Player Matchup

Hercules
Hercules
DarthLawyer28
Hercules
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 187L
1,543 Elo+
Party 1
Medusa
Medusa
IEatManButt
Medusa
Level 68
God Stats
10W - 12L
1,658 SR
Queue Stats
131W - 153L
1,404 Elo+
Party 1
Thoth
Thoth
OlympianOdyssey
Thoth
Level 64
God Stats
30W - 40L
1,373 SR
Queue Stats
148W - 133L
1,516 Elo+
Party 1
Anubis
Anubis
RaFaLdeGRomo
Anubis
Level 126
God Stats
1W - 7L
1,285 SR
Queue Stats
151W - 145L
1,539 Elo+
Solo
Danzaburou
Danzaburou
misterman2525
Danzaburou
Level 104
God Stats
9W - 7L
1,609 SR
Queue Stats
153W - 137L
1,556 Elo+
Party 1
Team Averages
Level 88
1,485 SR
1,512 Elo+

VS

Team Averages
Level 130
1,387 SR
1,542 Elo+
Osiris
Osiris
 
Osiris
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Bignick2721
Kumbhakarna
Level 105
God Stats
2W - 2L
1,283 SR
Queue Stats
129W - 124L
1,595 Elo+
Party 2
Sol
Sol
DE_en_Fuego
Sol
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,557 Elo+
Solo
Fenrir
Fenrir
RelaxBro94
Fenrir
Level 137
God Stats
2W - 2L
1,154 SR
Queue Stats
178W - 167L
1,541 Elo+
Party 2
Agni
Agni
ironmanctc
Agni
Level 126
God Stats
9W - 3L
1,500 SR
Queue Stats
359W - 352L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarthLawyer28
Hercules
8
1 / 2 / 1
5,050
505
2,149
6,956
2,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
9
1 / 2 / 1
5,026
503
2,443
5,222
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 1 / 0
4,982
498
3,551
3,948
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
7
0 / 6 / 0
4,656
466
2,555
5,777
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
misterman2525
Danzaburou
8
1 / 2 / 0
5,205
521
1,923
5,511
1,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
6 / 1 / 1
7,153
715
5,014
6,522
4,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kumbhakarna
Bignick2721
Kumbhakarna
8
0 / 2 / 4
5,161
516
2,407
5,707
1,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 0 / 1
5,926
593
5,400
4,652
845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
RelaxBro94
Fenrir
9
3 / 0 / 2
5,652
565
2,564
5,713
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 0 / 2
5,562
556
3,456
4,769
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
6
1
1
6.5
W
Kumbhakarna
Bignick2721
Kumbhakarna
0
2
4
1
W
3
0
1
3.5
L
Hercules
DarthLawyer28
Hercules
1
2
1
0.75
L
Medusa
1
2
1
0.75
L
0
1
0
0
L
Anubis
0
6
0
0
W
Fenrir
RelaxBro94
Fenrir
3
0
2
4
W
1
0
2
2
L
Danzaburou
misterman2525
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,621
Damage
18,841
27,414
Taken
27,363
9,535
Mitigated
11,464
6,882
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,014
1,868
0
2,320
6,522
4,533
316
3,199
3,284
3,185
30,532
W
Kumbhakarna
Bignick2721
Kumbhakarna
2,407
54
0
1,352
5,707
1,829
49
0
5,707
10,142
0
W
5,400
1,564
0
3,740
4,652
845
1,251
0
4,652
36,425
0
L
Hercules
DarthLawyer28
Hercules
2,149
879
0
2,510
6,956
2,694
0
4,006
2,912
0
12,843
L
Medusa
2,443
837
0
2,045
5,222
1,648
0
3,371
1,851
0
26,419
L
3,551
158
0
760
3,948
1,195
50
2,147
1,629
26,762
0
L
Anubis
2,555
66
0
988
5,777
2,381
0
447
5,294
16,454
0
W
Fenrir
RelaxBro94
Fenrir
2,564
462
0
1,185
5,713
2,970
0
916
4,727
0
23,195
W
3,456
296
0
2,679
4,769
1,287
0
1,604
2,887
28,360
0
L
Danzaburou
misterman2525
Danzaburou
1,923
856
0
579
5,511
1,617
0
1,148
4,253
0
28,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,919
Gold Earned
29,454
223
Minions Killed
262
0
Camps Cleared
0
832,076
Distance Traveled
923,294
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,153
715
80
8
0
184,633
2
W
Kumbhakarna
5,161
516
13
1
0
190,839
2
W
Sol
5,926
593
69
7
0
164,372
2
L
Hercules
5,050
505
24
2
0
187,813
1
L
Medusa
5,026
503
48
5
0
163,943
0
L
Thoth
4,982
498
49
5
0
175,706
0
L
Anubis
4,656
466
43
4
0
119,866
0
W
Fenrir
5,652
565
40
4
0
191,274
0
W
Agni
5,562
556
60
6
0
192,176
1
L
Danzaburou
5,205
521
59
6
0
184,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role