Player Matchup

Cthulhu
Cthulhu
FordPowerRanger
Cthulhu
Level 14
God Stats
0W - 2L
1,244 SR
Queue Stats
6W - 9L
1,122 Elo+
Party 1
Danzaburou
Danzaburou
GNRALSagad_1995
Danzaburou
Level 21
God Stats
1W - 3L
1,202 SR
Queue Stats
6W - 8L
1,500 Elo+
Solo
Thanatos
Thanatos
Gish9
Thanatos
Level 29
God Stats
1W - 1L
1,709 SR
Queue Stats
49W - 76L
1,331 Elo+
Solo
Bellona
Bellona
KaidenxGiant
Bellona
Level 4
God Stats
0W - 4L
1,158 SR
Queue Stats
1W - 7L
1,061 Elo+
Solo
Thor
Thor
vague-prey0
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,300 Elo+
Party 1
Team Averages
Level 15
1,363 SR
1,263 Elo+

VS

Team Averages
Level 13
1,428 SR
1,346 Elo+
Ah Puch
Ah Puch
Babydems
Ah Puch
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,293 Elo+
Solo
Medusa
Medusa
InboundHeart
Medusa
Level 8
God Stats
28W - 17L
1,654 SR
Queue Stats
107W - 99L
1,384 Elo+
Solo
Aphrodite
Aphrodite
foxy27006
Aphrodite
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,402 Elo+
Solo
Merlin
Merlin
wilcovd
Merlin
Level 16
God Stats
2W - 4L
1,153 SR
Queue Stats
33W - 31L
1,442 Elo+
Solo
Artemis
Artemis
wildboyz-x3
Artemis
Level 17
God Stats
15W - 30L
1,335 SR
Queue Stats
18W - 35L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 7
13,069
817
9,086
14,787
13,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
GNRALSagad_1995
Danzaburou
20
18 / 5 / 11
20,085
1,255
53,174
36,797
17,117
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Gish9
Thanatos
20
7 / 7 / 16
16,507
1,032
23,146
30,927
14,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
KaidenxGiant
Bellona
15
0 / 0 / 0
11,180
699
456
645
354
19
4 / 6 / 7
13,752
860
9,513
14,665
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

67

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Babydems
Ah Puch
20
0 / 2 / 12
13,177
824
3,628
10,885
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
20
9 / 9 / 9
15,883
993
26,549
20,735
9,233
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
foxy27006
Aphrodite
20
7 / 6 / 13
16,190
1,012
20,557
30,291
39,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
wilcovd
Merlin
20
4 / 1 / 11
14,946
934
18,017
16,716
7,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
wildboyz-x3
Artemis
20
3 / 13 / 15
14,614
913
20,372
26,465
21,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
83
31
Kills
23
24
Deaths
31
41
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Babydems
Ah Puch
0
2
12
3
L
2
6
7
0.92
L
Danzaburou
GNRALSagad_1995
Danzaburou
18
5
11
4.7
L
Thanatos
Gish9
Thanatos
7
7
16
2.14
W
Medusa
9
9
9
1.5
L
Bellona
KaidenxGiant
Bellona
0
0
0
0
W
Aphrodite
foxy27006
Aphrodite
7
6
13
2.25
L
4
6
7
1.25
W
Merlin
wilcovd
Merlin
4
1
11
9.5
W
Artemis
wildboyz-x3
Artemis
3
13
15
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,375
Damage
89,123
97,821
Taken
105,092
52,602
Mitigated
81,303
14,433
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Babydems
Ah Puch
3,628
1,191
0
160
10,885
3,875
0
1,207
9,603
19,627
0
L
9,086
983
0
482
14,787
13,942
0
6,199
8,588
19,092
0
L
Danzaburou
GNRALSagad_1995
Danzaburou
53,174
34,104
0
6,408
36,797
17,117
0
15,497
21,300
0
110,323
L
Thanatos
Gish9
Thanatos
23,146
5,617
630
6,591
30,927
14,950
0
14,146
16,781
0
41,491
W
Medusa
26,549
23,314
0
0
20,735
9,233
0
1,633
19,002
38
51,104
L
Bellona
KaidenxGiant
Bellona
456
257
0
0
645
354
0
645
0
0
456
W
Aphrodite
foxy27006
Aphrodite
20,557
5,257
4,094
8,052
30,291
39,264
0
1,799
28,292
47,102
0
L
9,513
1,278
0
322
14,665
6,239
0
5,753
8,912
0
24,022
W
Merlin
wilcovd
Merlin
18,017
3,164
0
634
16,716
7,011
0
2,556
14,010
54,070
0
W
Artemis
wildboyz-x3
Artemis
20,372
15,615
0
0
26,465
21,920
0
1,341
25,099
0
40,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,593
Gold Earned
74,810
254
Minions Killed
296
3
Camps Cleared
1
849,835
Distance Traveled
1,168,561
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,177
824
31
2
0
245,211
0
L
Cthulhu
13,069
817
25
2
2
172,541
1
L
Danzaburou
20,085
1,255
148
9
1
207,273
1
L
Thanatos
16,507
1,032
48
3
0
262,284
0
W
Medusa
15,883
993
68
4
1
198,024
0
L
Bellona
11,180
699
0
0
0
20,617
0
W
Aphrodite
16,190
1,012
61
4
0
300,723
3
L
Thor
13,752
860
33
2
0
187,120
0
W
Merlin
14,946
934
90
6
0
217,654
0
W
Artemis
14,614
913
46
3
0
206,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role