Player Matchup

Skadi
Skadi
 
Skadi
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Darknight520943
Jormungandr
Level 6
God Stats
11W - 15L
1,449 SR
Queue Stats
11W - 16L
1,240 Elo+
Party 1
Fenrir
Fenrir
JPX66
Fenrir
Level 28
God Stats
48W - 41L
1,313 SR
Queue Stats
104W - 119L
1,286 Elo+
Party 1
Ra
Ra
KingWildin
Ra
Level 64
God Stats
7W - 5L
1,714 SR
Queue Stats
142W - 135L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
YoitsCuban99
Guan Yu
Level 4
God Stats
5W - 4L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Team Averages
Level 31
1,495 SR
1,393 Elo+

VS

Team Averages
Level 24
1,536 SR
1,475 Elo+
Yemoja
Yemoja
ChenSauce
Yemoja
Level 1
God Stats
7W - 8L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Eighthes
Cernunnos
Level 41
God Stats
10W - 7L
1,892 SR
Queue Stats
228W - 199L
1,580 Elo+
Party 2
Thanatos
Thanatos
IndigoDayne
Thanatos
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
94W - 90L
1,535 Elo+
Solo
Amaterasu
Amaterasu
Rowe-_-Bowe
Amaterasu
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
267W - 345L
1,351 Elo+
Party 3
Ymir
Ymir
Rud_Industries
Ymir
Level 27
God Stats
14W - 20L
1,287 SR
Queue Stats
153W - 224L
1,411 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
1 / 4 / 3
9,895
412
11,214
15,301
5,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Darknight520943
Jormungandr
17
2 / 1 / 4
11,738
489
6,624
12,093
9,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
JPX66
Fenrir
19
11 / 9 / 5
12,522
522
18,566
22,220
8,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 9
14,384
599
29,403
18,365
9,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
YoitsCuban99
Guan Yu
16
2 / 7 / 9
10,484
437
7,946
17,613
15,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChenSauce
Yemoja
16
1 / 3 / 5
10,792
450
6,421
16,830
16,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Eighthes
Cernunnos
18
5 / 2 / 1
11,091
462
13,849
15,453
6,910
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
IndigoDayne
Thanatos
18
9 / 10 / 6
12,191
508
19,140
20,521
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Rowe-_-Bowe
Amaterasu
16
4 / 7 / 4
10,311
430
9,057
18,659
15,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 8
9,250
385
9,664
27,547
12,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
45
28
Kills
21
23
Deaths
28
30
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
4
3
0.63
L
Yemoja
ChenSauce
Yemoja
1
3
5
1.17
W
Jormungandr
Darknight520943
Jormungandr
2
1
4
4
L
Cernunnos
Eighthes
Cernunnos
5
2
1
2.75
L
Thanatos
IndigoDayne
Thanatos
9
10
6
1.2
W
Fenrir
JPX66
Fenrir
11
9
5
1.5
W
12
2
9
8.25
L
Amaterasu
Rowe-_-Bowe
Amaterasu
4
7
4
0.86
L
2
6
8
1
W
Guan Yu
YoitsCuban99
Guan Yu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,753
Damage
58,131
85,592
Taken
99,010
48,368
Mitigated
57,287
33,932
Healing
32,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,214
5,309
1,269
4,375
15,301
5,474
1,098
3,698
11,603
0
59,020
L
Yemoja
ChenSauce
Yemoja
6,421
2,070
1,666
2,774
16,830
16,013
220
6,431
10,399
29,637
0
W
Jormungandr
Darknight520943
Jormungandr
6,624
1,288
0
1,325
12,093
9,972
543
2,785
9,308
46,650
0
L
Cernunnos
Eighthes
Cernunnos
13,849
7,240
0
7,940
15,453
6,910
636
5,883
9,520
0
90,226
L
Thanatos
IndigoDayne
Thanatos
19,140
7,933
288
11,836
20,521
6,403
0
8,730
11,691
0
68,218
W
Fenrir
JPX66
Fenrir
18,566
5,735
0
4,967
22,220
8,481
3,421
3,102
18,988
151
71,408
W
29,403
4,907
5,169
12,049
18,365
9,257
2,384
2,768
15,472
114,002
0
L
Amaterasu
Rowe-_-Bowe
Amaterasu
9,057
4,818
0
2,486
18,659
15,744
390
4,515
13,981
0
53,331
L
9,664
2,036
0
5,374
27,547
12,217
0
10,619
16,727
29,276
0
W
Guan Yu
YoitsCuban99
Guan Yu
7,946
2,823
1,000
3,778
17,613
15,184
611
3,732
13,698
0
35,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,023
Gold Earned
53,635
519
Minions Killed
422
0
Camps Cleared
0
2,120,049
Distance Traveled
1,970,114
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,895
412
106
4
0
396,012
0
L
Yemoja
10,792
450
39
2
0
388,975
0
W
Jormungandr
11,738
489
79
3
0
432,511
3
L
Cernunnos
11,091
462
153
6
0
388,453
1
L
Thanatos
12,191
508
109
5
0
440,231
0
W
Fenrir
12,522
522
95
4
0
404,651
2
W
Ra
14,384
599
184
8
0
461,149
0
L
Amaterasu
10,311
430
76
3
0
367,089
0
L
Ymir
9,250
385
45
2
0
385,366
2
W
Guan Yu
10,484
437
55
2
0
425,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role