Player Matchup

Thor
Thor
Engity
Thor
Level 3
God Stats
22W - 23L
1,317 SR
Queue Stats
42W - 43L
1,314 Elo+
Party 3
King Arthur
King Arthur
LOLbach
King Arthur
Level 62
God Stats
2W - 2L
1,665 SR
Queue Stats
107W - 110L
1,422 Elo+
Party 3
Ymir
Ymir
MadLaplace
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
Maraschinos
Artemis
Level 25
God Stats
114W - 88L
1,576 SR
Queue Stats
170W - 147L
1,613 Elo+
Solo
Hera
Hera
onehits
Hera
Level 158
God Stats
2W - 0L
1,839 SR
Queue Stats
99W - 81L
1,596 Elo+
Party 1
Team Averages
Level 50
1,580 SR
1,489 Elo+

VS

Team Averages
Level 14
1,500 SR
1,466 Elo+
Khepri
Khepri
Orangeman999
Khepri
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 179L
1,625 Elo+
Party 2
Artemis
Artemis
RatoXy
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,205 Elo+
Solo
Olorun
Olorun
Skratus
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,372 Elo+
Solo
Nemesis
Nemesis
hudsonvr
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,437 Elo+
Solo
Chronos
Chronos
zCryogenz
Chronos
Level 21
God Stats
5W - 5L
1,500 SR
Queue Stats
125W - 88L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Engity
Thor
11
0 / 0 / 5
6,684
557
1,847
6,109
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
LOLbach
King Arthur
13
4 / 1 / 0
7,463
622
5,996
8,241
4,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
2 / 2 / 7
6,219
518
3,359
6,893
2,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Maraschinos
Artemis
11
6 / 1 / 2
6,973
581
9,574
5,895
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
onehits
Hera
14
8 / 0 / 1
8,418
702
8,146
4,236
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 3 / 2
5,907
492
2,509
5,915
2,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
RatoXy
Artemis
10
1 / 4 / 0
5,987
499
4,960
8,282
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
Skratus
Olorun
8
0 / 6 / 0
5,060
422
2,670
8,914
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
hudsonvr
Nemesis
4
0 / 4 / 0
4,136
345
899
5,701
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chronos
zCryogenz
Chronos
10
3 / 3 / 0
6,631
553
4,602
7,689
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
4
4
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
Engity
Thor
0
0
5
2.5
W
King Arthur
LOLbach
King Arthur
4
1
0
4
W
2
2
7
2.75
W
Artemis
Maraschinos
Artemis
6
1
2
7
L
Khepri
0
3
2
0.33
L
Artemis
RatoXy
Artemis
1
4
0
0.25
L
Olorun
Skratus
Olorun
0
6
0
0
L
Nemesis
hudsonvr
Nemesis
0
4
0
0
W
Hera
onehits
Hera
8
0
1
8.5
L
Chronos
zCryogenz
Chronos
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
15,640
31,374
Taken
36,501
11,861
Mitigated
10,880
9,773
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Engity
Thor
1,847
612
0
3,052
6,109
1,840
0
885
5,224
0
34,660
W
King Arthur
LOLbach
King Arthur
5,996
742
0
2,250
8,241
4,000
153
0
8,241
0
35,768
W
3,359
796
372
408
6,893
2,904
598
3,843
3,050
19,868
0
W
Artemis
Maraschinos
Artemis
9,574
5,258
0
2,001
5,895
1,677
630
3,155
2,740
0
34,809
L
Khepri
2,509
135
0
946
5,915
2,048
0
2,131
3,744
18,039
0
L
Artemis
RatoXy
Artemis
4,960
2,165
0
3,092
8,282
2,907
306
0
8,282
0
23,895
L
Olorun
Skratus
Olorun
2,670
1,083
0
1,969
8,914
2,989
0
6,211
2,435
20,799
0
L
Nemesis
hudsonvr
Nemesis
899
390
0
196
5,701
956
0
1,512
4,189
0
3,503
W
Hera
onehits
Hera
8,146
2,540
87
1,603
4,236
1,440
2,130
1,898
2,338
54,911
0
L
Chronos
zCryogenz
Chronos
4,602
1,669
0
2,347
7,689
1,980
884
1,303
6,346
34,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
27,721
352
Minions Killed
183
0
Camps Cleared
0
1,093,775
Distance Traveled
903,248
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,684
557
70
6
0
245,509
0
W
King Arthur
7,463
622
76
6
0
220,479
0
W
Ymir
6,219
518
34
3
0
201,675
0
W
Artemis
6,973
581
51
4
0
188,835
5
L
Khepri
5,907
492
13
1
0
215,593
2
L
Artemis
5,987
499
52
4
0
158,196
2
L
Olorun
5,060
422
33
3
0
164,893
1
L
Nemesis
4,136
345
3
0
0
176,520
4
W
Hera
8,418
702
121
10
0
237,277
4
L
Chronos
6,631
553
82
7
0
188,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role