Player Matchup

Thoth
Thoth
AbiMaex
Thoth
Level 105
God Stats
4W - 6L
1,809 SR
Queue Stats
318W - 276L
1,679 Elo+
Party 1
Medusa
Medusa
Efan8344
Medusa
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
524W - 429L
1,670 Elo+
Party 1
Yemoja
Yemoja
Mr_Mole2001
Yemoja
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
592W - 525L
1,638 Elo+
Party 1
Ao Kuang
Ao Kuang
RIPFallenTaurus
Ao Kuang
Level 42
God Stats
4W - 0L
1,707 SR
Queue Stats
306W - 203L
1,731 Elo+
Party 1
King Arthur
King Arthur
yamom62
King Arthur
Level 139
God Stats
1W - 2L
1,201 SR
Queue Stats
560W - 443L
1,672 Elo+
Party 1
Team Averages
Level 107
1,543 SR
1,678 Elo+

VS

Team Averages
Level 68
1,415 SR
1,433 Elo+
Chaac
Chaac
GOKUUBLAACK
Chaac
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GoldenGodzilla0
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 167L
1,598 Elo+
Solo
Ra
Ra
Imslimshady3000
Ra
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,153 Elo+
Solo
Bellona
Bellona
Liucardes
Bellona
Level 65
God Stats
1W - 8L
1,074 SR
Queue Stats
532W - 537L
1,491 Elo+
Solo
Nike
Nike
wEll4ndu68
Nike
Level 83
God Stats
11W - 7L
1,500 SR
Queue Stats
448W - 451L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
AbiMaex
Thoth
18
4 / 5 / 13
12,078
525
10,372
14,926
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Efan8344
Medusa
19
5 / 1 / 15
12,104
526
18,793
18,542
7,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
18
3 / 1 / 16
11,617
505
5,884
11,894
14,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
20
26 / 3 / 6
15,404
670
33,814
26,307
13,200
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
yamom62
King Arthur
20
7 / 1 / 16
13,213
574
20,475
28,643
24,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,818
340
4,647
13,997
5,842
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
GoldenGodzilla0
Amaterasu
18
2 / 7 / 3
11,069
481
13,570
29,960
20,122
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 13 / 2
9,232
401
9,991
17,397
7,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Liucardes
Bellona
14
2 / 9 / 3
9,517
414
7,189
23,590
19,108
18
6 / 11 / 1
11,896
517
16,978
24,766
13,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
23
45
Kills
11
11
Deaths
45
66
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
AbiMaex
Thoth
4
5
13
2.1
W
Medusa
Efan8344
Medusa
5
1
15
12.5
L
0
5
3
0.3
L
Amaterasu
GoldenGodzilla0
Amaterasu
2
7
3
0.5
L
1
13
2
0.15
L
Bellona
Liucardes
Bellona
2
9
3
0.39
W
Yemoja
3
1
16
11
W
Ao Kuang
26
3
6
9.67
L
6
11
1
0.59
W
King Arthur
yamom62
King Arthur
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,338
Damage
52,375
100,312
Taken
109,710
65,680
Mitigated
65,854
45,366
Healing
15,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
AbiMaex
Thoth
10,372
717
0
3,929
14,926
5,560
838
1,797
12,917
83,597
0
W
Medusa
Efan8344
Medusa
18,793
10,530
0
10,547
18,542
7,948
5,806
1,232
17,278
0
103,660
L
4,647
626
0
1,597
13,997
5,842
0
7,077
6,920
0
29,891
L
Amaterasu
GoldenGodzilla0
Amaterasu
13,570
7,083
154
8,614
29,960
20,122
0
12,695
17,265
0
66,553
L
9,991
647
580
1,000
17,397
7,110
315
9,543
7,774
54,818
0
L
Bellona
Liucardes
Bellona
7,189
1,387
0
2,952
23,590
19,108
0
9,563
14,027
0
41,619
W
Yemoja
5,884
1,248
3,208
1,967
11,894
14,204
759
1,845
9,951
30,408
0
W
Ao Kuang
33,814
8,750
0
15,111
26,307
13,200
87
1,048
24,447
126,287
0
L
16,978
5,298
0
485
24,766
13,672
0
11,035
13,654
0
71,942
W
King Arthur
yamom62
King Arthur
20,475
3,671
0
10,604
28,643
24,768
341
3,373
24,610
0
86,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,416
Gold Earned
49,532
630
Minions Killed
463
0
Camps Cleared
0
2,075,670
Distance Traveled
1,805,163
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,078
525
141
6
0
430,454
10
W
Medusa
12,104
526
146
6
0
374,380
6
L
Chaac
7,818
340
46
2
0
326,972
5
L
Amaterasu
11,069
481
128
6
0
405,703
2
L
Ra
9,232
401
105
5
0
337,436
0
L
Bellona
9,517
414
70
3
0
389,633
4
W
Yemoja
11,617
505
53
2
0
349,041
1
W
Ao Kuang
15,404
670
158
7
0
469,097
0
L
Nike
11,896
517
114
5
0
345,419
5
W
King Arthur
13,213
574
132
6
0
452,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role