Player Matchup

Neith
Neith
Asasn8212764
Neith
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tyr
Tyr
MyBrosInPlat
Tyr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,668 Elo+
Party 1
Thanatos
Thanatos
SenseiMajin
Thanatos
Level 30
God Stats
10W - 19L
1,468 SR
Queue Stats
56W - 59L
1,651 Elo+
Solo
The Morrigan
The Morrigan
YungStepGawd
The Morrigan
Level 25
God Stats
11W - 6L
1,611 SR
Queue Stats
81W - 46L
1,607 Elo+
Party 1
Sun Wukong
Sun Wukong
leading-coconut9
Sun Wukong
Level 26
God Stats
23W - 15L
1,624 SR
Queue Stats
56W - 35L
1,718 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,629 Elo+

VS

Team Averages
Level 22
1,549 SR
1,636 Elo+
Ymir
Ymir
BifrostLord
Ymir
Level 18
God Stats
9W - 6L
1,688 SR
Queue Stats
20W - 19L
1,594 Elo+
Solo
Ravana
Ravana
Chief Monkey680
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,735 Elo+
Solo
Medusa
Medusa
CreepyPanda3
Medusa
Level 26
God Stats
6W - 4L
1,297 SR
Queue Stats
47W - 31L
1,734 Elo+
Solo
Agni
Agni
RaginAL3999
Agni
Level 24
God Stats
9W - 8L
1,567 SR
Queue Stats
73W - 76L
1,522 Elo+
Solo
Fenrir
Fenrir
sbkiwi94
Fenrir
Level 27
God Stats
18W - 11L
1,691 SR
Queue Stats
120W - 131L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 7
8,004
471
7,430
6,320
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
11 / 2 / 5
11,232
661
10,727
13,461
9,595
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
SenseiMajin
Thanatos
16
8 / 4 / 9
10,242
602
6,652
11,346
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
YungStepGawd
The Morrigan
16
6 / 2 / 8
9,746
573
9,726
6,453
2,164
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
leading-coconut9
Sun Wukong
13
4 / 1 / 10
8,468
498
13,871
13,679
7,135
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 3
6,725
396
4,326
17,965
11,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
1 / 6 / 0
7,902
465
4,055
8,168
4,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
6 / 6 / 2
9,120
536
10,069
15,044
5,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 2 / 2
9,671
569
5,326
8,197
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
sbkiwi94
Fenrir
11
1 / 9 / 2
7,277
428
2,624
13,931
6,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
31
Kills
12
12
Deaths
31
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
3
7
1.83
L
1
8
3
0.31
L
1
6
0
0.17
L
Medusa
6
6
2
1.17
W
11
2
5
6.75
L
3
2
2
2
W
Thanatos
SenseiMajin
Thanatos
8
4
9
3.13
W
The Morrigan
YungStepGawd
The Morrigan
6
2
8
5
W
Sun Wukong
leading-coconut9
Sun Wukong
4
1
10
9
L
Fenrir
sbkiwi94
Fenrir
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
26,400
51,259
Taken
63,305
25,983
Mitigated
31,037
20,270
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,430
3,524
87
1,366
6,320
2,932
1,491
1,745
4,507
0
42,567
L
4,326
1,011
186
2,972
17,965
11,820
0
1,923
16,042
17,156
0
L
4,055
1,261
0
292
8,168
4,506
1,582
1,132
7,036
0
40,878
L
Medusa
10,069
4,243
0
5,334
15,044
5,251
312
2,300
12,744
0
52,220
W
10,727
1,575
0
5,156
13,461
9,595
0
1,918
11,267
0
68,254
L
5,326
290
0
1,857
8,197
2,866
0
1,137
7,060
64,702
0
W
Thanatos
SenseiMajin
Thanatos
6,652
2,143
0
7,386
11,346
4,157
405
1,814
9,410
0
62,679
W
The Morrigan
YungStepGawd
The Morrigan
9,726
2,518
119
1,758
6,453
2,164
0
1,605
4,567
60,226
2,677
W
Sun Wukong
leading-coconut9
Sun Wukong
13,871
4,337
0
4,398
13,679
7,135
75
2,186
11,485
127
41,074
L
Fenrir
sbkiwi94
Fenrir
2,624
328
0
2,669
13,931
6,594
0
1,268
12,663
0
23,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,692
Gold Earned
40,695
461
Minions Killed
368
0
Camps Cleared
0
1,627,409
Distance Traveled
1,347,239
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,004
471
60
4
0
297,524
1
L
Ymir
6,725
396
21
1
0
247,184
1
L
Ravana
7,902
465
81
5
0
288,298
1
L
Medusa
9,120
536
94
6
0
284,245
4
W
Tyr
11,232
661
131
8
0
346,506
2
L
Agni
9,671
569
138
8
0
329,665
5
W
Thanatos
10,242
602
108
6
0
343,896
2
W
The Morrigan
9,746
573
108
6
0
304,475
1
W
Sun Wukong
8,468
498
54
3
0
335,008
7
L
Fenrir
7,277
428
34
2
0
197,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role