Player Matchup

Sylvanus
Sylvanus
Bronze IV
Bondjo
Sylvanus
Bronze IV
Level 85
God Stats
1W - 2L
1,157 SR
Queue Stats
4W - 25L
970 MMR
Party 2
Cernunnos
Cernunnos
Bronze IV
GrishaKaratel
Cernunnos
Bronze IV
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 25L
970 MMR
Party 2
Scylla
Scylla
Silver I
grumpylady
Scylla
Silver I
Level 128
God Stats
1W - 3L
1,113 SR
Queue Stats
50W - 58L
1,003 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 93
1,257 SR
981 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 89
1,486 SR
1,208 MMR
Chaac
Chaac
Silver V
Joukere
Chaac
Silver V
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 23L
1,228 MMR
Party 1
Nu Wa
Nu Wa
Silver V
Mick52
Nu Wa
Silver V
Level 39
God Stats
6W - 6L
1,648 SR
Queue Stats
19W - 23L
1,170 MMR
Party 1
Thor
Thor
Silver V
Vεoryn
Thor
Silver V
Level 146
God Stats
0W - 2L
1,310 SR
Queue Stats
19W - 23L
1,228 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bondjo
Sylvanus
18
1 / 3 / 16
16,032
668
12,555
32,453
50,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
GrishaKaratel
Cernunnos
20
11 / 5 / 6
16,875
703
25,888
27,503
12,860
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
grumpylady
Scylla
20
6 / 4 / 7
15,651
652
20,929
16,150
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
ThothAphroditePersephoneBacchusDiscordia

VS

Bans
CthulhuZeusDanzaburouNoxCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Joukere
Chaac
19
3 / 5 / 6
14,849
619
19,030
30,729
32,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Mick52
Nu Wa
20
5 / 3 / 6
15,404
642
28,720
14,308
4,339
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Vεoryn
Thor
17
4 / 10 / 6
15,365
640
19,287
25,499
9,140
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
18
Kills
12
12
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bondjo
Sylvanus
1
3
16
3
W
Cernunnos
GrishaKaratel
Cernunnos
11
5
6
2.8
L
Chaac
Joukere
Chaac
3
5
6
1.2
L
Nu Wa
Mick52
Nu Wa
5
3
6
2.67
L
Thor
Vεoryn
Thor
4
10
6
0.7
W
Scylla
grumpylady
Scylla
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,372
Damage
67,037
76,106
Taken
70,536
69,327
Mitigated
46,293
35,689
Healing
12,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bondjo
Sylvanus
12,555
4,019
5,029
15,190
32,453
50,451
675
14,519
16,982
33,363
0
W
Cernunnos
GrishaKaratel
Cernunnos
25,888
14,821
0
14,035
27,503
12,860
1,046
9,120
17,869
0
113,347
L
Chaac
Joukere
Chaac
19,030
2,341
1,450
10,890
30,729
32,814
0
14,839
15,519
1,429
61,925
L
Nu Wa
Mick52
Nu Wa
28,720
5,419
0
250
14,308
4,339
684
8,909
5,216
113,852
0
L
Thor
Vεoryn
Thor
19,287
3,797
0
250
25,499
9,140
0
9,140
16,199
0
62,459
W
Scylla
grumpylady
Scylla
20,929
1,220
0
1,435
16,150
6,016
1,812
4,847
11,057
100,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,558
Gold Earned
45,618
315
Minions Killed
290
0
Camps Cleared
0
1,137,011
Distance Traveled
1,209,759
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
16,032
668
25
1
0
371,900
8
W
Cernunnos
16,875
703
153
6
0
365,002
6
L
Chaac
14,849
619
75
3
0
469,688
3
L
Nu Wa
15,404
642
153
6
0
372,633
3
L
Thor
15,365
640
62
3
0
367,438
4
W
Scylla
15,651
652
137
6
0
400,109
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role