Player Matchup

Aphrodite
Aphrodite
Platinum IV
BeachBabe_Auzzie
Aphrodite
Platinum IV
Level 105
God Stats
0W - 2L
1,326 SR
Queue Stats
318W - 307L
1,902 MMR
Solo
Fenrir
Fenrir
Gold I
ERNESTOANDRE
Fenrir
Gold I
Level 128
God Stats
7W - 2L
1,841 SR
Queue Stats
19W - 11L
1,901 MMR
Solo
Danzaburou
Danzaburou
Platinum II
Flexin Zone
Danzaburou
Platinum II
Level 134
God Stats
4W - 3L
1,725 SR
Queue Stats
131W - 122L
1,894 MMR
Solo
Baron Samedi
Baron Samedi
Platinum II
ShingekiYoCheeks
Baron Samedi
Platinum II
Level 155
God Stats
18W - 20L
1,878 SR
Queue Stats
551W - 529L
1,908 MMR
Solo
Chernobog
Chernobog
Platinum II
TransBearPig
Chernobog
Platinum II
Level 149
God Stats
8W - 6L
1,864 SR
Queue Stats
284W - 263L
1,910 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,727 SR
1,903 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,614 SR
1,813 MMR
Sun Wukong
Sun Wukong
Platinum III
Bloodbills00
Sun Wukong
Platinum III
Level 149
God Stats
62W - 59L
1,778 SR
Queue Stats
441W - 414L
1,906 MMR
Solo
Yemoja
Yemoja
Platinum I
DarAnhur
Yemoja
Platinum I
Level 160
God Stats
8W - 9L
1,603 SR
Queue Stats
270W - 274L
1,900 MMR
Solo
Rama
Rama
Gold I
MJTheGameMaster
Rama
Gold I
Level 160
God Stats
3W - 1L
1,441 SR
Queue Stats
39W - 25L
1,863 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
WuntchMeat
Kukulkan
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vamana
Vamana
Platinum I
chadtarheel
Vamana
Platinum I
Level 127
God Stats
15W - 15L
1,749 SR
Queue Stats
525W - 505L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
16
1 / 3 / 0
9,711
422
6,226
11,905
9,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
14
1 / 6 / 2
9,752
424
6,486
17,901
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Flexin Zone
Danzaburou
18
0 / 5 / 1
10,871
473
9,392
13,948
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
ShingekiYoCheeks
Baron Samedi
18
1 / 4 / 1
10,665
464
10,822
16,628
18,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
TransBearPig
Chernobog
17
1 / 3 / 1
10,313
448
11,216
12,975
4,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
TsukuyomiNemesisCthulhuJanusNu Wa

VS

Bans
SetKhepriApolloCu ChulainnXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bloodbills00
Sun Wukong
20
2 / 0 / 7
14,093
613
12,186
23,456
22,350
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
DarAnhur
Yemoja
18
2 / 1 / 6
12,752
554
5,404
13,612
11,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 0 / 7
14,072
612
8,380
13,263
5,282
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
WuntchMeat
Kukulkan
20
6 / 0 / 7
14,721
640
13,931
11,124
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
19
7 / 3 / 6
13,775
599
15,101
22,845
14,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
4
Kills
21
21
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
3
0
0.33
W
Sun Wukong
Bloodbills00
Sun Wukong
2
0
7
5.5
W
Yemoja
DarAnhur
Yemoja
2
1
6
5
L
Fenrir
1
6
2
0.33
L
Danzaburou
Flexin Zone
Danzaburou
0
5
1
0.1
W
4
0
7
7.5
L
Baron Samedi
ShingekiYoCheeks
Baron Samedi
1
4
1
0.38
L
Chernobog
TransBearPig
Chernobog
1
3
1
0.5
W
Kukulkan
WuntchMeat
Kukulkan
6
0
7
9.5
W
Vamana
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,142
Damage
55,002
73,357
Taken
84,300
51,452
Mitigated
59,650
29,813
Healing
38,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
6,226
373
3,559
6,704
11,905
9,365
0
2,642
9,263
70,059
0
W
Sun Wukong
Bloodbills00
Sun Wukong
12,186
2,747
0
9,393
23,456
22,350
1,539
6,778
16,608
116
91,715
W
Yemoja
DarAnhur
Yemoja
5,404
722
5,798
4,108
13,612
11,838
982
3,114
10,348
28,623
0
L
Fenrir
6,486
1,087
0
3,365
17,901
10,914
0
7,820
10,081
0
20,995
L
Danzaburou
Flexin Zone
Danzaburou
9,392
2,657
0
3,919
13,948
8,127
0
3,949
9,999
0
99,802
W
8,380
7,394
0
7,444
13,263
5,282
7,938
1,270
11,993
0
101,198
L
Baron Samedi
ShingekiYoCheeks
Baron Samedi
10,822
948
915
5,928
16,628
18,230
593
2,267
14,361
73,597
0
L
Chernobog
TransBearPig
Chernobog
11,216
5,828
0
5,423
12,975
4,816
39
2,765
10,210
0
89,855
W
Kukulkan
WuntchMeat
Kukulkan
13,931
1,236
0
2,550
11,124
5,671
3,670
1,536
9,550
151,325
0
W
Vamana
15,101
7,542
0
8,787
22,845
14,509
2,622
5,210
17,469
0
84,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,312
Gold Earned
69,413
627
Minions Killed
759
0
Camps Cleared
0
2,099,097
Distance Traveled
2,343,457
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,711
422
160
7
0
432,993
2
W
Sun Wukong
14,093
613
169
7
0
505,866
1
W
Yemoja
12,752
554
52
2
0
439,972
7
L
Fenrir
9,752
424
19
1
0
456,434
4
L
Danzaburou
10,871
473
163
7
0
437,386
5
W
Rama
14,072
612
175
8
0
426,211
7
L
Baron Samedi
10,665
464
141
6
0
393,261
5
L
Chernobog
10,313
448
144
6
0
379,023
6
W
Kukulkan
14,721
640
230
10
0
451,131
6
W
Vamana
13,775
599
133
6
0
520,277
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role