Player Matchup

Achilles
Achilles
 
Achilles
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Ciskooo
Danzaburou
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
cilgindavik
Chronos
Level 40
God Stats
104W - 133L
1,459 SR
Queue Stats
171W - 246L
1,428 Elo+
Solo
Team Averages
Level 47
1,486 SR
1,476 Elo+

VS

Team Averages
Level 51
1,540 SR
1,420 Elo+
Olorun
Olorun
YOUNGGUNS 4EVER
Olorun
Level 15
God Stats
6W - 2L
1,400 SR
Queue Stats
19W - 27L
1,056 Elo+
Party 2
Chaac
Chaac
blook0304
Chaac
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 16L
1,508 Elo+
Party 2
Heimdallr
Heimdallr
thicknquick1
Heimdallr
Level 129
God Stats
10W - 9L
1,720 SR
Queue Stats
781W - 732L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 6 / 3
7,789
599
3,534
10,903
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Ciskooo
Danzaburou
10
1 / 4 / 4
7,913
609
4,889
10,576
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chronos
cilgindavik
Chronos
13
4 / 7 / 2
8,999
692
10,417
16,264
4,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 14
8,926
687
4,519
8,718
5,606
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
blook0304
Chaac
14
11 / 0 / 4
10,802
831
13,938
14,165
10,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
thicknquick1
Heimdallr
14
5 / 2 / 9
9,982
768
13,152
9,190
3,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
43
6
Kills
16
17
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
6
3
0.42
L
Danzaburou
Ciskooo
Danzaburou
1
4
4
0.75
W
0
4
14
1.75
W
Chaac
blook0304
Chaac
11
0
4
13
L
Chronos
cilgindavik
Chronos
4
7
2
0.71
W
Heimdallr
thicknquick1
Heimdallr
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,840
Damage
31,609
37,743
Taken
32,073
15,537
Mitigated
19,494
6,271
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,534
967
0
1,375
10,903
7,615
0
1,917
8,986
0
15,547
L
Danzaburou
Ciskooo
Danzaburou
4,889
2,231
0
2,115
10,576
3,033
0
1,329
9,244
0
22,131
W
4,519
1,426
204
456
8,718
5,606
589
3,493
5,225
12,331
0
W
Chaac
blook0304
Chaac
13,938
2,873
0
3,019
14,165
10,178
1,060
3,836
10,329
0
29,602
L
Chronos
cilgindavik
Chronos
10,417
2,079
0
2,781
16,264
4,889
0
1,302
14,962
33,940
0
W
Heimdallr
thicknquick1
Heimdallr
13,152
3,466
0
846
9,190
3,710
922
3,172
6,018
0
55,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,701
Gold Earned
29,710
112
Minions Killed
139
0
Camps Cleared
0
697,221
Distance Traveled
656,868
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,789
599
18
1
0
224,904
0
L
Danzaburou
7,913
609
43
3
0
248,941
1
W
Olorun
8,926
687
18
1
0
196,820
0
W
Chaac
10,802
831
35
3
0
248,199
4
L
Chronos
8,999
692
51
4
0
223,376
0
W
Heimdallr
9,982
768
86
7
0
211,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role