Player Matchup

Pele
Pele
Bacc
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Daverox
Izanami
Level 108
God Stats
12W - 8L
1,500 SR
Queue Stats
76W - 84L
1,455 Elo+
Party 2
Athena
Athena
Doccer
Athena
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
Zoitty
Vulcan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
yDeanZ
Cu Chulainn
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 70L
1,451 Elo+
Party 2
Team Averages
Level 87
1,500 SR
1,481 Elo+

VS

Team Averages
Level 52
1,437 SR
1,492 Elo+
Merlin
Merlin
EnZo RsR
Merlin
Level 29
God Stats
4W - 7L
1,648 SR
Queue Stats
363W - 374L
1,570 Elo+
Party 1
Ares
Ares
SkyNatsuBRx
Ares
Level 34
God Stats
19W - 20L
1,245 SR
Queue Stats
993W - 1,103L
1,528 Elo+
Party 1
Artemis
Artemis
XRawlingsX
Artemis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Zyshir
Da Ji
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 287L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
nsfrv
Cu Chulainn
Level 32
God Stats
0W - 4L
1,292 SR
Queue Stats
124W - 123L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Bacc
Pele
12
4 / 2 / 2
7,152
596
4,388
11,043
3,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Daverox
Izanami
12
4 / 0 / 2
7,367
614
8,913
4,356
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
Doccer
Athena
11
5 / 0 / 4
7,090
591
3,414
5,585
4,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Zoitty
Vulcan
13
5 / 1 / 3
7,767
647
6,549
4,745
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
yDeanZ
Cu Chulainn
10
1 / 3 / 2
6,060
505
3,857
9,631
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EnZo RsR
Merlin
10
0 / 6 / 2
5,813
484
1,759
6,333
1,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,883
490
672
7,640
2,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
XRawlingsX
Artemis
9
0 / 4 / 1
5,514
460
4,072
6,562
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
Zyshir
Da Ji
8
1 / 3 / 1
5,547
462
2,511
8,095
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
nsfrv
Cu Chulainn
11
3 / 3 / 1
6,458
538
5,352
8,512
4,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
5
6
Deaths
19
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
Bacc
Pele
4
2
2
2.5
W
Izanami
Daverox
Izanami
4
0
2
5
W
Athena
Doccer
Athena
5
0
4
7
L
Merlin
EnZo RsR
Merlin
0
6
2
0.17
L
1
3
0
0.33
L
Artemis
XRawlingsX
Artemis
0
4
1
0.13
W
Vulcan
Zoitty
Vulcan
5
1
3
6.5
L
Da Ji
Zyshir
Da Ji
1
3
1
0.5
L
Cu Chulainn
nsfrv
Cu Chulainn
3
3
1
1.17
W
Cu Chulainn
yDeanZ
Cu Chulainn
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,121
Damage
14,366
35,360
Taken
37,142
16,853
Mitigated
14,699
9,667
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Bacc
Pele
4,388
1,285
0
4,262
11,043
3,206
0
163
10,780
0
44,736
W
Izanami
Daverox
Izanami
8,913
6,305
0
1,360
4,356
2,364
400
507
3,849
0
48,039
W
Athena
Doccer
Athena
3,414
1,778
0
974
5,585
4,269
495
376
5,209
22,261
0
L
Merlin
EnZo RsR
Merlin
1,759
56
0
1,008
6,333
1,882
0
3,753
2,331
26,013
0
L
672
56
0
1,751
7,640
2,866
0
631
7,009
11,682
0
L
Artemis
XRawlingsX
Artemis
4,072
1,781
0
1,576
6,562
2,794
0
1,561
4,981
0
31,605
W
Vulcan
Zoitty
Vulcan
6,549
1,413
0
1,184
4,745
1,756
216
1,385
3,360
47,291
0
L
Da Ji
Zyshir
Da Ji
2,511
386
0
2,382
8,095
2,349
0
2,285
5,702
0
21,554
L
Cu Chulainn
nsfrv
Cu Chulainn
5,352
1,408
0
2,081
8,512
4,808
0
1,356
6,756
0
27,413
W
Cu Chulainn
yDeanZ
Cu Chulainn
3,857
1,164
0
1,887
9,631
5,258
507
0
9,281
0
24,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
29,215
341
Minions Killed
247
0
Camps Cleared
0
1,189,654
Distance Traveled
1,078,385
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,152
596
82
7
0
252,523
0
W
Izanami
7,367
614
93
8
0
204,847
1
W
Athena
7,090
591
45
4
0
265,247
2
L
Merlin
5,813
484
50
4
0
207,288
2
L
Ares
5,883
490
26
2
0
212,354
4
L
Artemis
5,514
460
60
5
0
185,005
2
W
Vulcan
7,767
647
84
7
0
237,497
4
L
Da Ji
5,547
462
55
5
0
251,322
4
L
Cu Chulainn
6,458
538
56
5
0
222,416
5
W
Cu Chulainn
6,060
505
37
3
0
229,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role