Player Matchup

Achilles
Achilles
Jregh2021
Achilles
Level 27
God Stats
3W - 4L
1,237 SR
Queue Stats
127W - 148L
1,324 Elo+
Party 1
Ra
Ra
Shere05
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,474 Elo+
Party 2
Hercules
Hercules
ZeroFoxOG
Hercules
Level 26
God Stats
4W - 6L
1,470 SR
Queue Stats
148W - 173L
1,320 Elo+
Party 1
Anubis
Anubis
elmakina18
Anubis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 12L
1,485 Elo+
Party 2
Skadi
Skadi
zaicnj
Skadi
Level 17
God Stats
1W - 2L
1,534 SR
Queue Stats
6W - 9L
1,533 Elo+
Party 2
Team Averages
Level 20
1,448 SR
1,427 Elo+

VS

Team Averages
Level 21
1,565 SR
1,391 Elo+
Hercules
Hercules
Callmediggi
Hercules
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
58W - 55L
1,396 Elo+
Solo
Thor
Thor
Dudenautics
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,250 Elo+
Party 3
Arachne
Arachne
Hacklop
Arachne
Level 27
God Stats
6W - 4L
1,491 SR
Queue Stats
6W - 4L
1,450 Elo+
Party 3
Nike
Nike
HighNoon35
Nike
Level 13
God Stats
11W - 5L
1,835 SR
Queue Stats
35W - 31L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Waschbuch
Kukulkan
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 2L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jregh2021
Achilles
18
2 / 6 / 12
12,420
955
14,982
24,803
29,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 13 / 8
11,963
920
9,161
21,166
8,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
ZeroFoxOG
Hercules
18
4 / 7 / 6
12,473
959
15,936
31,257
33,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
elmakina18
Anubis
19
2 / 13 / 11
12,806
985
16,663
21,267
10,854
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
zaicnj
Skadi
18
9 / 4 / 5
13,960
1,074
24,987
17,503
10,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Callmediggi
Hercules
20
3 / 0 / 19
13,071
1,005
13,368
18,410
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
7 / 9 / 16
13,034
1,003
19,600
17,519
10,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arachne
Hacklop
Arachne
20
16 / 4 / 12
15,119
1,163
25,637
24,189
9,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
5 / 2 / 18
14,415
1,109
18,036
17,826
18,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
Waschbuch
Kukulkan
20
12 / 4 / 19
15,182
1,168
32,675
10,499
4,804
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
127
19
Kills
43
43
Deaths
19
42
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Hercules
Callmediggi
Hercules
3
0
19
12.5
W
7
9
16
1.67
W
Arachne
Hacklop
Arachne
16
4
12
5.5
W
5
2
18
7
L
Achilles
Jregh2021
Achilles
2
6
12
1.33
L
2
13
8
0.46
W
Kukulkan
Waschbuch
Kukulkan
12
4
19
5.38
L
Hercules
ZeroFoxOG
Hercules
4
7
6
1
L
Anubis
elmakina18
Anubis
2
13
11
0.58
L
Skadi
zaicnj
Skadi
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,729
Damage
109,316
115,996
Taken
88,443
92,845
Mitigated
59,590
13,252
Healing
16,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Callmediggi
Hercules
13,368
3,081
0
7,655
18,410
16,131
0
6,524
11,611
1,972
29,481
W
19,600
5,413
0
852
17,519
10,516
0
4,455
12,839
237
28,907
W
Arachne
Hacklop
Arachne
25,637
18,029
0
7,135
24,189
9,940
0
6,917
16,897
0
40,779
W
18,036
4,695
0
664
17,826
18,199
0
6,407
11,144
362
47,769
L
Achilles
Jregh2021
Achilles
14,982
5,455
0
1,669
24,803
29,913
0
8,710
15,718
351
23,435
L
9,161
1,381
729
1,024
21,166
8,289
0
7,589
13,327
34,743
0
W
Kukulkan
Waschbuch
Kukulkan
32,675
2,742
0
250
10,499
4,804
0
2,557
7,617
64,552
0
L
Hercules
ZeroFoxOG
Hercules
15,936
4,858
0
7,232
31,257
33,605
0
8,252
22,305
846
22,662
L
Anubis
elmakina18
Anubis
16,663
1,423
681
1,591
21,267
10,854
0
6,355
14,762
51,265
0
L
Skadi
zaicnj
Skadi
24,987
13,131
0
326
17,503
10,184
0
3,526
13,827
0
59,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,622
Gold Earned
70,821
269
Minions Killed
254
4
Camps Cleared
11
1,143,627
Distance Traveled
1,210,327
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
13,071
1,005
40
3
4
250,806
0
W
Thor
13,034
1,003
22
2
2
202,554
0
W
Arachne
15,119
1,163
35
3
4
286,803
0
W
Nike
14,415
1,109
78
6
1
262,015
1
L
Achilles
12,420
955
15
1
1
251,701
0
L
Ra
11,963
920
66
5
0
207,224
0
W
Kukulkan
15,182
1,168
79
6
0
208,149
0
L
Hercules
12,473
959
24
2
0
266,382
1
L
Anubis
12,806
985
97
7
0
179,914
0
L
Skadi
13,960
1,074
67
5
3
238,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role