Player Matchup

Cthulhu
Cthulhu
BrokenSouls36
Cthulhu
Level 12
God Stats
15W - 21L
1,287 SR
Queue Stats
16W - 24L
1,213 Elo+
Party 2
Izanami
Izanami
DaMelloChild
Izanami
Level 17
God Stats
4W - 3L
1,736 SR
Queue Stats
50W - 47L
1,543 Elo+
Solo
Fenrir
Fenrir
Diegubis
Fenrir
Level 93
God Stats
1W - 1L
1,340 SR
Queue Stats
44W - 39L
1,571 Elo+
Party 2
Chang'e
Chang'e
Mar-mar9190
Chang'e
Level 21
God Stats
18W - 8L
1,644 SR
Queue Stats
35W - 25L
1,640 Elo+
Party 2
Guan Yu
Guan Yu
Redgold skull
Guan Yu
Level 15
God Stats
7W - 3L
1,739 SR
Queue Stats
186W - 182L
1,392 Elo+
Party 2
Team Averages
Level 32
1,549 SR
1,472 Elo+

VS

Team Averages
Level 17
1,517 SR
1,513 Elo+
Awilix
Awilix
CLUBBY6969
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 226L
1,594 Elo+
Solo
Artemis
Artemis
Kushnier15
Artemis
Level 5
God Stats
19W - 23L
1,185 SR
Queue Stats
320W - 360L
1,266 Elo+
Solo
Jing Wei
Jing Wei
MGL FolkClau
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,467 Elo+
Solo
Kukulkan
Kukulkan
X-_sTiiiK3uR_-X
Kukulkan
Level 25
God Stats
6W - 3L
1,747 SR
Queue Stats
8W - 7L
1,619 Elo+
Party 1
Ares
Ares
Xx-Get62-xX
Ares
Level 19
God Stats
8W - 7L
1,653 SR
Queue Stats
8W - 7L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
3 / 0 / 18
11,036
920
14,629
11,579
8,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
DaMelloChild
Izanami
20
13 / 0 / 20
13,531
1,128
23,389
7,844
3,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Diegubis
Fenrir
20
19 / 1 / 17
14,410
1,201
23,448
12,696
9,921
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
Mar-mar9190
Chang'e
19
3 / 1 / 27
11,766
981
17,504
11,185
4,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
19
4 / 2 / 22
11,803
984
11,165
18,392
19,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

292

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CLUBBY6969
Awilix
15
1 / 4 / 2
10,325
860
4,814
11,279
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Kushnier15
Artemis
15
0 / 10 / 1
9,564
797
7,373
16,845
6,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
MGL FolkClau
Jing Wei
17
1 / 8 / 2
10,847
904
14,655
21,148
9,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
16
0 / 12 / 0
9,874
823
15,158
19,648
14,670
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 8 / 1
10,429
869
10,258
25,830
25,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
10
42
Kills
4
4
Deaths
42
104
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
3
0
18
12
L
Awilix
CLUBBY6969
Awilix
1
4
2
0.5
W
Izanami
DaMelloChild
Izanami
13
0
20
23
W
Fenrir
Diegubis
Fenrir
19
1
17
27.5
L
Artemis
Kushnier15
Artemis
0
10
1
0.05
L
Jing Wei
MGL FolkClau
Jing Wei
1
8
2
0.25
W
Chang'e
Mar-mar9190
Chang'e
3
1
27
16.5
W
Guan Yu
4
2
22
7.5
L
Kukulkan
0
12
0
0
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,135
Damage
52,258
61,696
Taken
94,750
45,125
Mitigated
60,750
34,647
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
14,629
967
1,071
3,904
11,579
8,334
0
7,002
4,577
31,496
0
L
Awilix
CLUBBY6969
Awilix
4,814
3,677
0
585
11,279
5,331
0
4,761
6,418
0
12,643
W
Izanami
DaMelloChild
Izanami
23,389
16,111
0
1,946
7,844
3,226
0
2,993
4,851
0
52,114
W
Fenrir
Diegubis
Fenrir
23,448
10,705
787
3,598
12,696
9,921
0
4,315
8,381
0
32,673
L
Artemis
Kushnier15
Artemis
7,373
4,936
0
1,474
16,845
6,214
0
5,876
10,819
0
20,115
L
Jing Wei
MGL FolkClau
Jing Wei
14,655
11,523
0
1,760
21,148
9,402
0
5,762
15,161
0
31,259
W
Chang'e
Mar-mar9190
Chang'e
17,504
1,073
5,757
6,318
11,185
4,526
0
3,018
8,167
33,073
0
W
Guan Yu
11,165
2,535
4,308
6,958
18,392
19,118
0
8,088
10,304
0
16,540
L
Kukulkan
15,158
1,650
541
847
19,648
14,670
0
5,389
14,084
47,432
0
L
10,258
1,053
168
536
25,830
25,133
0
9,995
15,360
16,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,546
Gold Earned
51,039
175
Minions Killed
156
9
Camps Cleared
5
1,175,744
Distance Traveled
1,108,728
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,036
920
39
3
1
219,637
0
L
Awilix
10,325
860
16
1
0
253,454
0
W
Izanami
13,531
1,128
60
5
4
224,808
1
W
Fenrir
14,410
1,201
23
2
4
256,468
0
L
Artemis
9,564
797
25
2
2
166,794
0
L
Jing Wei
10,847
904
48
4
0
242,656
0
W
Chang'e
11,766
981
37
3
0
227,101
0
W
Guan Yu
11,803
984
16
1
0
247,730
1
L
Kukulkan
9,874
823
66
6
2
214,802
0
L
Ares
10,429
869
1
0
1
231,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role