Player Matchup

Chronos
Chronos
Kantuma
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Primalcrux
Scylla
Level 69
God Stats
6W - 4L
1,566 SR
Queue Stats
87W - 56L
1,666 Elo+
Party 3
Athena
Athena
SGTCBA
Athena
Level 135
God Stats
12W - 12L
1,500 SR
Queue Stats
216W - 205L
1,604 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Stophon
Ah Muzen Cab
Level 140
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 139L
1,588 Elo+
Party 3
Mulan
Mulan
bleachchugga
Mulan
Level 103
God Stats
20W - 17L
1,620 SR
Queue Stats
69W - 66L
1,533 Elo+
Party 3
Team Averages
Level 121
1,537 SR
1,578 Elo+

VS

Team Averages
Level 123
1,667 SR
1,590 Elo+
Thor
Thor
BrandonXx64
Thor
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
167W - 161L
1,527 Elo+
Party 1
Chaac
Chaac
GODneH
Chaac
Level 58
God Stats
6W - 6L
1,635 SR
Queue Stats
23W - 28L
1,511 Elo+
Party 1
Merlin
Merlin
battels
Merlin
Level 147
God Stats
8W - 7L
1,609 SR
Queue Stats
132W - 122L
1,529 Elo+
Party 1
Chernobog
Chernobog
greenhydra333
Chernobog
Level 133
God Stats
10W - 6L
1,932 SR
Queue Stats
196W - 201L
1,770 Elo+
Party 2
Kuzenbo
Kuzenbo
metalvador
Kuzenbo
Level 160
God Stats
11W - 8L
1,661 SR
Queue Stats
465W - 466L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kantuma
Chronos
14
4 / 1 / 3
8,099
579
9,425
8,378
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
Primalcrux
Scylla
13
1 / 0 / 2
7,056
504
4,515
4,810
1,617
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
SGTCBA
Athena
15
5 / 0 / 5
8,461
604
6,200
11,254
5,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Stophon
Ah Muzen Cab
15
2 / 0 / 6
8,647
618
3,105
4,638
1,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 1 / 9
7,970
569
6,342
8,856
7,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,749
482
3,188
10,488
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
GODneH
Chaac
11
1 / 5 / 1
6,707
479
6,614
13,687
8,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
battels
Merlin
12
1 / 1 / 0
7,010
501
7,147
4,906
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
greenhydra333
Chernobog
11
0 / 2 / 0
6,623
473
3,075
6,602
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
metalvador
Kuzenbo
10
0 / 3 / 0
5,975
427
3,091
6,558
3,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
14
Kills
2
2
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Chaac
GODneH
Chaac
1
5
1
0.3
W
Chronos
Kantuma
Chronos
4
1
3
5.5
W
Scylla
Primalcrux
Scylla
1
0
2
2
W
Athena
SGTCBA
Athena
5
0
5
7.5
W
Ah Muzen Cab
Stophon
Ah Muzen Cab
2
0
6
5
L
Merlin
battels
Merlin
1
1
0
1
W
2
1
9
6.5
L
Chernobog
greenhydra333
Chernobog
0
2
0
0
L
Kuzenbo
metalvador
Kuzenbo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
23,115
37,936
Taken
42,241
19,630
Mitigated
18,567
17,145
Healing
12,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,188
451
0
4,656
10,488
3,496
0
3,352
7,136
0
40,806
L
Chaac
GODneH
Chaac
6,614
1,536
0
4,651
13,687
8,389
0
9,996
3,691
0
37,446
W
Chronos
Kantuma
Chronos
9,425
2,469
0
3,906
8,378
3,375
1,575
660
7,335
42,408
0
W
Scylla
Primalcrux
Scylla
4,515
46
168
1,878
4,810
1,617
0
3,083
1,499
43,162
0
W
Athena
SGTCBA
Athena
6,200
1,266
0
4,547
11,254
5,395
0
2,162
8,919
56,533
0
W
Ah Muzen Cab
Stophon
Ah Muzen Cab
3,105
1,004
0
3,545
4,638
1,621
1,372
659
3,979
0
67,382
L
Merlin
battels
Merlin
7,147
556
0
750
4,906
1,448
0
2,601
2,305
52,859
0
W
6,342
1,071
0
3,101
8,856
7,622
0
3,100
5,566
0
25,921
L
Chernobog
greenhydra333
Chernobog
3,075
2,258
0
1,424
6,602
1,769
22
2,768
3,834
0
43,925
L
Kuzenbo
metalvador
Kuzenbo
3,091
1,446
0
1,149
6,558
3,465
14
1,423
5,135
12,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,233
Gold Earned
33,064
473
Minions Killed
407
0
Camps Cleared
0
1,470,298
Distance Traveled
1,364,816
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,749
482
104
7
0
288,929
0
L
Chaac
6,707
479
64
5
0
246,798
3
W
Chronos
8,099
579
81
6
0
251,660
2
W
Scylla
7,056
504
92
7
0
293,661
11
W
Athena
8,461
604
120
9
0
320,762
5
W
Ah Muzen Cab
8,647
618
146
10
0
299,484
3
L
Merlin
7,010
501
105
8
0
266,988
3
W
Mulan
7,970
569
34
2
0
304,731
2
L
Chernobog
6,623
473
109
8
0
261,817
3
L
Kuzenbo
5,975
427
25
2
0
300,284
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role