Player Matchup

Skadi
Skadi
CapoZago92
Skadi
Level 19
God Stats
13W - 8L
1,500 SR
Queue Stats
74W - 54L
1,555 Elo+
Party 1
Danzaburou
Danzaburou
MrRobbi
Danzaburou
Level 24
God Stats
21W - 20L
1,602 SR
Queue Stats
69W - 68L
1,519 Elo+
Solo
Yemoja
Yemoja
SeantySean
Yemoja
Level 17
God Stats
7W - 1L
1,727 SR
Queue Stats
34W - 30L
1,629 Elo+
Solo
Scylla
Scylla
Tritamucche
Scylla
Level 15
God Stats
4W - 1L
1,740 SR
Queue Stats
51W - 34L
1,513 Elo+
Party 1
Susano
Susano
VeryBigPeakok
Susano
Level 27
God Stats
5W - 1L
1,500 SR
Queue Stats
65W - 65L
1,532 Elo+
Solo
Team Averages
Level 20
1,614 SR
1,550 Elo+

VS

Team Averages
Level 7
1,560 SR
1,381 Elo+
Ymir
Ymir
HumanfallOOF
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 2
Artemis
Artemis
IMMORTAL CREED1
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,046 Elo+
Party 2
Cthulhu
Cthulhu
WeynAmarock
Cthulhu
Level 18
God Stats
1W - 1L
1,586 SR
Queue Stats
6W - 6L
1,522 Elo+
Solo
Neith
Neith
hike2233
Neith
Level 5
God Stats
4W - 3L
1,713 SR
Queue Stats
7W - 10L
1,687 Elo+
Solo
Nemesis
Nemesis
smileAE1999
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
9 / 1 / 9
8,831
1,262
16,209
6,520
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
MrRobbi
Danzaburou
15
10 / 0 / 11
9,586
1,369
13,921
6,282
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SeantySean
Yemoja
14
1 / 0 / 22
8,665
1,238
2,522
6,121
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
14
4 / 3 / 18
8,372
1,196
6,558
7,682
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 1 / 19
8,451
1,207
8,006
9,179
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

340

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 11 / 2
7,850
1,121
6,673
17,507
12,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
0 / 6 / 0
6,386
912
2,339
7,681
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
WeynAmarock
Cthulhu
13
4 / 1 / 1
8,592
1,227
15,052
10,073
9,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
hike2233
Neith
12
0 / 7 / 1
6,793
970
3,878
10,622
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
smileAE1999
Nemesis
12
0 / 3 / 2
6,708
958
2,764
6,820
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
11
28
Kills
5
5
Deaths
28
79
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
9
1
9
13.5
L
1
11
2
0.18
L
0
6
0
0
W
Danzaburou
MrRobbi
Danzaburou
10
0
11
15.5
W
Yemoja
SeantySean
Yemoja
1
0
22
12
W
Scylla
4
3
18
4.33
W
4
1
19
13.5
L
Cthulhu
WeynAmarock
Cthulhu
4
1
1
4.5
L
Neith
hike2233
Neith
0
7
1
0.07
L
Nemesis
smileAE1999
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
30,706
35,784
Taken
52,703
16,219
Mitigated
30,896
13,622
Healing
3,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
16,209
9,418
0
0
6,520
2,480
0
4,005
2,365
0
21,805
L
6,673
1,567
0
499
17,507
12,186
0
2,444
15,063
18,149
0
L
2,339
1,054
0
660
7,681
2,469
0
1,429
6,252
0
5,095
W
Danzaburou
MrRobbi
Danzaburou
13,921
9,551
446
2,346
6,282
2,683
0
3,650
2,582
0
27,846
W
Yemoja
SeantySean
Yemoja
2,522
1,076
7,252
2,776
6,121
4,146
0
3,361
2,735
9,050
0
W
Scylla
6,558
2,088
0
0
7,682
3,119
0
5,069
2,463
15,461
0
W
8,006
2,444
0
802
9,179
3,791
0
5,065
3,914
0
17,767
L
Cthulhu
WeynAmarock
Cthulhu
15,052
165
0
451
10,073
9,917
0
1,760
8,313
34,362
0
L
Neith
hike2233
Neith
3,878
1,674
0
1,174
10,622
4,020
0
2,145
8,477
0
13,998
L
Nemesis
smileAE1999
Nemesis
2,764
1,009
0
919
6,820
2,304
0
1,302
5,518
0
8,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,905
Gold Earned
36,329
102
Minions Killed
108
4
Camps Cleared
2
670,810
Distance Traveled
569,704
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,831
1,262
12
2
0
119,927
0
L
Ymir
7,850
1,121
21
3
1
121,266
1
L
Artemis
6,386
912
3
0
0
80,543
0
W
Danzaburou
9,586
1,369
30
4
1
121,971
0
W
Yemoja
8,665
1,238
15
2
0
129,092
0
W
Scylla
8,372
1,196
25
4
1
128,256
0
W
Susano
8,451
1,207
20
3
2
171,564
0
L
Cthulhu
8,592
1,227
51
7
0
168,374
0
L
Neith
6,793
970
21
3
1
101,477
1
L
Nemesis
6,708
958
12
2
0
98,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role