Player Matchup

Ymir
Ymir
Bronze III
andresfelipeoli
Ymir
Bronze III
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 9L
1,469 MMR
Party 1
Chernobog
Chernobog
Bronze III
demice_ecxis
Chernobog
Bronze III
Level 37
God Stats
0W - 1L
1,715 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Anubis
Anubis
Bronze III
elpapuxD3012
Anubis
Bronze III
Level 38
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,535 SR
1,423 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,569 SR
1,381 MMR
Bacchus
Bacchus
Bronze III
ArrowDoctor
Bacchus
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,340 MMR
Solo
Chang'e
Chang'e
Silver III
IWR3CKYOUTWICH
Chang'e
Silver III
Level 84
God Stats
2W - 0L
1,925 SR
Queue Stats
28W - 46L
1,403 MMR
Solo
Medusa
Medusa
Bronze III
ValenciaStudent
Medusa
Bronze III
Level 88
God Stats
1W - 1L
1,281 SR
Queue Stats
3W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 5
9,116
651
5,592
14,951
13,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
demice_ecxis
Chernobog
12
1 / 4 / 6
8,708
622
8,582
12,318
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
4 / 6 / 2
9,197
657
8,524
13,014
7,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
FenrirCthulhuThothKumbhakarnaIzanami

VS

Bans
AphroditeBellonaDanzaburouGaneshaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArrowDoctor
Bacchus
13
3 / 4 / 11
9,874
705
12,037
16,067
9,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 5 / 9
9,255
661
5,928
12,282
3,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
11 / 0 / 4
11,356
811
15,167
9,227
3,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
8
Kills
15
15
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArrowDoctor
Bacchus
3
4
11
2.13
W
1
5
9
1.1
W
11
0
4
13
L
3
5
5
1.1
L
Chernobog
demice_ecxis
Chernobog
1
4
6
1
L
Anubis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
33,132
40,283
Taken
37,576
25,550
Mitigated
16,754
7,866
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArrowDoctor
Bacchus
12,037
651
49
4,296
16,067
9,813
603
6,318
9,749
21,609
0
W
5,928
405
5,617
4,568
12,282
3,685
1,451
4,423
7,859
30,993
0
W
15,167
7,777
0
2,638
9,227
3,256
1,651
3,501
5,726
0
67,375
L
5,592
571
0
0
14,951
13,640
48
6,811
7,923
22,152
0
L
Chernobog
demice_ecxis
Chernobog
8,582
4,725
0
2,341
12,318
4,420
696
5,188
7,030
0
29,005
L
Anubis
8,524
1,137
1,011
4,514
13,014
7,490
536
5,461
7,353
44,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,021
Gold Earned
30,485
127
Minions Killed
159
0
Camps Cleared
0
607,657
Distance Traveled
699,367
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,874
705
19
1
0
239,409
2
W
Chang'e
9,255
661
51
4
0
217,077
1
W
Medusa
11,356
811
89
6
0
242,881
3
L
Ymir
9,116
651
18
1
0
201,300
3
L
Chernobog
8,708
622
42
3
0
220,822
2
L
Anubis
9,197
657
67
5
0
185,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role