,755
7,402
883
2,391
12,364
67,864
0
W
Nu Wa
thoomi_rc
Nu Wa
23,488
5,140
92
1,676
9,669
3,823
2,705
1,567
8,102
70,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
41,781
443
Minions Killed
272
0
Camps Cleared
0
1,820,023
Distance Traveled
1,497,557
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,496
525
60
3
0
355,037
2
L
Cthulhu
8,765
438
33
2
0
327,245
3
W
Bellona
10,396
520
114
6
0
364,682
3
W
Camazotz
10,036
502
79
4
0
396,630
0
L
Neith
6,922
346
42
2
0
257,432
0
L
Cernunnos
9,586
479
62
3
0
298,503
5
L
Hun Batz
9,424
471
98
5
0
303,368
8
L
Eset
7,084
354
37
2
0
311,009
0
W
Anubis
12,020
601
92
5
0
352,470
2
W
Nu Wa
11,175
559
98
5
0
351,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role