Player Matchup

King Arthur
King Arthur
COJACK2424
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 108L
1,479 Elo+
Solo
Jing Wei
Jing Wei
Isaack7087
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,746 Elo+
Party 1
Camazotz
Camazotz
SelectedSquire5
Camazotz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,337 Elo+
Solo
Jormungandr
Jormungandr
SinSeerDragon891
Jormungandr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,409 Elo+
Solo
Ra
Ra
isaack0411
Ra
Level 13
God Stats
6W - 9L
1,694 SR
Queue Stats
6W - 10L
1,618 Elo+
Party 1
Team Averages
Level 10
1,539 SR
1,518 Elo+

VS

Team Averages
Level 23
1,586 SR
1,473 Elo+
Nemesis
Nemesis
AngieBart
Nemesis
Level 15
God Stats
4W - 1L
1,500 SR
Queue Stats
15W - 11L
1,257 Elo+
Solo
Izanami
Izanami
DaMelloChild
Izanami
Level 17
God Stats
4W - 3L
1,500 SR
Queue Stats
50W - 47L
1,516 Elo+
Solo
Cthulhu
Cthulhu
girlish_thrower9
Cthulhu
Level 28
God Stats
49W - 25L
1,776 SR
Queue Stats
225W - 247L
1,537 Elo+
Solo
Discordia
Discordia
lSpy Vs Spyl
Discordia
Level 24
God Stats
10W - 13L
1,568 SR
Queue Stats
129W - 143L
1,470 Elo+
Solo
Neith
Neith
marinesk90
Neith
Level 30
God Stats
48W - 61L
1,587 SR
Queue Stats
48W - 63L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
COJACK2424
King Arthur
15
0 / 10 / 1
9,218
838
6,342
31,905
23,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Isaack7087
Jing Wei
15
0 / 6 / 0
8,950
814
1,997
12,906
4,874
Camazotz
15
0 / 9 / 0
9,143
831
6,901
23,869
14,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
SinSeerDragon891
Jormungandr
15
0 / 8 / 1
9,030
821
13,720
28,576
13,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 0
9,558
869
3,967
21,854
13,997
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AngieBart
Nemesis
17
1 / 1 / 18
10,216
929
7,217
10,768
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
DaMelloChild
Izanami
20
21 / 0 / 11
12,910
1,174
28,262
5,237
2,702
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 0 / 22
10,886
990
15,166
11,498
11,103
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
lSpy Vs Spyl
Discordia
19
5 / 0 / 24
12,132
1,103
19,085
3,903
1,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
19
12 / 0 / 19
12,526
1,139
37,743
9,080
4,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
134
1
Kills
40
40
Deaths
1
2
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AngieBart
Nemesis
1
1
18
10
L
King Arthur
COJACK2424
King Arthur
0
10
1
0.05
W
Izanami
DaMelloChild
Izanami
21
0
11
26.5
L
Jing Wei
Isaack7087
Jing Wei
0
6
0
0
L
Camazotz
0
9
0
0
L
Jormungandr
SinSeerDragon891
Jormungandr
0
8
1
0.06
W
1
0
22
12
L
1
7
0
0.14
W
Discordia
lSpy Vs Spyl
Discordia
5
0
24
17
W
Neith
12
0
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,927
Damage
107,473
119,110
Taken
40,486
70,549
Mitigated
25,733
9,321
Healing
12,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AngieBart
Nemesis
7,217
3,401
0
1,143
10,768
5,211
0
5,288
5,255
0
14,363
L
King Arthur
COJACK2424
King Arthur
6,342
2,160
0
3,492
31,905
23,568
0
8,315
23,129
0
15,659
W
Izanami
DaMelloChild
Izanami
28,262
20,943
0
2,804
5,237
2,702
0
1,657
3,380
0
41,836
L
Jing Wei
Isaack7087
Jing Wei
1,997
1,213
0
0
12,906
4,874
0
3,371
9,415
0
5,328
L
Camazotz
6,901
1,360
0
2,773
23,869
14,237
0
7,752
15,887
0
20,410
L
Jormungandr
SinSeerDragon891
Jormungandr
13,720
3,282
0
2,763
28,576
13,873
0
3,790
24,618
28,010
0
W
15,166
2,576
0
1,440
11,498
11,103
0
4,293
6,665
35,987
0
L
3,967
1,100
174
119
21,854
13,997
0
9,738
11,810
25,533
0
W
Discordia
lSpy Vs Spyl
Discordia
19,085
2,795
132
1,744
3,903
1,913
0
1,804
2,024
33,825
0
W
Neith
37,743
27,611
0
5,501
9,080
4,804
0
4,645
4,285
0
58,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
58,670
152
Minions Killed
203
3
Camps Cleared
7
948,500
Distance Traveled
1,035,650
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,216
929
17
2
0
262,442
0
L
King Arthur
9,218
838
21
2
1
203,428
0
W
Izanami
12,910
1,174
30
3
2
186,392
0
L
Jing Wei
8,950
814
5
0
0
220,063
1
L
Camazotz
9,143
831
39
4
0
216,304
0
L
Jormungandr
9,030
821
29
3
1
146,282
0
W
Cthulhu
10,886
990
44
4
4
231,930
0
L
Ra
9,558
869
58
5
1
162,423
0
W
Discordia
12,132
1,103
53
5
1
183,454
0
W
Neith
12,526
1,139
59
5
0
171,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role