Player Matchup

Anubis
Anubis
KingCole_World
Anubis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,703 Elo+
Solo
Artemis
Artemis
Kushnier15
Artemis
Level 4
God Stats
19W - 23L
1,315 SR
Queue Stats
320W - 360L
1,369 Elo+
Solo
Bacchus
Bacchus
MitchButkis
Bacchus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 25L
1,544 Elo+
Solo
Chaac
Chaac
MrRivers27
Chaac
Level 6
God Stats
2W - 5L
1,437 SR
Queue Stats
6W - 10L
1,474 Elo+
Solo
Heimdallr
Heimdallr
Thunderhawk2106
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,306 Elo+
Solo
Team Averages
Level 8
1,450 SR
1,479 Elo+

VS

Team Averages
Level 19
1,600 SR
1,516 Elo+
Tyr
Tyr
HealthPenguin
Tyr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 30L
1,518 Elo+
Solo
Izanami
Izanami
IRChet
Izanami
Level 23
God Stats
48W - 32L
1,751 SR
Queue Stats
160W - 171L
1,381 Elo+
Solo
Danzaburou
Danzaburou
IVI-FEAR-IVI
Danzaburou
Level 16
God Stats
20W - 18L
1,298 SR
Queue Stats
149W - 163L
1,511 Elo+
Solo
Cthulhu
Cthulhu
KingThaynos976
Cthulhu
Level 17
God Stats
6W - 5L
1,660 SR
Queue Stats
66W - 63L
1,576 Elo+
Solo
Ymir
Ymir
WHITETYREEK
Ymir
Level 24
God Stats
11W - 7L
1,789 SR
Queue Stats
25W - 33L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 14 / 4
9,498
1,055
11,864
18,395
9,252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Kushnier15
Artemis
14
0 / 6 / 2
8,054
895
5,637
15,423
6,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
MitchButkis
Bacchus
13
2 / 1 / 2
8,381
931
2,552
3,208
3,265
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
14
3 / 11 / 3
9,308
1,034
8,290
20,411
21,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Thunderhawk2106
Heimdallr
15
2 / 14 / 5
9,847
1,094
8,394
18,937
8,518
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 19
9,949
1,105
4,863
9,423
6,400
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
IRChet
Izanami
18
18 / 4 / 17
12,440
1,382
28,891
8,092
2,727
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
IVI-FEAR-IVI
Danzaburou
18
15 / 2 / 21
12,444
1,383
19,192
7,842
3,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 0 / 27
10,947
1,216
11,433
7,714
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 3 / 23
11,084
1,232
5,862
10,942
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
153
9
Kills
46
46
Deaths
9
16
Assists
107
Player
Kills
Deaths
Assists
KDA
W
3
0
19
12.5
W
Izanami
IRChet
Izanami
18
4
17
6.63
W
Danzaburou
IVI-FEAR-IVI
Danzaburou
15
2
21
12.75
L
2
14
4
0.29
W
5
0
27
18.5
L
Artemis
Kushnier15
Artemis
0
6
2
0.17
L
Bacchus
MitchButkis
Bacchus
2
1
2
3
L
Chaac
3
11
3
0.41
L
Heimdallr
Thunderhawk2106
Heimdallr
2
14
5
0.32
W
5
3
23
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,737
Damage
70,241
76,374
Taken
44,013
48,939
Mitigated
28,918
5,416
Healing
6,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,863
2,228
0
997
9,423
6,400
0
2,886
6,387
0
16,929
W
Izanami
IRChet
Izanami
28,891
25,681
0
1,940
8,092
2,727
0
2,474
5,543
0
48,335
W
Danzaburou
IVI-FEAR-IVI
Danzaburou
19,192
13,009
0
956
7,842
3,137
0
3,041
4,726
0
28,859
L
11,864
973
0
2,345
18,395
9,252
0
3,144
15,176
36,637
0
W
11,433
758
946
536
7,714
6,506
0
1,581
6,058
29,744
0
L
Artemis
Kushnier15
Artemis
5,637
2,786
0
538
15,423
6,262
0
2,028
13,320
0
10,596
L
Bacchus
MitchButkis
Bacchus
2,552
94
0
60
3,208
3,265
0
585
2,575
6,465
0
L
Chaac
8,290
1,189
0
2,224
20,411
21,642
0
6,255
13,961
226
18,643
L
Heimdallr
Thunderhawk2106
Heimdallr
8,394
2,840
0
249
18,937
8,518
0
4,715
14,047
0
23,442
W
5,862
2,378
0
838
10,942
10,148
0
4,660
6,157
13,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,088
Gold Earned
56,864
121
Minions Killed
176
2
Camps Cleared
5
572,405
Distance Traveled
748,638
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,949
1,105
39
4
1
171,432
0
W
Izanami
12,440
1,382
46
5
1
130,135
0
W
Danzaburou
12,444
1,383
29
3
1
139,963
0
L
Anubis
9,498
1,055
59
7
0
116,133
0
W
Cthulhu
10,947
1,216
47
5
2
183,103
0
L
Artemis
8,054
895
14
2
1
132,259
0
L
Bacchus
8,381
931
3
0
1
54,940
1
L
Chaac
9,308
1,034
11
1
0
153,527
3
L
Heimdallr
9,847
1,094
34
4
0
115,546
0
W
Ymir
11,084
1,232
15
2
0
124,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role