Player Matchup

Discordia
Discordia
DHomme
Discordia
Level 115
God Stats
9W - 8L
1,500 SR
Queue Stats
1,007W - 1,074L
1,522 Elo+
Solo
Danzaburou
Danzaburou
FlukeEU
Danzaburou
Level 125
God Stats
2W - 1L
1,728 SR
Queue Stats
81W - 63L
1,423 Elo+
Party 2
Aphrodite
Aphrodite
IAmNotAnIamsMax
Aphrodite
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Ommphomfoo
Scylla
Level 68
God Stats
7W - 5L
1,500 SR
Queue Stats
496W - 461L
1,535 Elo+
Party 2
Xing Tian
Xing Tian
rubberduck127
Xing Tian
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 73L
1,603 Elo+
Party 2
Team Averages
Level 113
1,546 SR
1,516 Elo+

VS

Team Averages
Level 128
1,546 SR
1,621 Elo+
Sol
Sol
Hyllie
Sol
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
138W - 140L
1,563 Elo+
Party 1
Kuzenbo
Kuzenbo
Skycruser
Kuzenbo
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,776 Elo+
Party 1
Mulan
Mulan
Tr0ublegum
Mulan
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
351W - 359L
1,568 Elo+
Party 1
Ra
Ra
badesalz
Ra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,654 Elo+
Party 1
Bacchus
Bacchus
baniakpl
Bacchus
Level 148
God Stats
6W - 9L
1,731 SR
Queue Stats
677W - 697L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DHomme
Discordia
19
7 / 3 / 15
11,876
742
23,012
9,633
4,657
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
FlukeEU
Danzaburou
19
8 / 4 / 17
12,786
799
24,083
14,092
8,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
IAmNotAnIamsMax
Aphrodite
18
3 / 2 / 25
11,317
707
8,054
10,848
17,345
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
Ommphomfoo
Scylla
20
6 / 4 / 13
12,202
763
18,347
8,304
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
rubberduck127
Xing Tian
20
7 / 3 / 22
12,083
755
13,535
29,124
35,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Hyllie
Sol
18
3 / 4 / 6
10,595
662
11,431
13,684
5,611
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Skycruser
Kuzenbo
18
1 / 6 / 6
10,588
662
10,333
22,803
25,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mulan
17
4 / 7 / 7
10,679
667
12,160
22,088
22,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 6 / 5
10,500
656
8,915
13,955
6,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
baniakpl
Bacchus
19
6 / 8 / 6
12,047
753
12,967
21,994
25,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
46
31
Kills
16
16
Deaths
31
92
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Discordia
DHomme
Discordia
7
3
15
4.83
W
Danzaburou
FlukeEU
Danzaburou
8
4
17
4.13
L
Sol
Hyllie
Sol
3
4
6
1.5
W
Aphrodite
IAmNotAnIamsMax
Aphrodite
3
2
25
7.75
W
Scylla
Ommphomfoo
Scylla
6
4
13
3.13
L
Kuzenbo
Skycruser
Kuzenbo
1
6
6
0.67
L
Mulan
4
7
7
1.07
L
2
6
5
0.75
L
Bacchus
baniakpl
Bacchus
6
8
6
1.13
W
Xing Tian
rubberduck127
Xing Tian
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,031
Damage
55,806
72,001
Taken
94,524
70,262
Mitigated
85,521
36,089
Healing
28,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
DHomme
Discordia
23,012
489
504
1,732
9,633
4,657
524
6,625
2,793
45,786
0
W
Danzaburou
FlukeEU
Danzaburou
24,083
15,075
1,274
4,856
14,092
8,383
4,366
9,548
4,265
0
55,135
L
Sol
Hyllie
Sol
11,431
2,274
2,115
3,595
13,684
5,611
968
9,842
3,239
29,506
0
W
Aphrodite
IAmNotAnIamsMax
Aphrodite
8,054
1,710
9,086
5,569
10,848
17,345
522
6,070
4,578
20,394
0
W
Scylla
Ommphomfoo
Scylla
18,347
855
1,428
889
8,304
3,915
438
5,619
2,416
33,338
0
L
Kuzenbo
Skycruser
Kuzenbo
10,333
2,934
1,824
1,440
22,803
25,810
0
15,511
6,468
24,300
0
L
Mulan
12,160
1,017
875
2,120
22,088
22,157
271
15,237
5,959
0
19,791
L
8,915
939
9,415
4,565
13,955
6,250
0
9,655
3,782
30,433
0
L
Bacchus
baniakpl
Bacchus
12,967
848
1,233
1,122
21,994
25,693
354
9,089
12,128
23,278
0
W
Xing Tian
rubberduck127
Xing Tian
13,535
977
1,383
9,368
29,124
35,962
440
14,774
13,823
19,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,264
Gold Earned
54,409
194
Minions Killed
163
0
Camps Cleared
0
1,479,758
Distance Traveled
1,248,471
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,876
742
51
3
0
291,455
3
W
Danzaburou
12,786
799
77
5
0
257,144
1
L
Sol
10,595
662
39
2
0
255,553
0
W
Aphrodite
11,317
707
22
1
0
300,512
1
W
Scylla
12,202
763
38
2
0
307,115
1
L
Kuzenbo
10,588
662
31
2
0
243,685
1
L
Mulan
10,679
667
21
1
0
257,540
3
L
Ra
10,500
656
50
3
0
267,180
1
L
Bacchus
12,047
753
22
1
0
224,513
1
W
Xing Tian
12,083
755
6
0
0
323,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role