Player Matchup

Rama
Rama
Arnick5
Rama
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 82L
1,704 Elo+
Party 1
Kali
Kali
asda691
Kali
Level 14
God Stats
2W - 1L
1,498 SR
Queue Stats
35W - 14L
1,764 Elo+
Party 1
Tyr
Tyr
asda693
Tyr
Level 5
God Stats
25W - 9L
1,939 SR
Queue Stats
47W - 19L
2,006 Elo+
Party 1
Ganesha
Ganesha
kiki_5
Ganesha
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,747 Elo+
Party 1
Kukulkan
Kukulkan
victorillo7
Kukulkan
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,898 Elo+
Party 1
Team Averages
Level 34
1,587 SR
1,824 Elo+

VS

Team Averages
Level 40
1,623 SR
1,611 Elo+
Ganesha
Ganesha
Badmichel
Ganesha
Level 127
God Stats
17W - 14L
1,870 SR
Queue Stats
311W - 263L
1,577 Elo+
Party 2
Achilles
Achilles
Chastenay
Achilles
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 75L
1,579 Elo+
Party 2
Camazotz
Camazotz
Harakirî
Camazotz
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
IkarosDono
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 148L
1,657 Elo+
Party 2
Olorun
Olorun
yadrehbatohPI4
Olorun
Level 12
God Stats
1W - 3L
1,747 SR
Queue Stats
47W - 50L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arnick5
Rama
20
11 / 5 / 14
14,755
568
33,722
28,132
11,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kali
asda691
Kali
20
11 / 5 / 11
15,612
600
19,262
34,493
15,823
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
20
15 / 2 / 8
16,037
617
28,527
23,951
26,470
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ganesha
kiki_5
Ganesha
18
0 / 4 / 21
13,108
504
10,807
18,425
13,216
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
victorillo7
Kukulkan
17
2 / 5 / 7
11,651
448
10,819
15,216
5,856
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Badmichel
Ganesha
18
1 / 3 / 16
11,517
443
14,749
30,636
33,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
Chastenay
Achilles
19
7 / 9 / 1
12,860
495
18,060
26,528
33,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Camazotz
Harakirî
Camazotz
17
1 / 9 / 4
11,012
424
5,797
23,291
9,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
IkarosDono
Jing Wei
18
5 / 8 / 4
11,853
456
8,708
21,901
7,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 10 / 6
14,042
540
25,918
29,680
14,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
39
Kills
21
21
Deaths
39
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Rama
Arnick5
Rama
11
5
14
3.6
L
Ganesha
Badmichel
Ganesha
1
3
16
3
L
Achilles
Chastenay
Achilles
7
9
1
0.83
L
Camazotz
Harakirî
Camazotz
1
9
4
0.33
L
Jing Wei
IkarosDono
Jing Wei
5
8
4
0.88
W
Kali
asda691
Kali
11
5
11
3.3
W
Tyr
15
2
8
9.5
W
Ganesha
kiki_5
Ganesha
0
4
21
2.63
W
Kukulkan
victorillo7
Kukulkan
2
5
7
1.1
L
7
10
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,137
Damage
73,232
120,217
Taken
132,036
72,535
Mitigated
98,216
56,266
Healing
30,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Arnick5
Rama
33,722
27,224
0
15,630
28,132
11,170
10,085
10,786
17,166
0
102,762
L
Ganesha
Badmichel
Ganesha
14,749
1,258
799
2,314
30,636
33,375
258
5,809
24,827
64,363
0
L
Achilles
Chastenay
Achilles
18,060
6,662
0
3,052
26,528
33,473
1,127
5,180
21,348
0
58,135
L
Camazotz
Harakirî
Camazotz
5,797
1,683
0
7,304
23,291
9,349
876
2,216
21,075
0
69,322
L
Jing Wei
IkarosDono
Jing Wei
8,708
5,937
0
3,941
21,901
7,832
1,282
5,103
16,798
0
56,680
W
Kali
asda691
Kali
19,262
9,798
0
22,858
34,493
15,823
1,842
9,855
24,538
0
133,908
W
Tyr
28,527
2,479
0
9,140
23,951
26,470
110
4,588
18,908
0
105,401
W
Ganesha
kiki_5
Ganesha
10,807
524
1,392
6,378
18,425
13,216
698
7,590
10,680
44,037
0
W
Kukulkan
victorillo7
Kukulkan
10,819
1,374
0
868
15,216
5,856
703
7,848
7,318
62,965
0
L
25,918
13,306
834
12,261
29,680
14,187
2,585
3,318
26,362
92,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,163
Gold Earned
61,284
642
Minions Killed
533
0
Camps Cleared
0
2,439,563
Distance Traveled
2,276,489
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,755
568
163
6
0
419,889
4
L
Ganesha
11,517
443
30
1
0
468,257
9
L
Achilles
12,860
495
106
4
0
449,755
1
L
Camazotz
11,012
424
122
5
0
466,653
0
L
Jing Wei
11,853
456
144
6
0
483,588
0
W
Kali
15,612
600
165
6
0
552,334
0
W
Tyr
16,037
617
172
7
0
548,299
6
W
Ganesha
13,108
504
45
2
0
477,598
5
W
Kukulkan
11,651
448
97
4
0
441,443
5
L
Olorun
14,042
540
131
5
0
408,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role