Player Matchup

Nemesis
Nemesis
Agent Ravi
Nemesis
Level 107
God Stats
18W - 13L
1,666 SR
Queue Stats
42W - 36L
1,619 Elo+
Party 2
Discordia
Discordia
DEMONKING347
Discordia
Level 146
God Stats
2W - 1L
1,838 SR
Queue Stats
47W - 56L
1,919 Elo+
Party 2
Ares
Ares
ForceKin69420
Ares
Level 18
God Stats
2W - 0L
1,590 SR
Queue Stats
7W - 0L
1,893 Elo+
Party 2
Team Averages
Level 90
1,698 SR
1,810 Elo+

VS

Team Averages
Level 16
1,588 SR
1,663 Elo+
Vulcan
Vulcan
CuteBoysHole
Vulcan
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 22L
1,907 Elo+
Party 1
Danzaburou
Danzaburou
PvtPvtPart
Danzaburou
Level 28
God Stats
8W - 2L
1,764 SR
Queue Stats
11W - 3L
1,907 Elo+
Party 1
Ymir
Ymir
qwsddfcfjh709800
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Agent Ravi
Nemesis
13
2 / 2 / 12
10,918
642
9,967
15,695
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Discordia
DEMONKING347
Discordia
15
9 / 4 / 4
11,854
697
17,564
12,027
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 4 / 9
10,612
624
5,836
19,516
23,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
6 / 5 / 2
11,715
689
14,999
14,369
5,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
PvtPvtPart
Danzaburou
15
4 / 5 / 5
11,487
676
16,685
18,496
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 4 / 1
8,207
483
151
4,618
1,589

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
14
Kills
10
10
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Agent Ravi
Nemesis
2
2
12
4
L
Vulcan
6
5
2
1.4
W
Discordia
DEMONKING347
Discordia
9
4
4
2.75
W
3
4
9
1.88
L
Danzaburou
PvtPvtPart
Danzaburou
4
5
5
1.3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
31,835
47,238
Taken
37,483
37,122
Mitigated
14,121
9,168
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Agent Ravi
Nemesis
9,967
4,485
219
4,342
15,695
8,725
1,304
4,102
11,319
0
52,231
L
Vulcan
14,999
6,026
0
1,284
14,369
5,456
0
8,770
5,121
52,759
0
W
Discordia
DEMONKING347
Discordia
17,564
452
1,049
1,317
12,027
4,849
871
4,199
7,672
52,031
0
W
5,836
235
1,191
1,050
19,516
23,548
635
6,183
13,027
25,812
0
L
Danzaburou
PvtPvtPart
Danzaburou
16,685
9,230
0
4,835
18,496
7,076
0
11,505
6,502
0
48,990
L
151
47
0
0
4,618
1,589
0
2,056
2,413
2,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,384
Gold Earned
31,409
170
Minions Killed
130
0
Camps Cleared
0
904,917
Distance Traveled
651,797
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,918
642
68
4
0
330,004
0
L
Vulcan
11,715
689
73
4
0
286,809
1
W
Discordia
11,854
697
80
5
0
282,812
1
W
Ares
10,612
624
22
1
0
292,101
2
L
Danzaburou
11,487
676
51
3
0
260,117
1
L
Ymir
8,207
483
6
0
0
104,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role