Player Matchup

Cernunnos
Cernunnos
Frylöck
Cernunnos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,327 Elo+
Solo
Camazotz
Camazotz
Inazua
Camazotz
Level 4
God Stats
1W - 2L
1,164 SR
Queue Stats
1W - 3L
1,076 Elo+
Solo
Artemis
Artemis
Kokodrez
Artemis
Level 29
God Stats
295W - 312L
1,633 SR
Queue Stats
307W - 339L
1,549 Elo+
Party 2
Cerberus
Cerberus
TheMightiestBob
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Valenheart
Anubis
Level 31
God Stats
24W - 47L
1,400 SR
Queue Stats
38W - 71L
1,373 Elo+
Party 2
Team Averages
Level 21
1,440 SR
1,365 Elo+

VS

Team Averages
Level 14
1,527 SR
1,452 Elo+
Anhur
Anhur
Enymstr
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,479 Elo+
Solo
Artemis
Artemis
HotCheetos86
Artemis
Level 2
God Stats
1W - 8L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 1
Loki
Loki
IDeadkidHero
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,310 Elo+
Party 1
Ares
Ares
Panda07471
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 49L
1,444 Elo+
Solo
Danzaburou
Danzaburou
educaos05
Danzaburou
Level 13
God Stats
3W - 5L
1,634 SR
Queue Stats
5W - 7L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Frylöck
Cernunnos
18
3 / 1 / 16
11,400
1,140
16,486
8,294
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
Inazua
Camazotz
17
3 / 1 / 15
10,437
1,044
8,729
12,438
7,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artemis
Kokodrez
Artemis
17
6 / 0 / 12
10,900
1,090
12,593
4,973
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
17
1 / 4 / 15
9,939
994
4,222
11,956
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Anubis
Valenheart
Anubis
17
14 / 2 / 7
12,302
1,230
19,276
8,595
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

249

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Enymstr
Anhur
13
0 / 1 / 1
8,319
832
953
2,089
598
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
HotCheetos86
Artemis
17
4 / 7 / 3
11,133
1,113
11,485
13,458
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 7 / 2
8,998
900
4,208
14,983
5,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 9 / 6
10,066
1,007
7,847
24,874
24,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
educaos05
Danzaburou
17
3 / 3 / 4
10,990
1,099
15,673
12,381
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
27
Kills
8
8
Deaths
27
65
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Anhur
Enymstr
Anhur
0
1
1
0.5
W
Cernunnos
Frylöck
Cernunnos
3
1
16
11
L
Artemis
HotCheetos86
Artemis
4
7
3
0.79
L
0
7
2
0.14
W
Camazotz
Inazua
Camazotz
3
1
15
10.5
W
Artemis
Kokodrez
Artemis
6
0
12
12
L
1
9
6
0.44
W
Cerberus
1
4
15
2.13
W
Anubis
Valenheart
Anubis
14
2
7
8.75
L
Danzaburou
educaos05
Danzaburou
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,306
Damage
40,166
46,256
Taken
67,785
25,036
Mitigated
39,788
14,086
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Enymstr
Anhur
953
642
0
250
2,089
598
0
449
1,615
0
4,396
W
Cernunnos
Frylöck
Cernunnos
16,486
7,335
0
4,372
8,294
3,795
0
1,467
6,727
0
55,159
L
Artemis
HotCheetos86
Artemis
11,485
6,150
0
2,940
13,458
4,599
0
6,630
6,753
0
39,636
L
4,208
1,793
0
751
14,983
5,145
0
2,761
12,048
0
14,730
W
Camazotz
Inazua
Camazotz
8,729
2,058
0
3,852
12,438
7,267
0
1,978
10,285
0
13,198
W
Artemis
Kokodrez
Artemis
12,593
5,425
0
1,115
4,973
1,972
0
563
4,410
0
21,638
L
7,847
1,172
0
963
24,874
24,852
0
8,077
16,597
19,603
0
W
Cerberus
4,222
447
0
1,225
11,956
7,445
0
1,911
9,895
11,141
0
W
Anubis
Valenheart
Anubis
19,276
878
0
3,522
8,595
4,557
0
1,428
7,092
39,061
0
L
Danzaburou
educaos05
Danzaburou
15,673
6,646
0
1,093
12,381
4,594
0
5,581
6,725
0
46,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,978
Gold Earned
49,506
195
Minions Killed
180
7
Camps Cleared
5
804,883
Distance Traveled
750,285
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,319
832
4
0
2
43,001
0
W
Cernunnos
11,400
1,140
97
10
5
186,345
0
L
Artemis
11,133
1,113
52
5
0
156,506
0
L
Loki
8,998
900
19
2
2
216,201
0
W
Camazotz
10,437
1,044
14
1
1
218,762
1
W
Artemis
10,900
1,090
24
2
1
182,804
0
L
Ares
10,066
1,007
20
2
1
174,134
0
W
Cerberus
9,939
994
14
1
0
117,425
2
W
Anubis
12,302
1,230
46
5
0
99,547
0
L
Danzaburou
10,990
1,099
85
9
0
160,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role