Player Matchup

Amaterasu
Amaterasu
AceMiiSenpai
Amaterasu
Level 125
God Stats
1W - 0L
1,691 SR
Queue Stats
42W - 42L
1,560 Elo+
Party 1
Fenrir
Fenrir
BreezyPotato69
Fenrir
Level 6
God Stats
3W - 8L
1,151 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 1
Anubis
Anubis
Jcortina10
Anubis
Level 16
God Stats
2W - 2L
1,509 SR
Queue Stats
3W - 2L
1,430 Elo+
Solo
Team Averages
Level 49
1,450 SR
1,458 Elo+

VS

Team Averages
Level 27
1,399 SR
1,307 Elo+
Zeus
Zeus
FrancoRafa
Zeus
Level 13
God Stats
0W - 4L
1,198 SR
Queue Stats
4W - 20L
1,135 Elo+
Solo
Jing Wei
Jing Wei
Murban17
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 244L
1,285 Elo+
Party 2
Hercules
Hercules
SirPenguin79
Hercules
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AceMiiSenpai
Amaterasu
19
9 / 2 / 7
16,499
750
19,735
28,077
15,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 7 / 8
13,249
602
5,502
11,170
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Jcortina10
Anubis
18
7 / 7 / 8
14,733
670
18,524
15,666
8,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 8
11,846
538
3,252
15,172
8,090
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Jing Wei
Murban17
Jing Wei
14
1 / 8 / 12
12,644
575
8,391
17,000
6,586
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
SirPenguin79
Hercules
19
14 / 3 / 2
16,947
770
30,570
21,292
23,563
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
38
19
Kills
16
16
Deaths
19
23
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AceMiiSenpai
Amaterasu
9
2
7
6.25
W
3
7
8
1
L
1
8
8
0.63
W
Anubis
Jcortina10
Anubis
7
7
8
1.57
L
Jing Wei
Murban17
Jing Wei
1
8
12
0.88
L
Hercules
SirPenguin79
Hercules
14
3
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,761
Damage
42,213
54,913
Taken
53,464
31,236
Mitigated
38,239
18,190
Healing
8,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AceMiiSenpai
Amaterasu
19,735
10,777
0
13,206
28,077
15,894
2,584
3,192
24,885
4,694
66,492
W
5,502
374
0
240
11,170
6,980
0
820
10,350
0
21,146
L
3,252
516
0
420
15,172
8,090
42
7,465
7,657
21,932
0
W
Anubis
Jcortina10
Anubis
18,524
393
166
4,578
15,666
8,362
385
1,867
13,799
70,700
0
L
Jing Wei
Murban17
Jing Wei
8,391
7,635
0
1,290
17,000
6,586
431
4,127
12,687
0
32,458
L
Hercules
SirPenguin79
Hercules
30,570
15,536
0
7,222
21,292
23,563
371
8,283
12,859
7,038
72,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
41,437
178
Minions Killed
171
0
Camps Cleared
0
1,114,346
Distance Traveled
941,456
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,499
750
63
3
0
431,206
2
W
Fenrir
13,249
602
23
1
0
342,778
0
L
Zeus
11,846
538
34
2
0
219,294
0
W
Anubis
14,733
670
92
4
0
340,362
0
L
Jing Wei
12,644
575
42
2
0
366,131
0
L
Hercules
16,947
770
95
4
0
356,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role