Player Matchup

Ullr
Ullr
DA DONBOT
Ullr
Level 109
God Stats
17W - 22L
1,192 SR
Queue Stats
1,097W - 1,074L
1,563 Elo+
Party 1
Hun Batz
Hun Batz
Darracka
Hun Batz
Level 86
God Stats
104W - 111L
1,629 SR
Queue Stats
493W - 472L
1,524 Elo+
Party 1
Sun Wukong
Sun Wukong
King_Curimson
Sun Wukong
Level 106
God Stats
6W - 5L
1,601 SR
Queue Stats
540W - 507L
1,605 Elo+
Party 2
Eset
Eset
vikscheg
Eset
Level 104
God Stats
3W - 7L
1,875 SR
Queue Stats
286W - 263L
1,621 Elo+
Party 2
Ymir
Ymir
yo moma yo moma
Ymir
Level 87
God Stats
26W - 17L
1,526 SR
Queue Stats
438W - 419L
1,494 Elo+
Party 1
Team Averages
Level 98
1,565 SR
1,561 Elo+

VS

Team Averages
Level 75
1,535 SR
1,505 Elo+
Nike
Nike
Highxr
Nike
Level 67
God Stats
7W - 9L
1,479 SR
Queue Stats
43W - 47L
1,484 Elo+
Party 4
Cthulhu
Cthulhu
Kuria-DL
Cthulhu
Level 64
God Stats
2W - 0L
1,699 SR
Queue Stats
10W - 15L
1,524 Elo+
Party 3
Merlin
Merlin
PepperoniTe
Merlin
Level 103
God Stats
10W - 10L
1,574 SR
Queue Stats
561W - 522L
1,473 Elo+
Solo
Arachne
Arachne
mingdaping
Arachne
Level 56
God Stats
2W - 1L
1,501 SR
Queue Stats
65W - 64L
1,441 Elo+
Party 3
Neith
Neith
spook145spook
Neith
Level 84
God Stats
1W - 1L
1,425 SR
Queue Stats
82W - 80L
1,602 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
5 / 4 / 4
10,195
510
10,033
16,425
5,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
Darracka
Hun Batz
16
3 / 7 / 4
10,016
501
9,049
14,306
8,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
King_Curimson
Sun Wukong
18
6 / 3 / 0
11,090
555
15,777
20,039
16,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Eset
16
5 / 6 / 6
10,016
501
11,702
15,387
5,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 0 / 2
6,455
323
419
1,848
340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Highxr
Nike
20
2 / 2 / 1
12,371
619
12,992
16,954
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Kuria-DL
Cthulhu
15
2 / 4 / 7
10,352
518
7,596
17,516
15,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
18
4 / 6 / 4
11,194
560
10,595
12,911
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
mingdaping
Arachne
18
9 / 7 / 5
12,207
610
12,040
18,058
8,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 3 / 3
10,847
542
7,533
11,272
6,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
40
19
Kills
20
20
Deaths
22
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ullr
5
4
4
1.75
L
Hun Batz
Darracka
Hun Batz
3
7
4
0.71
W
Nike
Highxr
Nike
2
2
1
1.25
L
Sun Wukong
King_Curimson
Sun Wukong
6
3
0
2
W
Cthulhu
Kuria-DL
Cthulhu
2
4
7
1.38
W
Merlin
4
6
4
1
W
Arachne
mingdaping
Arachne
9
7
5
1.64
W
3
3
3
1.5
L
Eset
5
6
6
1.33
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,980
Damage
50,756
68,005
Taken
76,711
37,049
Mitigated
47,672
11,066
Healing
20,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
10,033
4,314
0
566
16,425
5,837
1,737
6,866
9,559
0
54,357
L
Hun Batz
Darracka
Hun Batz
9,049
2,573
0
1,472
14,306
8,179
0
4,428
9,856
0
85,803
W
Nike
Highxr
Nike
12,992
3,176
0
5,400
16,954
12,317
1,815
1,076
15,878
0
88,303
L
Sun Wukong
King_Curimson
Sun Wukong
15,777
5,058
0
3,899
20,039
16,980
47
1,084
18,130
0
75,505
W
Cthulhu
Kuria-DL
Cthulhu
7,596
453
1,632
3,450
17,516
15,123
555
3,216
14,300
34,476
0
W
Merlin
10,595
963
0
2,115
12,911
5,575
1,464
2,884
10,027
72,497
0
W
Arachne
mingdaping
Arachne
12,040
9,158
0
3,094
18,058
8,464
197
3,593
14,465
0
67,978
W
7,533
3,069
1,062
3,407
11,272
6,193
2,192
1,352
9,920
0
69,584
L
Eset
11,702
617
502
3,627
15,387
5,713
687
5,406
9,956
55,108
0
L
419
56
0
1,000
1,848
340
0
407
1,441
2,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,772
Gold Earned
56,971
484
Minions Killed
552
0
Camps Cleared
0
1,490,154
Distance Traveled
1,801,864
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,195
510
117
6
0
337,991
0
L
Hun Batz
10,016
501
124
6
0
361,587
4
W
Nike
12,371
619
180
9
0
350,626
4
L
Sun Wukong
11,090
555
142
7
0
379,545
4
W
Cthulhu
10,352
518
51
3
0
373,030
8
W
Merlin
11,194
560
112
6
0
312,516
3
W
Arachne
12,207
610
97
5
0
422,384
3
W
Neith
10,847
542
112
6
0
343,308
3
L
Eset
10,016
501
99
5
0
369,766
3
L
Ymir
6,455
323
2
0
0
41,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role