Player Matchup

Erlang Shen
Erlang Shen
BigDaddyBatman
Erlang Shen
Level 69
God Stats
5W - 4L
1,725 SR
Queue Stats
172W - 144L
1,668 Elo+
Solo
Ra
Ra
ThatGuyQuib
Ra
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 13L
1,752 Elo+
Party 1
Mercury
Mercury
criderslider
Mercury
Level 139
God Stats
0W - 4L
1,223 SR
Queue Stats
107W - 118L
1,575 Elo+
Solo
Xbalanque
Xbalanque
henchen10
Xbalanque
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 1L
2,041 Elo+
Party 1
Geb
Geb
kidgamer3
Geb
Level 125
God Stats
7W - 4L
1,650 SR
Queue Stats
31W - 16L
1,735 Elo+
Solo
Team Averages
Level 114
1,519 SR
1,754 Elo+

VS

Team Averages
Level 123
1,625 SR
1,602 Elo+
Geb
Geb
Avro7
Geb
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Apollo
Apollo
KANG9321
Apollo
Level 127
God Stats
4W - 2L
1,722 SR
Queue Stats
78W - 78L
1,611 Elo+
Solo
The Morrigan
The Morrigan
darklilone
The Morrigan
Level 154
God Stats
4W - 9L
1,311 SR
Queue Stats
356W - 337L
1,638 Elo+
Solo
Fenrir
Fenrir
fatjesus9624
Fenrir
Level 119
God Stats
8W - 3L
1,861 SR
Queue Stats
116W - 103L
1,601 Elo+
Solo
Bellona
Bellona
iAndrohmeda
Bellona
Level 115
God Stats
57W - 40L
1,730 SR
Queue Stats
1,008W - 912L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BigDaddyBatman
Erlang Shen
12
0 / 6 / 0
6,601
472
3,294
10,488
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 2
6,482
463
5,612
6,929
2,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
criderslider
Mercury
12
2 / 7 / 0
7,104
507
2,934
11,389
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
henchen10
Xbalanque
14
1 / 0 / 1
7,484
535
5,890
7,092
2,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 1 / 2
6,633
474
4,037
8,312
4,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Avro7
Geb
11
1 / 1 / 6
6,733
481
3,025
9,031
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
KANG9321
Apollo
13
0 / 0 / 0
7,829
559
2,709
6,270
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
darklilone
The Morrigan
14
2 / 0 / 4
8,117
580
6,321
4,501
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
13
9 / 2 / 2
8,100
579
6,759
8,715
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
iAndrohmeda
Bellona
15
6 / 0 / 4
8,609
615
10,998
11,072
12,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
18
18
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
Avro7
Geb
1
1
6
4
L
Erlang Shen
BigDaddyBatman
Erlang Shen
0
6
0
0
W
Apollo
KANG9321
Apollo
0
0
0
0
L
0
4
2
0.25
L
Mercury
criderslider
Mercury
2
7
0
0.29
W
The Morrigan
darklilone
The Morrigan
2
0
4
4
W
Fenrir
9
2
2
5
L
Xbalanque
henchen10
Xbalanque
1
0
1
1.5
W
Bellona
iAndrohmeda
Bellona
6
0
4
8
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,767
Damage
29,812
44,210
Taken
39,589
20,202
Mitigated
25,612
13,569
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Avro7
Geb
3,025
505
0
1,827
9,031
6,109
0
2,551
6,426
15,154
0
L
Erlang Shen
BigDaddyBatman
Erlang Shen
3,294
1,905
0
1,811
10,488
7,758
0
935
9,553
0
34,007
W
Apollo
KANG9321
Apollo
2,709
2,320
0
3,306
6,270
1,889
0
971
5,299
0
55,305
L
5,612
506
255
1,660
6,929
2,468
174
2,898
4,031
44,775
0
L
Mercury
criderslider
Mercury
2,934
1,435
0
2,598
11,389
3,625
666
2,543
8,846
0
37,122
W
The Morrigan
darklilone
The Morrigan
6,321
1,053
0
2,082
4,501
1,571
42
954
3,495
59,119
1,569
W
Fenrir
6,759
998
0
2,996
8,715
3,365
0
3,461
5,154
0
42,523
L
Xbalanque
henchen10
Xbalanque
5,890
3,100
0
5,575
7,092
2,064
0
1,014
6,078
0
60,769
W
Bellona
iAndrohmeda
Bellona
10,998
3,813
0
4,628
11,072
12,678
208
1,469
9,566
7,026
49,515
L
4,037
562
0
1,670
8,312
4,287
30
2,485
5,827
17,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,304
Gold Earned
39,388
378
Minions Killed
465
0
Camps Cleared
0
1,317,554
Distance Traveled
1,396,547
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,733
481
15
1
0
272,277
6
L
Erlang Shen
6,601
472
80
6
0
244,748
3
W
Apollo
7,829
559
138
10
0
234,996
3
L
Ra
6,482
463
83
6
0
232,723
6
L
Mercury
7,104
507
76
5
0
285,952
1
W
The Morrigan
8,117
580
121
9
0
278,312
6
W
Fenrir
8,100
579
72
5
0
311,160
1
L
Xbalanque
7,484
535
131
9
0
225,727
3
W
Bellona
8,609
615
119
9
0
299,802
6
L
Geb
6,633
474
8
1
0
328,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role