Player Matchup

Bellona
Bellona
Anunnaki-C-R-P
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,360 Elo+
Solo
Ra
Ra
FebNeb23
Ra
Level 48
God Stats
1W - 2L
1,675 SR
Queue Stats
40W - 38L
1,374 Elo+
Solo
Neith
Neith
MockAndRollNena
Neith
Level 35
God Stats
103W - 152L
1,423 SR
Queue Stats
107W - 162L
1,374 Elo+
Solo
Cthulhu
Cthulhu
YouHyype
Cthulhu
Level 16
God Stats
0W - 1L
1,320 SR
Queue Stats
103W - 76L
1,385 Elo+
Party 1
Thanatos
Thanatos
harlemboiboi
Thanatos
Level 104
God Stats
15W - 7L
1,500 SR
Queue Stats
107W - 83L
1,385 Elo+
Party 1
Team Averages
Level 48
1,483 SR
1,376 Elo+

VS

Team Averages
Level 61
1,597 SR
1,481 Elo+
Bellona
Bellona
Jstokes08
Bellona
Level 31
God Stats
30W - 20L
1,693 SR
Queue Stats
102W - 106L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
LeBoSS187
Cthulhu
Level 56
God Stats
12W - 12L
1,604 SR
Queue Stats
25W - 38L
1,314 Elo+
Solo
Danzaburou
Danzaburou
LoudPackz3698
Danzaburou
Level 25
God Stats
15W - 18L
1,597 SR
Queue Stats
22W - 32L
1,531 Elo+
Party 2
He Bo
He Bo
LuckySnail25186
He Bo
Level 87
God Stats
9W - 1L
1,500 SR
Queue Stats
449W - 429L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Nxthxnnn
Heimdallr
Level 108
God Stats
9W - 12L
1,591 SR
Queue Stats
281W - 275L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 0
7,649
403
5,191
16,601
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 8 / 0
9,847
518
7,416
11,018
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 4 / 0
7,094
373
2,522
7,919
2,827
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
YouHyype
Cthulhu
12
0 / 7 / 3
8,098
426
5,291
15,147
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
harlemboiboi
Thanatos
16
11 / 3 / 4
10,716
564
14,838
15,570
5,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jstokes08
Bellona
17
7 / 1 / 5
10,424
549
12,036
15,158
14,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
LeBoSS187
Cthulhu
13
2 / 1 / 5
8,065
424
8,221
13,399
9,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
LoudPackz3698
Danzaburou
15
2 / 4 / 2
9,363
493
7,616
11,152
3,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 4 / 2
11,913
627
7,586
10,987
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Nxthxnnn
Heimdallr
18
10 / 5 / 4
11,345
597
11,194
14,122
6,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
15
Kills
28
29
Deaths
15
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
3
8
0
0.38
W
Bellona
Jstokes08
Bellona
7
1
5
9.5
W
Cthulhu
LeBoSS187
Cthulhu
2
1
5
4.5
W
Danzaburou
LoudPackz3698
Danzaburou
2
4
2
0.75
W
7
4
2
2
L
0
4
0
0
W
Heimdallr
Nxthxnnn
Heimdallr
10
5
4
2.4
L
Cthulhu
YouHyype
Cthulhu
0
7
3
0.21
L
Thanatos
harlemboiboi
Thanatos
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,258
Damage
46,653
66,255
Taken
64,818
36,141
Mitigated
37,173
20,758
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,191
1,666
0
3,020
16,601
13,213
1,136
0
16,601
0
26,805
L
7,416
1,785
1,009
1,866
11,018
4,203
1,013
2,215
8,716
60,963
0
W
Bellona
Jstokes08
Bellona
12,036
3,944
0
2,379
15,158
14,790
1,196
0
14,740
0
61,389
W
Cthulhu
LeBoSS187
Cthulhu
8,221
466
50
0
13,399
9,092
345
3,197
10,202
28,799
0
W
Danzaburou
LoudPackz3698
Danzaburou
7,616
2,140
0
3,783
11,152
3,666
1,212
1,961
9,191
0
59,333
W
7,586
279
0
3,238
10,987
3,458
56
726
10,236
98,918
0
L
2,522
796
0
1,366
7,919
2,827
469
2,214
5,697
0
31,623
W
Heimdallr
Nxthxnnn
Heimdallr
11,194
4,611
0
1,540
14,122
6,167
1,102
6,823
7,299
0
70,970
L
Cthulhu
YouHyype
Cthulhu
5,291
291
0
868
15,147
9,907
230
5,333
9,786
26,989
0
L
Thanatos
harlemboiboi
Thanatos
14,838
3,850
0
12,629
15,570
5,991
209
5,767
9,641
0
53,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,404
Gold Earned
51,110
358
Minions Killed
532
0
Camps Cleared
0
1,848,280
Distance Traveled
1,776,493
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,649
403
49
3
0
314,410
0
L
Ra
9,847
518
132
7
0
448,292
0
W
Bellona
10,424
549
113
6
0
367,413
0
W
Cthulhu
8,065
424
44
2
0
391,369
0
W
Danzaburou
9,363
493
101
5
0
307,565
2
W
He Bo
11,913
627
152
8
0
345,455
0
L
Neith
7,094
373
50
3
0
351,052
0
W
Heimdallr
11,345
597
122
6
0
364,691
1
L
Cthulhu
8,098
426
41
2
0
350,987
0
L
Thanatos
10,716
564
86
5
0
383,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role