Player Matchup

Arachne
Arachne
RobertoGarsia
Arachne
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Svanistattaren
Fafnir
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 163L
1,632 Elo+
Party 2
Kukulkan
Kukulkan
hhaammppee
Kukulkan
Level 25
God Stats
1W - 0L
1,528 SR
Queue Stats
2W - 2L
1,354 Elo+
Party 2
Team Averages
Level 96
1,509 SR
1,495 Elo+

VS

Team Averages
Level 79
1,392 SR
1,434 Elo+
Ymir
Ymir
Lasha310
Ymir
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 72L
1,570 Elo+
Party 1
Osiris
Osiris
LuQ1z
Osiris
Level 114
God Stats
2W - 5L
1,176 SR
Queue Stats
302W - 262L
1,434 Elo+
Party 1
Fenrir
Fenrir
gigaDos
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 43L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
12 / 2 / 3
10,149
923
10,180
7,766
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
4 / 1 / 10
9,707
882
5,804
7,769
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
hhaammppee
Kukulkan
12
1 / 2 / 14
8,174
743
10,397
4,572
1,808
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 7 / 3
8,272
752
4,787
10,562
3,813
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Osiris
LuQ1z
Osiris
10
1 / 6 / 1
7,110
646
3,962
10,089
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
gigaDos
Fenrir
10
1 / 4 / 3
7,528
684
2,801
9,357
3,444
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
17
Kills
4
5
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
7
3
0.5
L
Osiris
LuQ1z
Osiris
1
6
1
0.25
W
Arachne
12
2
3
6.75
W
4
1
10
9
L
Fenrir
gigaDos
Fenrir
1
4
3
0.63
W
Kukulkan
hhaammppee
Kukulkan
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,381
Damage
11,550
20,107
Taken
30,008
14,823
Mitigated
12,932
5,911
Healing
2,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,787
449
0
0
10,562
3,813
0
5,808
4,754
19,421
0
L
Osiris
LuQ1z
Osiris
3,962
1,242
0
980
10,089
5,675
324
6,346
3,743
0
19,449
W
Arachne
10,180
7,496
0
2,369
7,766
5,588
609
804
6,962
0
46,998
W
5,804
1,376
0
2,712
7,769
7,427
226
2,394
5,375
21,665
0
L
Fenrir
gigaDos
Fenrir
2,801
772
0
1,546
9,357
3,444
0
4,067
5,290
0
17,112
W
Kukulkan
hhaammppee
Kukulkan
10,397
2,975
0
830
4,572
1,808
1,203
1,714
2,858
33,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,030
Gold Earned
22,910
149
Minions Killed
95
0
Camps Cleared
0
613,556
Distance Traveled
576,355
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,272
752
32
3
0
176,519
0
L
Osiris
7,110
646
37
3
0
188,731
3
W
Arachne
10,149
923
66
6
0
224,352
1
W
Fafnir
9,707
882
27
2
0
207,373
2
L
Fenrir
7,528
684
26
2
0
211,105
1
W
Kukulkan
8,174
743
56
5
0
181,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role