Player Matchup

Cu Chulainn
Cu Chulainn
Challenge Again
Cu Chulainn
Level 17
God Stats
0W - 2L
1,363 SR
Queue Stats
13W - 8L
1,679 Elo+
Party 1
Cthulhu
Cthulhu
Espada 6 Rock
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 171L
1,447 Elo+
Party 3
Danzaburou
Danzaburou
InsaneTie86
Danzaburou
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
29W - 24L
1,524 Elo+
Party 3
Ra
Ra
Lucid77
Ra
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
SpartanRevs
Pele
Level 89
God Stats
16W - 18L
1,333 SR
Queue Stats
428W - 452L
1,511 Elo+
Party 3
Team Averages
Level 67
1,440 SR
1,532 Elo+

VS

Team Averages
Level 77
1,607 SR
1,671 Elo+
Arachne
Arachne
Bumbez
Arachne
Level 89
God Stats
10W - 5L
1,542 SR
Queue Stats
90W - 97L
1,683 Elo+
Party 2
Eset
Eset
EdgeLord RDubs
Eset
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 127L
1,658 Elo+
Party 2
Chernobog
Chernobog
Keshpie5556
Chernobog
Level 26
God Stats
12W - 6L
1,661 SR
Queue Stats
58W - 36L
1,618 Elo+
Party 2
Mercury
Mercury
KiingRichLouis
Mercury
Level 31
God Stats
2W - 3L
1,500 SR
Queue Stats
112W - 106L
1,750 Elo+
Solo
Kukulkan
Kukulkan
MightyBoy21
Kukulkan
Level 97
God Stats
10W - 9L
1,832 SR
Queue Stats
75W - 80L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Challenge Again
Cu Chulainn
12
1 / 0 / 1
6,953
632
4,476
4,859
3,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
10
4 / 3 / 2
6,130
557
4,156
6,535
2,802
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
InsaneTie86
Danzaburou
10
3 / 3 / 4
6,640
604
5,608
7,057
3,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 0
5,965
542
2,386
5,832
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 3 / 1
5,820
529
2,712
6,518
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bumbez
Arachne
12
7 / 1 / 3
6,973
634
5,607
6,241
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 3 / 7
5,696
518
2,651
7,224
2,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
Keshpie5556
Chernobog
9
1 / 4 / 6
5,944
540
4,807
9,059
2,952
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
5,714
519
1,335
5,513
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
MightyBoy21
Kukulkan
12
4 / 0 / 1
7,036
640
3,739
2,037
682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
13
13
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bumbez
Arachne
7
1
3
8.5
L
Cu Chulainn
Challenge Again
Cu Chulainn
1
0
1
1.5
W
1
3
7
1.5
L
Cthulhu
4
3
2
1.67
L
Danzaburou
InsaneTie86
Danzaburou
3
3
4
1.67
W
Chernobog
Keshpie5556
Chernobog
1
4
6
1
W
0
1
0
0
L
0
4
0
0
W
Kukulkan
MightyBoy21
Kukulkan
4
0
1
4.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,338
Damage
18,139
30,801
Taken
30,074
13,312
Mitigated
12,652
9,534
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bumbez
Arachne
5,607
4,251
0
1,749
6,241
3,348
0
1,713
4,528
0
34,135
L
Cu Chulainn
Challenge Again
Cu Chulainn
4,476
1,159
0
2,096
4,859
3,365
70
1,075
3,749
0
49,819
W
2,651
469
272
1,405
7,224
2,802
166
2,485
4,739
11,550
0
L
Cthulhu
4,156
424
260
1,138
6,535
2,802
0
1,189
5,346
21,103
0
L
Danzaburou
InsaneTie86
Danzaburou
5,608
1,831
0
1,943
7,057
3,353
212
1,281
5,763
0
29,812
W
Chernobog
Keshpie5556
Chernobog
4,807
3,541
0
3,142
9,059
2,952
762
1,436
7,623
0
29,493
W
1,335
317
0
1,460
5,513
2,868
798
0
5,513
0
28,202
L
2,386
86
104
1,301
5,832
1,964
0
1,283
4,371
36,385
0
W
Kukulkan
MightyBoy21
Kukulkan
3,739
229
0
460
2,037
682
150
908
1,129
38,478
0
L
2,712
841
0
2,692
6,518
1,828
0
1,294
5,182
0
33,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,508
Gold Earned
31,363
357
Minions Killed
281
0
Camps Cleared
0
1,122,688
Distance Traveled
1,172,239
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,973
634
57
5
0
265,066
1
L
Cu Chulainn
6,953
632
109
10
0
253,485
2
W
Eset
5,696
518
20
2
0
227,624
3
L
Cthulhu
6,130
557
44
4
0
251,205
3
L
Danzaburou
6,640
604
61
6
0
196,645
0
W
Chernobog
5,944
540
52
5
0
201,025
0
W
Mercury
5,714
519
62
6
0
251,515
4
L
Ra
5,965
542
70
6
0
189,711
0
W
Kukulkan
7,036
640
90
8
0
227,009
3
L
Pele
5,820
529
73
7
0
231,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role