Player Matchup

He Bo
He Bo
Greek428
He Bo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,573 Elo+
Party 1
Izanami
Izanami
StretchHerButt
Izanami
Level 17
God Stats
3W - 0L
1,843 SR
Queue Stats
27W - 6L
1,962 Elo+
Party 1
Kuzenbo
Kuzenbo
xxRECKLESSALECx
Kuzenbo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,838 Elo+
Party 1
Team Averages
Level 83
1,614 SR
1,791 Elo+

VS

Team Averages
Level 28
1,667 SR
1,786 Elo+
He Bo
He Bo
Jimmy Childs
He Bo
Level 7
God Stats
0W - 1L
1,655 SR
Queue Stats
2W - 4L
1,572 Elo+
Party 2
Ymir
Ymir
WV Lottery
Ymir
Level 15
God Stats
10W - 2L
1,758 SR
Queue Stats
10W - 2L
1,987 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
moody125
Ah Muzen Cab
Level 62
God Stats
0W - 1L
1,587 SR
Queue Stats
21W - 13L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Greek428
He Bo
16
6 / 8 / 5
13,348
742
14,890
13,261
5,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
5 / 7 / 6
12,677
704
17,489
16,336
8,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 10
13,501
750
14,086
24,313
31,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 5
12,990
722
16,254
15,656
5,432
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 3 / 12
11,897
661
11,389
27,837
20,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
moody125
Ah Muzen Cab
16
3 / 5 / 12
11,689
649
15,480
13,320
4,876
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
46
14
Kills
17
17
Deaths
14
21
Assists
29
Player
Kills
Deaths
Assists
KDA
W
He Bo
Greek428
He Bo
6
8
5
1.06
L
11
6
5
2.25
W
5
7
6
1.14
L
3
3
12
3
L
Ah Muzen Cab
moody125
Ah Muzen Cab
3
5
12
1.8
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,465
Damage
43,123
53,910
Taken
56,813
45,022
Mitigated
31,213
12,268
Healing
14,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Greek428
He Bo
14,890
215
0
3,113
13,261
5,051
0
7,203
6,058
50,860
0
L
16,254
250
1,098
3,784
15,656
5,432
0
10,450
4,825
34,053
0
W
17,489
12,421
0
3,078
16,336
8,789
3,315
7,710
8,626
0
83,960
L
11,389
1,248
1,146
4,287
27,837
20,905
510
9,694
17,747
41,302
0
L
Ah Muzen Cab
moody125
Ah Muzen Cab
15,480
2,028
696
3,134
13,320
4,876
0
7,946
5,250
0
59,418
W
14,086
4,432
0
6,077
24,313
31,182
258
12,996
11,317
48,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
36,576
271
Minions Killed
165
0
Camps Cleared
0
924,904
Distance Traveled
1,051,068
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,348
742
91
5
0
290,628
2
L
He Bo
12,990
722
36
2
0
316,728
0
W
Izanami
12,677
704
140
8
0
266,697
2
L
Ymir
11,897
661
53
3
0
368,259
0
L
Ah Muzen Cab
11,689
649
76
4
0
366,081
0
W
Kuzenbo
13,501
750
40
2
0
367,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role