Player Matchup

Tsukuyomi
Tsukuyomi
AverageChipButty
Tsukuyomi
Level 23
God Stats
33W - 28L
1,503 SR
Queue Stats
112W - 112L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
BiggestOfCheeses
Cthulhu
Level 25
God Stats
7W - 11L
1,413 SR
Queue Stats
105W - 101L
1,450 Elo+
Party 1
Odin
Odin
Ezelgie
Odin
Level 14
God Stats
11W - 16L
1,460 SR
Queue Stats
59W - 56L
1,422 Elo+
Party 1
Sol
Sol
Lamb__Madras
Sol
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,409 Elo+
Party 1
Anhur
Anhur
Sir_Thiccumz
Anhur
Level 17
God Stats
59W - 59L
1,485 SR
Queue Stats
128W - 122L
1,423 Elo+
Party 1
Team Averages
Level 17
1,472 SR
1,428 Elo+

VS

Team Averages
Level 17
1,422 SR
1,483 Elo+
Set
Set
FFC ZaWarudo
Set
Level 17
God Stats
3W - 2L
1,641 SR
Queue Stats
9W - 6L
1,691 Elo+
Solo
Ymir
Ymir
MMFK47
Ymir
Level 9
God Stats
9W - 4L
1,192 SR
Queue Stats
88W - 74L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
Rinshura
Amaterasu
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
592W - 570L
1,616 Elo+
Solo
Medusa
Medusa
Shane4745
Medusa
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 71L
1,316 Elo+
Party 2
Agni
Agni
minONchik
Agni
Level 18
God Stats
1W - 5L
1,280 SR
Queue Stats
100W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
8
0 / 4 / 1
4,807
437
3,183
6,883
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 0 / 1
5,194
472
3,620
6,524
3,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Ezelgie
Odin
7
1 / 2 / 0
4,774
434
1,218
5,048
1,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 3 / 0
5,582
507
1,494
5,009
1,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
1 / 5 / 1
4,661
424
1,640
6,525
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,915
629
4,050
6,542
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
MMFK47
Ymir
10
2 / 0 / 10
6,656
605
5,330
8,059
5,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Rinshura
Amaterasu
13
1 / 0 / 0
7,346
668
3,980
5,306
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Shane4745
Medusa
11
7 / 1 / 4
7,019
638
6,368
4,017
1,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
11
0 / 1 / 2
6,293
572
2,197
3,371
1,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
14
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
0
4
1
0.13
L
0
0
1
0.5
L
Odin
Ezelgie
Odin
1
2
0
0.5
W
4
0
1
4.5
L
0
3
0
0
W
Ymir
MMFK47
Ymir
2
0
10
7
W
Amaterasu
Rinshura
Amaterasu
1
0
0
1
W
Medusa
Shane4745
Medusa
7
1
4
9
L
1
5
1
0.3
W
Agni
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,155
Damage
21,925
29,989
Taken
27,295
9,730
Mitigated
14,057
8,127
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
3,183
531
0
2,128
6,883
1,765
0
1,380
5,503
0
24,088
L
3,620
512
103
2,821
6,524
3,144
0
159
6,365
19,223
0
L
Odin
Ezelgie
Odin
1,218
133
0
708
5,048
1,708
0
1,178
3,870
0
6,652
W
4,050
1,867
0
3,048
6,542
2,359
518
567
5,900
0
35,557
L
1,494
278
0
1,167
5,009
1,521
0
2,175
2,834
24,302
0
W
Ymir
MMFK47
Ymir
5,330
897
333
2,814
8,059
5,980
66
311
7,748
19,191
0
W
Amaterasu
Rinshura
Amaterasu
3,980
1,988
0
2,530
5,306
3,471
133
1,897
3,177
0
43,586
W
Medusa
Shane4745
Medusa
6,368
3,487
771
1,492
4,017
1,150
2,116
324
3,668
0
29,150
L
1,640
991
0
1,200
6,525
1,592
0
2,635
3,890
0
13,468
W
Agni
2,197
290
0
327
3,371
1,097
685
1,658
1,688
25,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,018
Gold Earned
34,229
172
Minions Killed
296
0
Camps Cleared
0
999,347
Distance Traveled
1,053,491
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,807
437
52
5
0
203,674
3
L
Cthulhu
5,194
472
34
3
0
209,039
2
L
Odin
4,774
434
6
1
0
206,822
2
W
Set
6,915
629
76
7
0
206,830
0
L
Sol
5,582
507
58
5
0
193,546
0
W
Ymir
6,656
605
26
2
0
216,152
1
W
Amaterasu
7,346
668
80
7
0
225,925
1
W
Medusa
7,019
638
57
5
0
202,632
1
L
Anhur
4,661
424
22
2
0
186,266
2
W
Agni
6,293
572
57
5
0
201,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role