Player Matchup

Neith
Neith
MundoGamer127
Neith
Level 8
God Stats
7W - 6L
1,465 SR
Queue Stats
17W - 19L
1,243 Elo+
Solo
Rama
Rama
WATUPholmes
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,257 Elo+
Solo
Kukulkan
Kukulkan
anthonyjohn16
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Scylla
Scylla
public_legend12
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,216 Elo+
Solo
Medusa
Medusa
zanmoocow65
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,189 Elo+
Solo
Team Averages
Level 9
1,493 SR
1,281 Elo+

VS

Team Averages
Level 17
1,402 SR
1,212 Elo+
Baron Samedi
Baron Samedi
DieGANGSTERBros
Baron Samedi
Level 7
God Stats
14W - 27L
1,282 SR
Queue Stats
18W - 39L
1,120 Elo+
Party 1
Sol
Sol
Godcmpl3x6316
Sol
Level 23
God Stats
21W - 20L
1,448 SR
Queue Stats
88W - 111L
1,360 Elo+
Solo
Apollo
Apollo
MajorDeniz
Apollo
Level 6
God Stats
7W - 14L
1,282 SR
Queue Stats
11W - 23L
1,120 Elo+
Party 1
Bellona
Bellona
TRIPLE_CHAN
Bellona
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,110 Elo+
Solo
Anubis
Anubis
Yanni58
Anubis
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 113L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
8,441
528
9,805
10,705
3,720
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 3 / 1
6,980
436
4,217
10,920
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
anthonyjohn16
Kukulkan
11
3 / 4 / 0
7,037
440
7,580
8,421
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 8 / 0
5,085
318
364
6,321
1,750
Medusa
6
1 / 13 / 1
5,664
354
2,952
11,730
3,820
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DieGANGSTERBros
Baron Samedi
13
5 / 2 / 3
9,453
591
5,512
8,273
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
14 / 4 / 7
10,158
635
18,228
14,591
6,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
MajorDeniz
Apollo
14
7 / 0 / 2
9,222
576
3,917
12,302
4,357
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Bellona
TRIPLE_CHAN
Bellona
12
0 / 3 / 1
7,718
482
3,845
9,311
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
Yanni58
Anubis
14
2 / 2 / 1
8,753
547
3,438
4,617
2,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
11
Kills
28
30
Deaths
11
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DieGANGSTERBros
Baron Samedi
5
2
3
3.25
W
14
4
7
4.38
W
Apollo
MajorDeniz
Apollo
7
0
2
8
L
6
2
2
3.5
W
Bellona
TRIPLE_CHAN
Bellona
0
3
1
0.17
L
1
3
1
0.5
W
Anubis
Yanni58
Anubis
2
2
1
1.25
L
Kukulkan
anthonyjohn16
Kukulkan
3
4
0
0.75
L
0
8
0
0
L
Medusa
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,918
Damage
34,940
48,097
Taken
49,094
15,330
Mitigated
25,062
7,968
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DieGANGSTERBros
Baron Samedi
5,512
415
564
3,044
8,273
3,660
2,386
2,158
6,115
33,383
0
W
18,228
5,880
0
7,985
14,591
6,819
4,344
2,493
12,098
56,997
0
W
Apollo
MajorDeniz
Apollo
3,917
2,759
0
5,266
12,302
4,357
1,538
2,618
9,684
0
55,033
L
9,805
3,501
219
3,491
10,705
3,720
981
4,729
5,551
0
41,626
W
Bellona
TRIPLE_CHAN
Bellona
3,845
558
0
598
9,311
7,490
650
239
9,072
0
23,612
L
4,217
3,331
0
3,972
10,920
3,259
0
6,188
4,732
0
32,508
W
Anubis
Yanni58
Anubis
3,438
399
0
1,697
4,617
2,736
1,740
436
4,181
38,730
1,730
L
Kukulkan
anthonyjohn16
Kukulkan
7,580
863
0
130
8,421
2,781
498
5,866
2,555
27,439
0
L
364
219
0
0
6,321
1,750
40
4,290
2,031
2,661
0
L
Medusa
2,952
1,064
0
156
11,730
3,820
465
6,045
5,685
0
10,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,207
Gold Earned
45,304
180
Minions Killed
356
0
Camps Cleared
0
1,173,267
Distance Traveled
1,304,879
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,453
591
47
3
0
251,169
2
W
Sol
10,158
635
84
5
0
275,168
0
W
Apollo
9,222
576
102
6
0
233,540
1
L
Neith
8,441
528
69
4
0
215,248
3
W
Bellona
7,718
482
47
3
0
300,611
0
L
Rama
6,980
436
50
3
0
253,870
5
W
Anubis
8,753
547
76
5
0
244,391
1
L
Kukulkan
7,037
440
48
3
0
274,342
1
L
Scylla
5,085
318
3
0
0
165,222
2
L
Medusa
5,664
354
10
1
0
264,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role