Player Matchup

Ah Puch
Ah Puch
CaponeSon
Ah Puch
Level 106
God Stats
13W - 3L
1,768 SR
Queue Stats
549W - 560L
1,418 Elo+
Solo
Set
Set
Garlazoo
Set
Level 101
God Stats
0W - 1L
1,169 SR
Queue Stats
69W - 71L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
Its-Kxvn
Nu Wa
Level 66
God Stats
0W - 1L
1,307 SR
Queue Stats
35W - 31L
1,535 Elo+
Party 2
Vulcan
Vulcan
LP RUMBLE
Vulcan
Level 64
God Stats
1W - 2L
1,301 SR
Queue Stats
69W - 86L
1,224 Elo+
Solo
Xbalanque
Xbalanque
lumawina
Xbalanque
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,257 Elo+
Party 2
Team Averages
Level 72
1,409 SR
1,409 Elo+

VS

Team Averages
Level 87
1,500 SR
1,490 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Chudo_tvorozhek
Geb
Level 34
God Stats
6W - 3L
1,500 SR
Queue Stats
629W - 630L
1,525 Elo+
Solo
He Bo
He Bo
RIdotO
He Bo
Level 145
God Stats
4W - 7L
1,500 SR
Queue Stats
295W - 321L
1,527 Elo+
Party 1
Artemis
Artemis
Sqxeezy
Artemis
Level 109
God Stats
7W - 3L
1,500 SR
Queue Stats
365W - 384L
1,398 Elo+
Party 1
Hun Batz
Hun Batz
ticktickBOOM555
Hun Batz
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaponeSon
Ah Puch
20
5 / 5 / 15
13,190
733
22,277
14,883
7,126
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 8 / 10
12,336
685
15,845
20,602
11,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
Its-Kxvn
Nu Wa
20
2 / 7 / 22
12,912
717
23,881
18,823
8,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
LP RUMBLE
Vulcan
20
12 / 6 / 9
14,461
803
20,146
16,244
8,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
lumawina
Xbalanque
15
1 / 8 / 8
10,203
567
4,652
15,401
6,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
20
17 / 4 / 15
16,148
897
29,048
28,613
37,276
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
1 / 9 / 14
12,765
709
9,511
38,173
36,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
RIdotO
He Bo
20
11 / 5 / 8
14,125
785
16,337
18,119
7,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
Sqxeezy
Artemis
20
5 / 6 / 18
13,558
753
20,334
20,180
9,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
9
0 / 4 / 0
8,753
486
553
6,552
1,886

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
89
28
Kills
34
34
Deaths
28
64
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
17
4
15
6.13
L
Ah Puch
CaponeSon
Ah Puch
5
5
15
2.5
W
1
9
14
0.89
L
8
8
10
1.63
L
Nu Wa
Its-Kxvn
Nu Wa
2
7
22
1.86
L
Vulcan
LP RUMBLE
Vulcan
12
6
9
2.75
W
He Bo
RIdotO
He Bo
11
5
8
3
W
Artemis
Sqxeezy
Artemis
5
6
18
2.33
L
Xbalanque
lumawina
Xbalanque
1
8
8
0.63
W
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,801
Damage
75,783
85,953
Taken
111,637
41,208
Mitigated
92,822
26,415
Healing
40,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
29,048
3,409
3,714
8,330
28,613
37,276
1,102
15,591
12,749
15,511
47,826
L
Ah Puch
CaponeSon
Ah Puch
22,277
2,020
4,274
3,826
14,883
7,126
1,097
3,534
11,349
40,994
0
W
9,511
747
2,467
10,000
38,173
36,548
290
21,621
16,231
22,670
0
L
15,845
4,746
1,569
4,531
20,602
11,069
196
9,588
11,014
0
25,784
L
Nu Wa
Its-Kxvn
Nu Wa
23,881
7,620
1,521
3,510
18,823
8,253
1,764
7,163
11,660
43,278
0
L
Vulcan
LP RUMBLE
Vulcan
20,146
6,612
1,862
2,993
16,244
8,556
729
5,558
10,686
45,569
0
W
He Bo
RIdotO
He Bo
16,337
305
3,794
5,558
18,119
7,932
959
9,836
8,157
42,858
0
W
Artemis
Sqxeezy
Artemis
20,334
6,341
2,183
4,342
20,180
9,180
4,274
13,821
6,209
0
57,571
L
Xbalanque
lumawina
Xbalanque
4,652
3,469
975
1,354
15,401
6,204
992
5,533
9,868
0
9,879
W
Hun Batz
553
0
71
57
6,552
1,886
0
4,503
1,987
0
2,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,102
Gold Earned
65,349
174
Minions Killed
223
0
Camps Cleared
0
1,490,732
Distance Traveled
1,330,056
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
16,148
897
61
3
0
347,444
0
L
Ah Puch
13,190
733
45
3
0
274,256
1
W
Geb
12,765
709
15
1
0
306,847
0
L
Set
12,336
685
20
1
0
340,600
2
L
Nu Wa
12,912
717
34
2
0
256,000
1
L
Vulcan
14,461
803
70
4
0
337,847
0
W
He Bo
14,125
785
67
4
0
316,992
1
W
Artemis
13,558
753
75
4
0
288,375
1
L
Xbalanque
10,203
567
5
0
0
282,029
0
W
Hun Batz
8,753
486
5
0
0
70,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role