Player Matchup

Danzaburou
Danzaburou
JFrizzel_609
Danzaburou
Level 85
God Stats
2W - 4L
1,813 SR
Queue Stats
71W - 61L
1,455 Elo+
Solo
Nu Wa
Nu Wa
T0X1CBLAZE_25
Nu Wa
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 92L
1,545 Elo+
Party 1
Tsukuyomi
Tsukuyomi
T0X1CICE
Tsukuyomi
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 79L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
THE__Matikpo
Baron Samedi
Level 118
God Stats
13W - 7L
1,841 SR
Queue Stats
150W - 143L
1,540 Elo+
Solo
King Arthur
King Arthur
xLEWISxI8
King Arthur
Level 31
God Stats
15W - 12L
1,682 SR
Queue Stats
23W - 21L
1,402 Elo+
Party 1
Team Averages
Level 92
1,667 SR
1,524 Elo+

VS

Team Averages
Level 97
1,587 SR
1,521 Elo+
Ah Puch
Ah Puch
AlberJunior90
Ah Puch
Level 106
God Stats
2W - 0L
1,729 SR
Queue Stats
26W - 21L
1,547 Elo+
Solo
Horus
Horus
Huevoyo
Horus
Level 78
God Stats
8W - 5L
1,575 SR
Queue Stats
137W - 100L
1,539 Elo+
Solo
Chronos
Chronos
Music0117
Chronos
Level 102
God Stats
13W - 12L
1,410 SR
Queue Stats
217W - 203L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
PITT665
Erlang Shen
Level 122
God Stats
34W - 25L
1,512 SR
Queue Stats
229W - 221L
1,470 Elo+
Solo
Neith
Neith
distortmindset
Neith
Level 79
God Stats
4W - 5L
1,709 SR
Queue Stats
197W - 187L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JFrizzel_609
Danzaburou
13
0 / 6 / 0
7,993
421
4,060
11,727
3,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 3
8,183
431
5,229
7,752
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
T0X1CICE
Tsukuyomi
16
4 / 2 / 0
9,795
516
11,317
12,795
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
THE__Matikpo
Baron Samedi
13
1 / 4 / 0
8,299
437
7,468
9,786
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xLEWISxI8
King Arthur
9
0 / 6 / 0
6,422
338
3,346
11,600
3,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
1 / 1 / 5
9,516
501
6,265
6,929
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Huevoyo
Horus
14
4 / 0 / 10
10,465
551
4,416
12,627
11,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Music0117
Chronos
18
3 / 2 / 4
11,321
596
8,533
15,121
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Erlang Shen
PITT665
Erlang Shen
16
4 / 1 / 5
9,990
526
8,100
12,398
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
9 / 1 / 2
11,474
604
10,651
11,897
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
5
Kills
21
21
Deaths
5
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
1
1
5
3.5
W
Horus
Huevoyo
Horus
4
0
10
9
L
Danzaburou
JFrizzel_609
Danzaburou
0
6
0
0
W
Chronos
Music0117
Chronos
3
2
4
2.5
W
Erlang Shen
PITT665
Erlang Shen
4
1
5
6.5
L
0
3
3
0.5
L
Tsukuyomi
T0X1CICE
Tsukuyomi
4
2
0
2
L
Baron Samedi
THE__Matikpo
Baron Samedi
1
4
0
0.25
W
9
1
2
10
L
King Arthur
xLEWISxI8
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,420
Damage
37,965
53,660
Taken
58,972
17,601
Mitigated
36,895
18,406
Healing
25,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
6,265
38
0
1,437
6,929
2,462
574
1,721
5,088
54,344
0
W
Horus
Huevoyo
Horus
4,416
1,849
2,611
3,937
12,627
11,700
1,157
397
12,156
1,062
21,194
L
Danzaburou
JFrizzel_609
Danzaburou
4,060
1,791
0
3,522
11,727
3,458
0
0
11,727
0
54,992
W
Chronos
Music0117
Chronos
8,533
1,786
0
8,382
15,121
8,888
1,530
7,648
7,136
66,311
0
W
Erlang Shen
PITT665
Erlang Shen
8,100
3,443
0
2,763
12,398
8,645
1,298
1,779
10,493
0
78,835
L
5,229
1,247
75
1,969
7,752
1,904
478
3,339
4,413
43,615
0
L
Tsukuyomi
T0X1CICE
Tsukuyomi
11,317
2,434
0
7,429
12,795
4,473
109
3,483
9,312
0
67,010
L
Baron Samedi
THE__Matikpo
Baron Samedi
7,468
364
160
2,733
9,786
3,918
0
6,401
3,385
42,924
0
W
10,651
5,963
0
6,658
11,897
5,200
3,041
421
11,402
0
85,656
L
King Arthur
xLEWISxI8
King Arthur
3,346
37
215
2,303
11,600
3,848
0
1,753
9,847
0
13,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
52,766
459
Minions Killed
530
0
Camps Cleared
0
1,596,804
Distance Traveled
1,708,616
12
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,516
501
98
5
0
325,699
7
W
Horus
10,465
551
27
1
0
338,111
6
L
Danzaburou
7,993
421
83
4
0
317,373
3
W
Chronos
11,321
596
147
8
0
338,186
0
W
Erlang Shen
9,990
526
111
6
0
395,543
8
L
Nu Wa
8,183
431
126
7
0
283,542
5
L
Tsukuyomi
9,795
516
139
7
0
405,830
0
L
Baron Samedi
8,299
437
90
5
0
250,700
1
W
Neith
11,474
604
147
8
0
311,077
5
L
King Arthur
6,422
338
21
1
0
339,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role