Player Matchup

Fafnir
Fafnir
BaroqueBordello
Fafnir
Level 39
God Stats
1W - 6L
1,470 SR
Queue Stats
8W - 16L
1,483 Elo+
Party 3
Artemis
Artemis
Hiruma-SM
Artemis
Level 149
God Stats
7W - 6L
1,500 SR
Queue Stats
274W - 262L
1,553 Elo+
Party 3
Mercury
Mercury
Joo98
Mercury
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sharklider
Cu Chulainn
Level 148
God Stats
4W - 9L
1,485 SR
Queue Stats
139W - 136L
1,575 Elo+
Party 2
Agni
Agni
Silv3rstain
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,552 Elo+
Party 2
Team Averages
Level 89
1,491 SR
1,532 Elo+

VS

Team Averages
Level 71
1,641 SR
1,635 Elo+
Nu Wa
Nu Wa
Ahrii0
Nu Wa
Level 27
God Stats
12W - 20L
1,122 SR
Queue Stats
100W - 74L
1,642 Elo+
Party 1
Horus
Horus
CorgiC
Horus
Level 36
God Stats
2W - 1L
1,727 SR
Queue Stats
18W - 22L
1,414 Elo+
Solo
Thanatos
Thanatos
GoldenFreezer
Thanatos
Level 115
God Stats
15W - 6L
1,707 SR
Queue Stats
144W - 86L
1,667 Elo+
Party 1
Sun Wukong
Sun Wukong
JugadorTaktiko
Sun Wukong
Level 123
God Stats
152W - 73L
1,681 SR
Queue Stats
370W - 266L
1,764 Elo+
Party 1
Anhur
Anhur
NotShisui
Anhur
Level 55
God Stats
19W - 15L
1,965 SR
Queue Stats
178W - 122L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 5
8,443
497
4,375
16,534
15,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Hiruma-SM
Artemis
14
1 / 5 / 2
8,156
480
7,975
12,083
2,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
Joo98
Mercury
12
3 / 11 / 3
7,845
461
7,032
17,524
5,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Sharklider
Cu Chulainn
15
4 / 5 / 1
8,992
529
13,240
16,160
10,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 10 / 2
7,211
424
4,917
11,849
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ahrii0
Nu Wa
15
7 / 2 / 7
9,959
586
12,066
8,598
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
CorgiC
Horus
14
2 / 1 / 12
9,229
543
2,888
10,515
6,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
GoldenFreezer
Thanatos
18
11 / 2 / 10
11,203
659
13,977
11,082
7,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
JugadorTaktiko
Sun Wukong
17
5 / 2 / 8
10,764
633
16,011
15,437
16,226
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
NotShisui
Anhur
18
10 / 3 / 4
11,056
650
15,908
17,558
6,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
76
10
Kills
35
35
Deaths
10
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ahrii0
Nu Wa
7
2
7
5.25
L
1
4
5
0.88
W
Horus
CorgiC
Horus
2
1
12
8
W
Thanatos
GoldenFreezer
Thanatos
11
2
10
8
L
Artemis
Hiruma-SM
Artemis
1
5
2
0.4
L
Mercury
Joo98
Mercury
3
11
3
0.41
W
Sun Wukong
JugadorTaktiko
Sun Wukong
5
2
8
4.5
W
Anhur
NotShisui
Anhur
10
3
4
4
L
Cu Chulainn
Sharklider
Cu Chulainn
4
5
1
0.9
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,539
Damage
60,850
74,150
Taken
63,190
37,751
Mitigated
40,044
18,923
Healing
37,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ahrii0
Nu Wa
12,066
3,150
0
1,795
8,598
3,093
2,522
2,177
6,421
52,954
0
L
4,375
1,309
507
5,680
16,534
15,373
0
2,547
13,713
14,951
0
W
Horus
CorgiC
Horus
2,888
1,468
2,550
6,055
10,515
6,530
491
1,834
8,681
0
14,056
W
Thanatos
GoldenFreezer
Thanatos
13,977
3,709
0
11,882
11,082
7,385
864
2,333
8,749
0
71,056
L
Artemis
Hiruma-SM
Artemis
7,975
2,305
0
3,599
12,083
2,942
936
564
11,439
0
51,757
L
Mercury
Joo98
Mercury
7,032
3,474
0
2,936
17,524
5,841
0
2,713
14,591
0
36,038
W
Sun Wukong
JugadorTaktiko
Sun Wukong
16,011
3,150
0
5,416
15,437
16,226
1,295
858
14,579
0
81,293
W
Anhur
NotShisui
Anhur
15,908
8,534
0
9,910
17,558
6,810
1,869
2,090
15,468
0
79,133
L
Cu Chulainn
Sharklider
Cu Chulainn
13,240
2,866
0
5,405
16,160
10,902
25
3,566
12,439
0
55,781
L
4,917
314
0
796
11,849
2,693
80
1,739
9,902
31,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,647
Gold Earned
52,211
313
Minions Killed
517
0
Camps Cleared
0
1,542,071
Distance Traveled
1,597,350
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,959
586
88
5
0
296,668
0
L
Fafnir
8,443
497
17
1
0
329,676
9
W
Horus
9,229
543
25
1
0
341,321
7
W
Thanatos
11,203
659
122
7
0
377,838
1
L
Artemis
8,156
480
86
5
0
288,706
6
L
Mercury
7,845
461
61
4
0
324,952
1
W
Sun Wukong
10,764
633
157
9
0
306,012
0
W
Anhur
11,056
650
125
7
0
275,511
3
L
Cu Chulainn
8,992
529
90
5
0
316,633
3
L
Agni
7,211
424
59
3
0
282,104
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role