Player Matchup

Cupid
Cupid
Gold V
BL00DThirsty3
Cupid
Gold V
Level 156
God Stats
50W - 36L
1,499 SR
Queue Stats
272W - 266L
1,636 MMR
Party 1
Chang'e
Chang'e
Gold III
Beau is me
Chang'e
Gold III
Level 128
God Stats
2W - 3L
1,561 SR
Queue Stats
32W - 32L
1,535 MMR
Party 4
Tsukuyomi
Tsukuyomi
Gold V
Bokor1985
Tsukuyomi
Gold V
Level 156
God Stats
0W - 1L
1,941 SR
Queue Stats
30W - 30L
1,636 MMR
Party 1
Bacchus
Bacchus
Bronze III
Cultured Kiwi
Bacchus
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,600 MMR
Solo
Scylla
Scylla
Platinum II
Fart DaBaby
Scylla
Platinum II
Level 148
God Stats
2W - 2L
1,609 SR
Queue Stats
61W - 53L
1,730 MMR
Party 4
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,622 SR
1,628 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,612 SR
1,627 MMR
Apollo
Apollo
Silver I
Jglas
Apollo
Silver I
Level 125
God Stats
10W - 8L
1,733 SR
Queue Stats
214W - 189L
1,626 MMR
Party 2
Ra
Ra
Gold IV
boppist
Ra
Gold IV
Level 119
God Stats
3W - 1L
1,837 SR
Queue Stats
78W - 74L
1,697 MMR
Party 3
Cerberus
Cerberus
Gold III
c0dl
Cerberus
Gold III
Level 65
God Stats
1W - 3L
1,500 SR
Queue Stats
154W - 152L
1,560 MMR
Party 3
Da Ji
Da Ji
Gold III
queemchi
Da Ji
Gold III
Level 86
God Stats
11W - 8L
1,721 SR
Queue Stats
92W - 84L
1,625 MMR
Solo
King Arthur
King Arthur
Silver I
stuk yo face
King Arthur
Silver I
Level 140
God Stats
2W - 1L
1,269 SR
Queue Stats
304W - 292L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
10,400
452
9,074
21,463
8,041
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Beau is me
Chang'e
17
5 / 7 / 5
11,736
510
16,809
26,326
21,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Bokor1985
Tsukuyomi
16
5 / 8 / 5
10,687
465
15,146
20,236
6,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
13
0 / 7 / 10
9,348
406
10,106
26,791
25,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
17
7 / 12 / 3
11,170
486
10,862
17,591
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
PersephoneDanzaburouSetJanusCthulhu

VS

Bans
Nu WaRamaCu ChulainnSylvanusNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jglas
Apollo
20
12 / 1 / 10
14,748
641
20,340
19,876
8,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
10 / 3 / 18
14,058
611
25,241
13,969
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
c0dl
Cerberus
18
4 / 5 / 22
13,106
570
12,635
30,583
22,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
queemchi
Da Ji
20
12 / 4 / 13
15,851
689
22,484
21,706
9,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
stuk yo face
King Arthur
19
4 / 6 / 13
13,089
569
14,431
25,242
25,395
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
118
19
Kills
42
42
Deaths
19
29
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
L
Chang'e
Beau is me
Chang'e
5
7
5
1.07
L
Tsukuyomi
Bokor1985
Tsukuyomi
5
8
5
0.94
L
Bacchus
0
7
10
0.71
L
Scylla
7
12
3
0.71
W
Apollo
Jglas
Apollo
12
1
10
17
W
10
3
18
6.33
W
Cerberus
c0dl
Cerberus
4
5
22
3
W
Da Ji
queemchi
Da Ji
12
4
13
4.63
W
King Arthur
stuk yo face
King Arthur
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,997
Damage
95,131
112,407
Taken
111,376
67,682
Mitigated
71,822
29,675
Healing
41,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,074
5,793
506
4,616
21,463
8,041
0
9,372
11,917
0
61,762
L
Chang'e
Beau is me
Chang'e
16,809
466
2,644
10,243
26,326
21,207
0
4,385
21,849
64,533
0
L
Tsukuyomi
Bokor1985
Tsukuyomi
15,146
2,962
0
5,449
20,236
6,981
0
6,249
13,653
0
63,387
L
Bacchus
10,106
713
635
4,962
26,791
25,259
0
10,524
15,876
24,809
0
L
Scylla
10,862
448
0
620
17,591
6,194
0
6,475
10,936
67,565
0
W
Apollo
Jglas
Apollo
20,340
13,274
0
9,414
19,876
8,744
6,984
8,130
11,606
0
123,646
W
25,241
2,340
6,180
5,049
13,969
5,544
1,884
5,357
8,506
100,653
0
W
Cerberus
c0dl
Cerberus
12,635
363
0
11,720
30,583
22,339
443
7,439
23,030
51,990
0
W
Da Ji
queemchi
Da Ji
22,484
8,347
0
3,186
21,706
9,800
2,610
7,185
14,327
0
135,846
W
King Arthur
stuk yo face
King Arthur
14,431
1,101
0
5,776
25,242
25,395
158
10,844
14,356
170
70,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,341
Gold Earned
70,852
496
Minions Killed
698
0
Camps Cleared
0
1,992,523
Distance Traveled
2,255,735
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,400
452
122
5
0
386,409
5
L
Chang'e
11,736
510
118
5
0
382,679
4
L
Tsukuyomi
10,687
465
98
4
0
401,144
1
L
Bacchus
9,348
406
34
1
0
446,590
1
L
Scylla
11,170
486
124
5
0
375,701
3
W
Apollo
14,748
641
175
8
0
437,339
5
W
Ra
14,058
611
138
6
0
464,275
3
W
Cerberus
13,106
570
127
6
0
434,935
0
W
Da Ji
15,851
689
156
7
0
485,534
2
W
King Arthur
13,089
569
102
4
0
433,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role