Player Matchup

Hou Yi
Hou Yi
ReadyAardvark89
Hou Yi
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 13L
1,842 Elo+
Solo
Arachne
Arachne
SpLasHvBaNdiCooT
Arachne
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,566 Elo+
Solo
Chaac
Chaac
XXinfameXD
Chaac
Level 12
God Stats
0W - 1L
1,737 SR
Queue Stats
1W - 1L
1,725 Elo+
Solo
Kukulkan
Kukulkan
iaanzao
Kukulkan
Level 21
God Stats
0W - 1L
1,566 SR
Queue Stats
27W - 25L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
itsTurkill
Kuzenbo
Level 13
God Stats
0W - 1L
1,348 SR
Queue Stats
26W - 18L
1,634 Elo+
Solo
Team Averages
Level 16
1,530 SR
1,664 Elo+

VS

Team Averages
Level 19
1,579 SR
1,631 Elo+
Neith
Neith
 
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Azn_Rocker
Ares
Level 26
God Stats
18W - 16L
1,776 SR
Queue Stats
97W - 112L
1,541 Elo+
Solo
Nu Wa
Nu Wa
Igoatforfun2x
Nu Wa
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,697 Elo+
Solo
He Bo
He Bo
R3velations_ok
He Bo
Level 18
God Stats
16W - 5L
1,724 SR
Queue Stats
99W - 71L
1,842 Elo+
Solo
King Arthur
King Arthur
bAiLaDoR-99
King Arthur
Level 18
God Stats
65W - 70L
1,398 SR
Queue Stats
633W - 564L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 0
2,954
591
1,126
2,907
538
Hidden Dagger

Hidden Dagger

+15
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,593
519
0
274
43
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
4
0 / 2 / 0
2,996
599
1,432
2,852
934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
iaanzao
Kukulkan
6
0 / 1 / 0
3,306
661
772
1,638
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
itsTurkill
Kuzenbo
7
2 / 1 / 0
3,831
766
1,469
2,690
2,527
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
4 / 0 / 1
3,945
789
3,018
1,875
707
Mace

Mace

+10
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 3
3,979
796
1,262
3,299
1,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

7
1 / 0 / 0
4,070
814
803
1,801
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 0 / 0
3,906
781
437
1,813
329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
bAiLaDoR-99
King Arthur
6
0 / 2 / 0
3,358
672
1,133
3,302
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
W
1
0
3
2.5
W
1
0
0
1
W
1
0
0
1
L
0
3
0
0
L
0
0
0
0
L
Chaac
0
2
0
0
W
King Arthur
bAiLaDoR-99
King Arthur
0
2
0
0
L
Kukulkan
iaanzao
Kukulkan
0
1
0
0
L
Kuzenbo
itsTurkill
Kuzenbo
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,799
Damage
6,653
10,361
Taken
12,090
4,463
Mitigated
4,082
2,479
Healing
5,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,018
1,357
0
638
1,875
707
0
0
1,850
0
13,434
W
1,262
125
0
1,617
3,299
1,431
0
0
3,274
9,630
0
W
803
364
0
1,180
1,801
450
0
772
1,029
18,069
0
W
437
48
0
1,468
1,813
329
0
22
1,791
16,883
0
L
1,126
885
0
440
2,907
538
0
796
1,999
0
6,748
L
0
0
0
105
274
43
0
0
274
0
1,122
L
Chaac
1,432
249
0
750
2,852
934
0
466
2,261
0
8,713
W
King Arthur
bAiLaDoR-99
King Arthur
1,133
430
0
889
3,302
1,165
0
1,447
1,855
0
10,006
L
Kukulkan
iaanzao
Kukulkan
772
76
0
489
1,638
421
0
812
762
12,735
0
L
Kuzenbo
itsTurkill
Kuzenbo
1,469
936
0
695
2,690
2,527
0
364
2,326
9,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,680
Gold Earned
19,258
75
Minions Killed
151
0
Camps Cleared
0
383,955
Distance Traveled
485,848
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,945
789
31
6
0
89,294
0
W
Ares
3,979
796
12
2
0
105,632
1
W
Nu Wa
4,070
814
38
8
0
82,728
2
W
He Bo
3,906
781
50
10
0
113,866
0
L
Hou Yi
2,954
591
12
2
0
94,220
0
L
Arachne
2,593
519
4
1
0
33,982
0
L
Chaac
2,996
599
17
3
0
96,810
2
W
King Arthur
3,358
672
20
4
0
94,328
2
L
Kukulkan
3,306
661
24
5
0
81,103
0
L
Kuzenbo
3,831
766
18
4
0
77,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role