Player Matchup

King Arthur
King Arthur
DARKISDE
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 39L
1,654 Elo+
Solo
Chaac
Chaac
HaukBr
Chaac
Level 14
God Stats
1W - 2L
1,289 SR
Queue Stats
14W - 15L
1,538 Elo+
Solo
Discordia
Discordia
Lyncer
Discordia
Level 27
God Stats
28W - 28L
1,689 SR
Queue Stats
223W - 233L
1,554 Elo+
Party 1
Poseidon
Poseidon
WolfAllone
Poseidon
Level 26
God Stats
2W - 3L
1,553 SR
Queue Stats
43W - 43L
1,520 Elo+
Party 1
Mulan
Mulan
aAmareus
Mulan
Level 4
God Stats
0W - 6L
1,316 SR
Queue Stats
1W - 8L
1,287 Elo+
Solo
Team Averages
Level 19
1,469 SR
1,511 Elo+

VS

Team Averages
Level 17
1,559 SR
1,482 Elo+
Ganesha
Ganesha
Clebinhor
Ganesha
Level 15
God Stats
6W - 5L
1,500 SR
Queue Stats
264W - 200L
1,478 Elo+
Party 2
Thanatos
Thanatos
Fenrir4713
Thanatos
Level 28
God Stats
7W - 7L
1,500 SR
Queue Stats
150W - 127L
1,751 Elo+
Solo
Hachiman
Hachiman
Gersor
Hachiman
Level 7
God Stats
46W - 43L
1,698 SR
Queue Stats
332W - 253L
1,388 Elo+
Party 2
King Arthur
King Arthur
TPMHaardBr
King Arthur
Level 7
God Stats
8W - 4L
1,596 SR
Queue Stats
40W - 35L
1,618 Elo+
Solo
Agni
Agni
mutant333
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DARKISDE
King Arthur
19
3 / 5 / 6
12,287
945
13,903
27,824
27,810
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chaac
HaukBr
Chaac
18
0 / 9 / 6
11,113
855
9,778
23,897
24,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Lyncer
Discordia
17
3 / 2 / 6
11,872
913
22,390
9,580
2,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
WolfAllone
Poseidon
18
2 / 2 / 6
12,216
940
14,871
7,162
2,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mulan
aAmareus
Mulan
17
1 / 14 / 7
11,235
864
5,986
26,185
19,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

12

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Clebinhor
Ganesha
20
0 / 2 / 30
13,802
1,062
17,739
16,316
22,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Fenrir4713
Thanatos
20
14 / 2 / 13
14,931
1,149
22,673
11,159
6,469
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Gersor
Hachiman
19
3 / 3 / 21
12,320
948
14,010
12,684
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
TPMHaardBr
King Arthur
19
9 / 1 / 17
12,576
967
14,548
25,379
27,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
19
6 / 1 / 19
12,784
983
19,850
6,702
3,165
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
132
9
Kills
32
32
Deaths
9
31
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Clebinhor
Ganesha
0
2
30
7.5
L
King Arthur
DARKISDE
King Arthur
3
5
6
1.2
W
Thanatos
Fenrir4713
Thanatos
14
2
13
10.25
W
Hachiman
Gersor
Hachiman
3
3
21
4.5
L
Chaac
HaukBr
Chaac
0
9
6
0.33
L
Discordia
Lyncer
Discordia
3
2
6
3
W
King Arthur
TPMHaardBr
King Arthur
9
1
17
17.5
L
Poseidon
WolfAllone
Poseidon
2
2
6
2.5
L
Mulan
aAmareus
Mulan
1
14
7
0.32
W
Agni
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,928
Damage
88,820
94,648
Taken
72,240
76,024
Mitigated
65,985
9,348
Healing
28,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Clebinhor
Ganesha
17,739
1,650
0
2,144
16,316
22,337
0
6,633
9,533
36,759
0
L
King Arthur
DARKISDE
King Arthur
13,903
2,234
0
2,186
27,824
27,810
0
11,119
16,149
518
37,612
W
Thanatos
Fenrir4713
Thanatos
22,673
10,113
0
11,799
11,159
6,469
0
6,525
4,559
0
45,117
W
Hachiman
Gersor
Hachiman
14,010
10,632
0
3,911
12,684
6,039
0
7,129
5,480
0
31,545
L
Chaac
HaukBr
Chaac
9,778
1,331
0
4,998
23,897
24,248
0
10,296
13,190
166
29,051
L
Discordia
Lyncer
Discordia
22,390
414
0
0
9,580
2,083
0
3,291
6,239
33,648
0
W
King Arthur
TPMHaardBr
King Arthur
14,548
2,455
0
8,846
25,379
27,975
0
14,495
10,738
1,352
25,331
L
Poseidon
WolfAllone
Poseidon
14,871
365
728
489
7,162
2,194
0
2,431
4,605
41,908
0
L
Mulan
aAmareus
Mulan
5,986
1,100
0
947
26,185
19,689
0
11,390
14,539
0
11,468
W
Agni
19,850
2,515
657
812
6,702
3,165
0
3,088
3,589
52,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,723
Gold Earned
66,413
188
Minions Killed
246
3
Camps Cleared
15
1,238,743
Distance Traveled
1,213,083
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,802
1,062
0
0
0
231,955
1
L
King Arthur
12,287
945
39
3
0
288,050
0
W
Thanatos
14,931
1,149
47
4
12
270,139
1
W
Hachiman
12,320
948
69
5
3
204,139
0
L
Chaac
11,113
855
47
4
1
233,730
0
L
Discordia
11,872
913
34
3
0
264,610
0
W
King Arthur
12,576
967
37
3
0
245,883
0
L
Poseidon
12,216
940
58
4
1
251,139
0
L
Mulan
11,235
864
10
1
1
201,214
1
W
Agni
12,784
983
93
7
0
260,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role